I don't want to sound like a dick here but, I really don't think the Paladin class has "cemented" itself as a part of Diablo.
Diablo 1 was the Warrior, Rogue, and the Sorcerer.
The Barbarian is the spiritual successor to the Warrior,
The Amazon is the spiritual successor to the Rogue,
The Sorceress is the direct successor of the Sorcerer.
Those are the core classes in Diablo. The Necromancer, Paladin, Assassin, and Druid, are all experimental off classes.
The three classes originally introduced in Diablo 1 were all basic characters. True, the barbarian was a spiritual successor of the warrior, but not the successor. Blizzard branched out with their characters allowing for similarities between classes while still keeping each one seperate with unique skills, but not necessarily unique playability. The Paladin and Barbarian are the melee focused spiritual successors of the original warrior. My main point is that regardless of what the returning classes are called or what makes them unique as character choices, they will all have similargameplay when compared to the three main archetypes. I actually think this is the very thing that is stumping Blizzard's team from coming up with a truly innovative game changing character class.
Rollback Post to RevisionRollBack
"Live long and perspire"
To post a comment, please login or register a new account.
The three classes originally introduced in Diablo 1 were all basic characters. True, the barbarian was a spiritual successor of the warrior, but not the successor. Blizzard branched out with their characters allowing for similarities between classes while still keeping each one seperate with unique skills, but not necessarily unique playability. The Paladin and Barbarian are the melee focused spiritual successors of the original warrior. My main point is that regardless of what the returning classes are called or what makes them unique as character choices, they will all have similar gameplay when compared to the three main archetypes. I actually think this is the very thing that is stumping Blizzard's team from coming up with a truly innovative game changing character class.