I actually really like this idea. You must beat inferno mode to unlock a max difficulty across all acts and all monsters. That would satisfy everyone and add more replay value.
You are describing the original idea - as presented by Blizzard - behind the inferno difficulty.
Almost, true. Just that I understand that not everybody wanted to get new better items without progressing through inferno even once (the feel of beating the inferno first time is actually better this way, kinda). But well, after they progress once (and probably have nothing relevant dropping for them) they would have a choice to progress again or choose a flat difficulty if they felt that act 4 difficulty was tolerable for them and they want to even all of them from now on.
They should make it so that you have to go through inferno once as the monster levels progress throughout it. After that, you have the choice to keep all monsters and bosses at the same level, or to keep it the same way (monster level progression).
yup, I call it a special mode (maybe "ubber mode" is better :)), which we should be able to choose (where all the monsters are difficult as same as in act 4). Kinda like hardcore mode. Let others "feel" the progress and just grind act 4. I wonder if they would like/not like the idea now and why.
but well, I don't care that much anymore. I suppose that when Titan comes out they will give us what we want as all WoW lovers will switch to it. Possibly even sooner than that
At some point we will grind for only the best gear. Then Act 1 and 2 will be obsolete.
It was always alright if we had to grind hell for best items to be able to somehow beat the inferno. At the beginning it would be tough but as we get inferno gear it would get easier. So flat inferno was almost absolutely fine.
The only problem with inferno was that you could get there better gear which kind of suggested it supposed to be another difficulty level and not flat mode. They should keep inferno as they now want but still give us flat inferno mode to choose from after we finish it. If this is impossible I would still rather had flat inferno as I wouldn't have to grind just one or two acts and when first expansion is released most probably only last act 5 will be grind to death if they go further down this road.
You are assuming you will never try to progress into Act III and just farm the first two acts.
Even late into D2, people had their bots farm every Act.
I don't know what you mean. I've never said (or at least didn't mean) I wouldn't farm act 3 or 4. I would progress into all of them so I have later on, all 4 acts to choose from to grind, without drawbacks of not being able to get the best possible items from all acts.
Below two great sarcastic quotes from blizzard forums:
1 - "It's perfect. Love playing it, love unlocking, love not having to grind stupid items to make my build. I can just play, have fun, and get to my build. I have enough things to grind for as is. Perfect, keep it, don't screw it up with stupid farming."
2 - "lol wont need to have MF chars,uhuuuuu"
This ^ is exactly what this change is going to do to D3 (more or less).
At some point we will grind for only the best gear. Then Act 1 and 2 will be obsolete.
It was always alright if we had to grind hell for best items to be able to somehow beat the inferno. At the beginning it would be tough but as we get inferno gear it would get easier. So flat inferno was almost absolutely fine.
The only problem with inferno was that you could get there better gear which kind of suggested it supposed to be another difficulty level and not flat mode. They should keep inferno as they now want but still give us flat inferno mode to choose from after we finish it. If this is impossible I would still rather had flat inferno as I wouldn't have to grind just one or two acts and when first expansion is released most probably only last act 5 will be grind to death if they go further down this road.
I think it is a horrible change. It will make us grind act 3 and 4 most of the time at some point. We was going to go through difficulties through normal, nightmare and hell. What is the point of having another. Inferno supposed to give us two things:
- make all areas equally viable to grind
- make all monsters of all acts equally difficult in their own way
I don't think this will be a problem currently as they are going to release 2 expansions. But after they do they better add new difficulty level (Ubber :)) which let us grind in all acts with flat difficulty. They should actually add it now and make it as difficult as last act of inferno flat. Maybe they shouldn't call it a difficulty, just a special mode which you can turn on when you finish Inferno.
[Edit] wariord: I understand your point. But this was no point on inferno. Your point is realized through first 3 difficulties. Inferno supposed to be more like a new mode of playing game. I believe now they should make all items available on hell or like I described above add new mode after inferno which would make difficulty flat. This way we would have best of both worlds.
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Almost, true. Just that I understand that not everybody wanted to get new better items without progressing through inferno even once (the feel of beating the inferno first time is actually better this way, kinda). But well, after they progress once (and probably have nothing relevant dropping for them) they would have a choice to progress again or choose a flat difficulty if they felt that act 4 difficulty was tolerable for them and they want to even all of them from now on.
yup, I call it a special mode (maybe "ubber mode" is better :)), which we should be able to choose (where all the monsters are difficult as same as in act 4). Kinda like hardcore mode. Let others "feel" the progress and just grind act 4. I wonder if they would like/not like the idea now and why.
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You would still have a choice. If I want to slay zombies I don't have this choice anymore (not without a loss).
this ^ you have for three first difficulty levels, this ^ should not be the end game which is item based
I don't know what you mean. I've never said (or at least didn't mean) I wouldn't farm act 3 or 4. I would progress into all of them so I have later on, all 4 acts to choose from to grind, without drawbacks of not being able to get the best possible items from all acts.
1 - "It's perfect. Love playing it, love unlocking, love not having to grind stupid items to make my build. I can just play, have fun, and get to my build. I have enough things to grind for as is. Perfect, keep it, don't screw it up with stupid farming."
2 - "lol wont need to have MF chars,uhuuuuu"
This ^ is exactly what this change is going to do to D3 (more or less).
It was always alright if we had to grind hell for best items to be able to somehow beat the inferno. At the beginning it would be tough but as we get inferno gear it would get easier. So flat inferno was almost absolutely fine.
The only problem with inferno was that you could get there better gear which kind of suggested it supposed to be another difficulty level and not flat mode. They should keep inferno as they now want but still give us flat inferno mode to choose from after we finish it. If this is impossible I would still rather had flat inferno as I wouldn't have to grind just one or two acts and when first expansion is released most probably only last act 5 will be grind to death if they go further down this road.
- make all areas equally viable to grind
- make all monsters of all acts equally difficult in their own way
I don't think this will be a problem currently as they are going to release 2 expansions. But after they do they better add new difficulty level (Ubber :)) which let us grind in all acts with flat difficulty. They should actually add it now and make it as difficult as last act of inferno flat. Maybe they shouldn't call it a difficulty, just a special mode which you can turn on when you finish Inferno.
[Edit] wariord: I understand your point. But this was no point on inferno. Your point is realized through first 3 difficulties. Inferno supposed to be more like a new mode of playing game. I believe now they should make all items available on hell or like I described above add new mode after inferno which would make difficulty flat. This way we would have best of both worlds.