I guess the only thing I don't like is the lack of leap. And leap isn't necessary, but to me, it's utility as a means to quickly jump out of battle seems like it would save more lives than any of the other skills.
What about replacing Leap with Indigo Furious Charge?
Furious Charge still acts as an escape mechanism that generates Fury, but with Indigo, it'll also heal you when you use it!
I also think Crimson Seismic Slam would be useful in HC for the AoE knockback and decent damage.
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What about replacing Leap with Indigo Furious Charge?
Furious Charge still acts as an escape mechanism that generates Fury, but with Indigo, it'll also heal you when you use it!
I also think Crimson Seismic Slam would be useful in HC for the AoE knockback and decent damage.