And the only thing i didn't like in tne paladin was the fact that 2/3 of his skills were auras, so when they take out the ''aura flash bug'' the paladin become a very imbalanced character, with a huge amount of useless skills and a feel too strong skills.
If the barbarian returned because he was not that well maded in D2, i'm sure the pally could return for the same reason. But in a expancion.
The only piece of gear i mentioned that a lot of builds need is nigma and wizzy/hoto lol and everything there is easy to get ladder or non ladder....regardless......
Shako and mara's are also very common in any class builds.
A monk would be nice and would be great for teamwork something I felt that Diablo 2 didn't have. You could basically play it yourself with enough healing pots. I'm not saying the game should be like Guild Wars or even WoW, it just should learn a bit. lol.
Diablo is not a MMO. You will be able to solo all the game without anyones help like iin D2.
But i agree i hope they learn things about wow's boss fights, but maded to singleplay.
Extremely hard and expensive?????!?!?!?!?!? Far from it. While yes the absolute BEST gear is expensive and hard to obtain anyone can slap together a cheap hammerdin for pvp or pvm. Shako, nigma, maras, wizzy/hoto, HoZ..........the rest is barely worth mentioning since there so easy to get,......seriously thats not that hard to get at all
Man all that stuuf is not something i call ''easy'' to get. Still you gotta a point.
All classe needed allmost that same gear. No way a hammerdin are more expensive thne other builds/classes !
I keep hearing "Paladin with 'nigma".
But Enigma is broken. We all know it. What does this have to do with the Paladin?
Overall, I wouldn't call the Paladin in D2 broken, or overpowered. Especially not pre-1.10. It was items like Enigma that broke the game, not the Paladin.
:confused:
Enigma also broke the game, because allmost all builds use it, but hammerdins were a totally broken build due the powerfull capacity of avoid enemies imunities and spell resistances (both monsters and players). If the blessed hammer were weak like necromancers magic nukes or it had a resistable element, i guess hammerdin were just been a good build, not a overpowered one.
What are you talking about? Almost any character with average gear could easily solo all of hell cept immunes of course....but thats what a merc is for.....and a druid not being able to minion down? What game you playing man? seriously
I didn't say the classes couldn't solo hEll. I said only pally and summon necro could solo hell in P8 (PLAYERS 8). And YES only hammerdins and summon nec could hell in p8. Thats a fact.
I've been playing on and off since .08 and there have been a lot of changes in the game, in .08 all the chars were balanced, the sorc could beat the barb in pvp, the zon or charger pally could take the sorc, zon and pally were beaten by the barb, the necro was the only weak pvp char, then came the druid and azn, where the druid was similar to the barb and the azn was the only logical choice for lvl 9 dueling...patches came then the synergies came out and in case everyone forgot the necro also became uber godly (before they took out the boots bug) you could make a hybrid necro to own the whole game much safer and easier than a hammerdin...u summon about 10-11 skeletons and a golem whichever u prefered they acted as a buffer b/w u and the monsters and u shot bone spear at all of them, and if someone was immune to magic easy wait till ur merc killed one person or ur skeles then corpse explosion would take care of everything...there is also the druid he can go through hell as easily as the pally if u became a magic druid with the heart of the oak ur life was amazing...yes the pally is over powered but there are other chars that can easily go through hell, if u build a light sorc the right way u can go through hell easily with chain lightning (u need an infinity merc), diablo 2 was first and foremost made to be a cooperative player game, there are many difficult areas but there are classes that are far supperior to each other based on every act, i played hardcore so dieing was not an option, i had to create chars for every act (and some for certain quests or mfing e.x. nilathak) for act 1 the sorc was the ideal char a fcr sorc could whipe out andy easily, act 2 getting the ammy a nigma barb to deal with the vipers and duriel, act 3 if u didnt want to die an ik barb could easily whipe the council, then a necro to tele to mephisto with all his minions so no dolls can attack u and then whipe meph out with bone spirit, act 4 which is the hardest act u needed a cold zon, not the cut build of multi stike...with a fanta equiped merc u ruled act 4 nothing could stop u whereas the hammerdin could die, act 5 i believe all chars could hell baal (ive never played an azn so idk) druid can tele there sorc can tele there, hammerdin can tele but to sweep through baal ive never seen any char do it as fast as the javazon....if u look at it every char can be uber godly vs pvm...if u pvp and u use anything but the barb then u surely will die, u cant just say take out the pally bc he is overpowered bc thats retarded i agree with everyone who said balance the pally out, but to be honest my first char was a zealot and i was happy buying weapons from charsi then one day i found the might Lightsaber and boy was i the happiest kid alive zealing everything with my lightsaber then wondering why i died playing against the knights in act 4
thats what i call a wall of words o.O
I don't think a elemental druid could do hell p8 alone. Even with amazing summons, their spells were to weak to take minion of destruction down.
I really don't believe anyclass but a hammer din can kill baal in a viable time alone in hell p8.
A summon necro could do if you could summon inside tod.
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"In time the hissing of her sanity
Faded out her voice and soiled her name
And like marked pages in a diary
Everything seemed clean that is unstained
The incoherent talk of ordinary days
Why would we really need to live?
Decide what is clear and what's within a haze
What you should take and what to give" - Opeth
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If the barbarian returned because he was not that well maded in D2, i'm sure the pally could return for the same reason. But in a expancion.
Shako and mara's are also very common in any class builds.
Diablo is not a MMO. You will be able to solo all the game without anyones help like iin D2.
But i agree i hope they learn things about wow's boss fights, but maded to singleplay.
Man all that stuuf is not something i call ''easy'' to get. Still you gotta a point.
All classe needed allmost that same gear. No way a hammerdin are more expensive thne other builds/classes !
Enigma also broke the game, because allmost all builds use it, but hammerdins were a totally broken build due the powerfull capacity of avoid enemies imunities and spell resistances (both monsters and players). If the blessed hammer were weak like necromancers magic nukes or it had a resistable element, i guess hammerdin were just been a good build, not a overpowered one.
I didn't say the classes couldn't solo hEll. I said only pally and summon necro could solo hell in P8 (PLAYERS 8). And YES only hammerdins and summon nec could hell in p8. Thats a fact.
thats what i call a wall of words o.O
I don't think a elemental druid could do hell p8 alone. Even with amazing summons, their spells were to weak to take minion of destruction down.
I really don't believe anyclass but a hammer din can kill baal in a viable time alone in hell p8.
A summon necro could do if you could summon inside tod.