And I don't share the OPs views, as I've proven through countless posts. In fact, I think he should have waited, the game is already solid and will only get so much better from here on.
Here's where we're gonna agree.
I get that some people may not like D3, but the OP said he's a D2 vet.....and I don't get it? How does someone that liked D2 not dig this game? It's like hearing someone say they don't like chocolate.
OP would've been better off putting the game up for a few and getting back into it after some patches....maybe after the expansion. It would've saved him the trouble of buying it again.
I've worked in a bookstore and our policy is that every purchase may be refunded up until 40 days after a purchase,UNLESS the book has been read.
Diablo 3 is a PC game. You didn't think Diablo 3 was a book, did you?
Is the author of this book going to add new content and edit certain chapters to make the book better, all free of additional charge?
Blizzard knows that when people buy a Diablo game, they expect it to hold their interest for hundreds of hours.
I love the game. If many of you shared the OP's opinion that it was disappointing, I bet you'd think it was suddenly OK to return it after 65 hours of play.
You played the game for 65 hours, that's less than $1 / hour. You're just as bad as the idiots who order food at a restaurant, eat the plate clean, and then ask for their money back because it "wasn't good" or some other rubbish. You're lucky they gave you a refund, I wouldn't have.
He took advantage of Blizzard's 30 day return policy. There is nothing immoral about returning a game within the confines of the companies own return policy.
I really don't have issue with someone wanting a refund after a few weeks (65+ hours) of play. The intention of a game like D3 is that it gets hundreds of hours of play over many years, and to understand whether or not you will enjoy it in this capacity, you would need to play it for at least 60ish hours to know for sure.
There is no basis for invoking a moral stand against what he did.
No where is any advert does it say that Diablo 3 will give you hundreds of hours of play. Just like some people play Civilization for 1 campaign and some play it constantly for hundreds of hours. Just like Skyrim, some played 20-30 hours enjoyed it and moved on and I know many have sunk 500+ hours into it. Diablo 3 is just like any other game and the number of hours you play it is dependent on your enjoyment of the game.
You spent 65 hours playing a game, want a refund and you don't think it is a moral issue? Of course it is. All gamers are disappointed by a game some where along the way. You accept it and handle it in a responsible and mature method.
I stand by my opinion, (and it is an opinion not an attack). The OP is a douche with no morals.
Are you implying that Diablo's fanbase doesn't expect years of play?
Check all the "WTF no end game blah blah" threads on this very site if you need a refresher. Of course I didn't mean to imply that the game was advertised directly stating "years and years of gameplay". In the end, that is subjective. However, Blizzard knows damn well what the fans expect.
The OP expressed his opinion that D3 doesn't offer the re-playability he had hoped for and 65 hours is but a drop in the bucket. IT is not enough time to run one character all the way through and experience a great deal of content. If he was dissatisfied after 65 hours, that means he understood he wasn't happy with the product before really experiencing much of what the product offers.
I really don't have issue with someone wanting a refund after a few weeks (65+ hours) of play. The intention of a game like D3 is that it gets hundreds of hours of play over many years, and to understand whether or not you will enjoy it in this capacity, you would need to play it for at least 60ish hours to know for sure.
There is no basis for invoking a moral stand against what he did.
Good point. Next time I buy any game, I'll just claim I expected a lot more, and get a refund! That's a perfectly reasonable argument. I expected this steak to make me completely full! It only made me 50% full, I want my money back!
Most analogies are going to fail. The point of using an analogy is that it somehow relates to the subject.
An online RPG, purchased for a one time price (the same price as most offline console games), that can be played and re-played for years and years while being embellished and administered by the developer....is in no way relative to a steak, or a movie, or a car, or....or .....or....it is what it is.
In no way does 65 hours of gameplay "consume" half of the product that is D3.
It's a computer game. What genre of game it is not important. While it is perfectly reasonable to expect hundreds of playable hours from a computer game, to DEMAND it (which is essentially what he is doing) is entitlement - and in my eyes, makes you seem like a spoiled individual. Buying an ARPG does not give the entitlement to demand years of entertainment. That you would even suggest such a thing....
I think Blizzard set the precedent for what would be an expected extrapolation of entertainment from their product. They sell Diablo games for their re-playability. They advertise it as appealing to long term fans. Kudos to them for allowing people enough time to truly test it.
Though I personally think the OP and many others that jumped the gun, will buy it again soon. I agree impatience was a problem for many players. Blizzard set a 30 day policy, not a X number of hours played policy. So fair is fair.....
I really don't have issue with someone wanting a refund after a few weeks (65+ hours) of play. The intention of a game like D3 is that it gets hundreds of hours of play over many years, and to understand whether or not you will enjoy it in this capacity, you would need to play it for at least 60ish hours to know for sure.
There is no basis for invoking a moral stand against what he did.
Good point. Next time I buy any game, I'll just claim I expected a lot more, and get a refund! That's a perfectly reasonable argument. I expected this steak to make me completely full! It only made me 50% full, I want my money back!
Most analogies are going to fail. The point of using an analogy is that it somehow relates to the subject.
An online RPG, purchased for a one time price (the same price as most offline console games), that can be played and re-played for years and years while being embellished and administered by the developer....is in no way relative to a steak, or a movie, or a car, or....or .....or....it is what it is.
In no way does 65 hours of gameplay "consume" half of the product that is D3.
You say years and years. Had he enjoyed the game for just one year (as opposed to many) and then called it quits, would he still be morally entitled to a refund? Had he quit after just 9 months, would he? Etc.
As already asked, where do you draw the line?
I'm not sure a clear line is to be drawn, aside from the 30 day return policy.
I really don't have issue with someone wanting a refund after a few weeks (65+ hours) of play. The intention of a game like D3 is that it gets hundreds of hours of play over many years, and to understand whether or not you will enjoy it in this capacity, you would need to play it for at least 60ish hours to know for sure.
There is no basis for invoking a moral stand against what he did.
Good point. Next time I buy any game, I'll just claim I expected a lot more, and get a refund! That's a perfectly reasonable argument. I expected this steak to make me completely full! It only made me 50% full, I want my money back!
Most analogies are going to fail. The point of using an analogy is that it somehow relates to the subject.
An online RPG, purchased for a one time price (the same price as most offline console games), that can be played and re-played for years and years while being embellished and administered by the developer....is in no way relative to a steak, or a movie, or a car, or....or .....or....it is what it is.
In no way does 65 hours of gameplay "consume" half of the product that is D3.
I really don't have issue with someone wanting a refund after a few weeks (65+ hours) of play. The intention of a game like D3 is that it gets hundreds of hours of play over many years, and to understand whether or not you will enjoy it in this capacity, you would need to play it for at least 60ish hours to know for sure.
There is no basis for invoking a moral stand against what he did.
Children like yourself do not get stamped as a fanboy unless you portray yourself in such a way.
No one calls you a fan boy for just stating that you like a game.
Well...this "child" has a 13 year old daughter that's standing right here throwing pillows at me while I try to type. Apparently it's time to feed the damn thing again.....
Anywho, woefully, I have been called "fanboy" for defending Blizzard, in that I like the potential of this game to become a masterwork and I feel it's something I'm going to play for many many years.
Guy 1 - "These fanboys sure will infest forums all over when D3 is out"
Just some advice; Using the word "Fanboy" makes you sound like a moron that has no idea what you're talking about.
I love this game, D3.
The only other Blizzard game I've ever played was D2. Yet I get called a Blizzard fanboy by children like yourself often because I like D3.
Sooooo sick of these hipster wanna-be's posting on Diablo forums about how much they hate a game that they play all day long. Sadly, for whatever reason, it's cool among the younger folks to hate anything that is popular. At nearly 8 million strong, Diablo 3 is certainly popular.
And mind you, I don't think D3 will last 12 years.
Technically, one could say D2 lasted 12 years. However, for most it did not. Currently there are approx 23,000 people on D2 servers. There are probably about as many people playing classic Pac-Man right now.
I think most folks were done in late 2007-2008. I consider D2 to be the best RPG of all time, but I can see how D3 might own that spot before the dust clears. It's so terribly unfair that people expected D3 to match it's predecessors playability at launch. WTF is wrong with people these days?
If D2 had never been patched, fixed and expanded so drastically from it's launch form, it wouldn't have lasted 2 years.
For starters, this is absurd, you certainly didn't deserve a refund after that many hours played.
Based on the statements you also put in the message to blizzard about the game being 'unplayable due to maintenance' and yet you've clocked 65h+ ? Poor show mister.
Diablo 3 doesn't suck. Everyone was expecting perfection, and you know what, there's a lot of little things, but overall, not comparing it to d2 directly, quite possibly the best ARPG made. Nostalgia is a bitch to get over though. 12 years from now, this will be one of THE teenage defining games, and when d4 comes out (if it does), everyone would say d3 was better, even if d4 is honestly better.
No it doesn't quite suck. It didn't live up to my personal expectations tho, I didn't quite expect perfection and in its current state, I'm not that impressed with it.
The legendaries are poor(Blizzard is working on it!)
The lack of a runesystem, which added a completely new layer to Diablo 2s customisation, is simply poor. The gems, while more indepth than in Diablo 2, doesn't even begin to make up for this.
Best ARPG ever made tho? No definitly not.
I've enjoyed quite afew ARPGs more than Diablo 3 so far, however as any sane person would understand it is not quite about time to give up on this game just yet.
Anyway heres a couple of truly good ARPGs that I've (so far) enjoyed more than diablo 3:
Titan quest: immortal throne
Nox
Torchlight
Diablo 2 + LoD
Now this is all about opinions, you might believe that Diablo 3 is the best ever made, but at the same time, until you provide a comparison between the other games in the genre you've played, you've just said you prefer the only game you played over a bucketload of great games you chose to ignore.
And mind you, I don't think D3 will last 12 years.
My personal opinion is that D3 is well on it's way to becoming an F'ing masterpiece. It's like some of these muthaf@ckers can't see the wood because of all these trees in the way.
So why did they release it so unfinished, why was it necessary? You're pretty much justifying my refund request.
I believe the fans had been pushed back so far, that perhaps it was a gamble of sorts on the part of Blizzard to release this creature before knowing fully how it would behave? Personally I believe that this game has so many tentacles, it needed to be released for Blizz to learn all they needed to know in order to take it to where it needed to go.
It's not like I'm trying to talk you into liking a game that you clearly do not like. Only, I wish to not let others become discouraged by a product that needs further attention. This game wasn't sold "as is". You were sold an infrastructure to something that Blizzard wishes to build upon until it matches the extraordinary longevity of it's predecessor, D2.
It boggles me....did people really think it was possible to match D2's greatness of re-playability and content with an initial release? Have people really become this jaded that they demand perfection, that they demand D3 accomplish what D2 did not? That is...perfection right out of the box on launch day? All I can say to those people is "FUCK YOU".
The system is fundamentally messed up. To fix it, they have to rework the whole skill and stat system to even bring it close to Diablo 2's level, which let you choose a shitton of builds for the end game that took effort and strategy to realize, which was actually fun. And they won't do that, it's impractical.
More misguided romanticism about D2?
Fact;
D2's skills were funneled into a handful of cookie cutter builds that became as commonplace and repetitive as the rune-worded gear they sported.
A "shit-ton of builds"? How many ways to make a smiter, a Hammer, a bliz sorc? How many melee sorcs did you see winning any duels? How many ways to make a sin that actually fucking worked for anything but a hearty "lol"?
As great as D2 was, it had become funneled into a corner, the gear, the builds....cookie cutter madness. The initial design of D3 shows us some issues. But it also shows us that Blizzard intends to avoid the pitfalls of monotony that we saw with D2.
Even at alpha the mod owns and it's created by one man. An Alpha is to be expected to have bugs. A 'finished' product like Diablo 3 that took 6-7 years to develop by a gaming industry titan must not have this much fail. If you, as a long time Diablo fan, are not insulted by this then you're just blind to the obvious. Arma 2 CO cost $25 for a BUTTLOAD of content that enables you to create any scenario imaginable. And Blizzard releases a beta-stage game as a 'finished' product and I have the audacity? You've got to be kidding me, seriously.
If D3 is a "finished product"....explain to us why they are openly communicating with players, fixing issues daily and showing their unmitigated intent to continue not only fixing bugs/imbalances, but to provide us with enhanced content, expansions etc? D2 certainly as shit wasn't a finished product when it was released, and it went on to be considered one of the greatest RPG's in history.
D3 isn't "finished"...it won't be "finished" for years to come. You got froggy and jumped ship like an Italian boat captain...all too soon. As I predicted a week ago, impatient and boisterous players like you will come running back only to find everyone so far ahead of you.
Here's where we're gonna agree.
I get that some people may not like D3, but the OP said he's a D2 vet.....and I don't get it? How does someone that liked D2 not dig this game? It's like hearing someone say they don't like chocolate.
OP would've been better off putting the game up for a few and getting back into it after some patches....maybe after the expansion. It would've saved him the trouble of buying it again.
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Diablo 3 is a PC game. You didn't think Diablo 3 was a book, did you?
Is the author of this book going to add new content and edit certain chapters to make the book better, all free of additional charge?
Blizzard knows that when people buy a Diablo game, they expect it to hold their interest for hundreds of hours.
I love the game. If many of you shared the OP's opinion that it was disappointing, I bet you'd think it was suddenly OK to return it after 65 hours of play.
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He took advantage of Blizzard's 30 day return policy. There is nothing immoral about returning a game within the confines of the companies own return policy.
You people are being obtuse.
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Are you implying that Diablo's fanbase doesn't expect years of play?
Check all the "WTF no end game blah blah" threads on this very site if you need a refresher. Of course I didn't mean to imply that the game was advertised directly stating "years and years of gameplay". In the end, that is subjective. However, Blizzard knows damn well what the fans expect.
The OP expressed his opinion that D3 doesn't offer the re-playability he had hoped for and 65 hours is but a drop in the bucket. IT is not enough time to run one character all the way through and experience a great deal of content. If he was dissatisfied after 65 hours, that means he understood he wasn't happy with the product before really experiencing much of what the product offers.
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I think Blizzard set the precedent for what would be an expected extrapolation of entertainment from their product. They sell Diablo games for their re-playability. They advertise it as appealing to long term fans. Kudos to them for allowing people enough time to truly test it.
Though I personally think the OP and many others that jumped the gun, will buy it again soon. I agree impatience was a problem for many players. Blizzard set a 30 day policy, not a X number of hours played policy. So fair is fair.....
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I'm not sure a clear line is to be drawn, aside from the 30 day return policy.
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Most analogies are going to fail. The point of using an analogy is that it somehow relates to the subject.
An online RPG, purchased for a one time price (the same price as most offline console games), that can be played and re-played for years and years while being embellished and administered by the developer....is in no way relative to a steak, or a movie, or a car, or....or .....or....it is what it is.
In no way does 65 hours of gameplay "consume" half of the product that is D3.
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There is no basis for invoking a moral stand against what he did.
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Well...this "child" has a 13 year old daughter that's standing right here throwing pillows at me while I try to type. Apparently it's time to feed the damn thing again.....
Anywho, woefully, I have been called "fanboy" for defending Blizzard, in that I like the potential of this game to become a masterwork and I feel it's something I'm going to play for many many years.
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Just some advice; Using the word "Fanboy" makes you sound like a moron that has no idea what you're talking about.
I love this game, D3.
The only other Blizzard game I've ever played was D2. Yet I get called a Blizzard fanboy by children like yourself often because I like D3.
Sooooo sick of these hipster wanna-be's posting on Diablo forums about how much they hate a game that they play all day long. Sadly, for whatever reason, it's cool among the younger folks to hate anything that is popular. At nearly 8 million strong, Diablo 3 is certainly popular.
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Technically, one could say D2 lasted 12 years. However, for most it did not. Currently there are approx 23,000 people on D2 servers. There are probably about as many people playing classic Pac-Man right now.
I think most folks were done in late 2007-2008. I consider D2 to be the best RPG of all time, but I can see how D3 might own that spot before the dust clears. It's so terribly unfair that people expected D3 to match it's predecessors playability at launch. WTF is wrong with people these days?
If D2 had never been patched, fixed and expanded so drastically from it's launch form, it wouldn't have lasted 2 years.
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My personal opinion is that D3 is well on it's way to becoming an F'ing masterpiece. It's like some of these muthaf@ckers can't see the wood because of all these trees in the way.
.
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I believe the fans had been pushed back so far, that perhaps it was a gamble of sorts on the part of Blizzard to release this creature before knowing fully how it would behave? Personally I believe that this game has so many tentacles, it needed to be released for Blizz to learn all they needed to know in order to take it to where it needed to go.
It's not like I'm trying to talk you into liking a game that you clearly do not like. Only, I wish to not let others become discouraged by a product that needs further attention. This game wasn't sold "as is". You were sold an infrastructure to something that Blizzard wishes to build upon until it matches the extraordinary longevity of it's predecessor, D2.
It boggles me....did people really think it was possible to match D2's greatness of re-playability and content with an initial release? Have people really become this jaded that they demand perfection, that they demand D3 accomplish what D2 did not? That is...perfection right out of the box on launch day? All I can say to those people is "FUCK YOU".
More misguided romanticism about D2?
Fact;
D2's skills were funneled into a handful of cookie cutter builds that became as commonplace and repetitive as the rune-worded gear they sported.
A "shit-ton of builds"? How many ways to make a smiter, a Hammer, a bliz sorc? How many melee sorcs did you see winning any duels? How many ways to make a sin that actually fucking worked for anything but a hearty "lol"?
As great as D2 was, it had become funneled into a corner, the gear, the builds....cookie cutter madness. The initial design of D3 shows us some issues. But it also shows us that Blizzard intends to avoid the pitfalls of monotony that we saw with D2.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
If D3 is a "finished product"....explain to us why they are openly communicating with players, fixing issues daily and showing their unmitigated intent to continue not only fixing bugs/imbalances, but to provide us with enhanced content, expansions etc? D2 certainly as shit wasn't a finished product when it was released, and it went on to be considered one of the greatest RPG's in history.
D3 isn't "finished"...it won't be "finished" for years to come. You got froggy and jumped ship like an Italian boat captain...all too soon. As I predicted a week ago, impatient and boisterous players like you will come running back only to find everyone so far ahead of you.
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Well....ummm, other than the fact that I'm a fan of this game and I like it?
I get that you were disappointed and that's your right. I think it sucks that after all the years of anticipation, you were left unfulfilled.
Maybe you'll give it another try after some patches, expansion etc?
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