I understand the fondness some people have for classes and gameplay they thoroughly enjoyed and appreciated. But it's time to move on- this is Diablo 3, not Diablo 2 or 1.
Blizzard isn't trying to make a repeat of D2 or D1, else they'd be telling us to play D2 again or making a new D2 or even D1 expansion. Rather, Blizzard is moving forward with the story, gameplay and adventure that is the Diablo series: the sheer fun of hack-and-slash RPG wherein you can crush hordes of dark baddies.
In moving forward, one of the aims of Blizzard or any other game developer is to explore the world they crafted. They're trying to show more of the world, new stuff never seen or tried out before. They showing what fits, what's actually and surprisingly there. That means moving away from the old and doing the new. No Necromancer, but Witch Doctor, no Assassin (or Paladin?), but Monk.
The only reason to keep or maintain the old is to tie the new game with the previous one- hence the Barbarian. But they have to make room for the new by getting rid of some of the old. Even the potion system of the previous games got an overhaul.
As to why the Barbarian got in and not the Paladin, I dunno... But I suspect that, as far as the Barb fills in for the Warrior-type of character, the Barb is closer to the War than the Pally. I think they picked the Barb over the Pally because the Pally gets most of his power elsewhere, nevermind that they're also plate-wearing tanks and master men-at-arms.
For paladin fans, I really think we should just wait for the announcement of the last, unrevealed class- it may just surprise and please you. I'm not a paladin fan myself, but the wait is killing me as well.
Quote from "Jamoose" »
As i said somewhere on this forum before... the last class will be a mix between a paladin and an archer / amazon
I am very, very intrigued by this idea... :cool:
D&D already has a mix of archer and mage: the Arcane Archer. It's cool enough.
I know an RPG campaign world (Iron Kingdoms by Privateer Press) where they mixed magic and guns in one class: the Gun Mage. They even have two version of it: one that favors magic over gunplay, another that uses magic to enhance natural marksmanship. It's cool too.
But what happens when you give a holy warrior a bow or crossbow? Jamoose, your idea/prediction is awesome.
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Blizzard isn't trying to make a repeat of D2 or D1, else they'd be telling us to play D2 again or making a new D2 or even D1 expansion. Rather, Blizzard is moving forward with the story, gameplay and adventure that is the Diablo series: the sheer fun of hack-and-slash RPG wherein you can crush hordes of dark baddies.
In moving forward, one of the aims of Blizzard or any other game developer is to explore the world they crafted. They're trying to show more of the world, new stuff never seen or tried out before. They showing what fits, what's actually and surprisingly there. That means moving away from the old and doing the new. No Necromancer, but Witch Doctor, no Assassin (or Paladin?), but Monk.
The only reason to keep or maintain the old is to tie the new game with the previous one- hence the Barbarian. But they have to make room for the new by getting rid of some of the old. Even the potion system of the previous games got an overhaul.
As to why the Barbarian got in and not the Paladin, I dunno... But I suspect that, as far as the Barb fills in for the Warrior-type of character, the Barb is closer to the War than the Pally. I think they picked the Barb over the Pally because the Pally gets most of his power elsewhere, nevermind that they're also plate-wearing tanks and master men-at-arms.
For paladin fans, I really think we should just wait for the announcement of the last, unrevealed class- it may just surprise and please you. I'm not a paladin fan myself, but the wait is killing me as well.
I am very, very intrigued by this idea... :cool:
D&D already has a mix of archer and mage: the Arcane Archer. It's cool enough.
I know an RPG campaign world (Iron Kingdoms by Privateer Press) where they mixed magic and guns in one class: the Gun Mage. They even have two version of it: one that favors magic over gunplay, another that uses magic to enhance natural marksmanship. It's cool too.
But what happens when you give a holy warrior a bow or crossbow? Jamoose, your idea/prediction is awesome.