Yeah, I've been running splinters, but the problem is the animation is soooo slow (with a 1.00 aps 2-hander) that you can't hit much, at least in terms of those stupid wasps in Act 2.
I also tried SB. It doesn't do as much damage, and costs way too much mana, but at least it doesn't miss. I'll probably stay with splinters when farming Act 1, but switch to SB in Act 2. Unless someone has a better solution.
And you're right, firebomb and spiders are incredibly lack luster. Given that, unlike every other class, we have to pay mana on even our lowiest primaries, they should be the best in the game. They're not. With the exception of the frankly OP'd splinters, they suck. They're interesting, from a theme and mechanic point of view, but they don't do enough damage for the limitations (tiny ranged frogs and missing spiders/firebomb).
So, For awhile now I've been rocking the VQ build, because that lets you cast the Zombie Bears and Direbats at a reasonable rate without awesome gear. I recently managed to get a two-handed hammer that finally let my WD break into the 10k dps level (yes, I don't have great gear, even for Inferno Act 1). Anyway, as I'm not going to spend money on the RMAH, and I don't have that much gold (as this is my primary character), I probably won't be upgrading this for a decent amount of time.
That said, while a slow attack speed works wonders with a ZB build, it's not much fun with splinters. Does anyone have suggestions for another primary skill to use? Preferably something that is low cost and somewhat kitable.
Edit: To clear up confusion - I'm using the in game meaning of "Primary" - the cheap skills: Darts, Bombs, Spiders, and Toads. I'm not asking what other build to use with VQ, I'm asking what skill to use with VQ to fill the roll that darts might have - a skill to break stuff (pots/doors) and to hit fast ranged enemies, like spiders.
This is my current build. I want to modify it so it works with a VQ build (primarily ZB), but has the ability to do things I mentioned above. I am not directly asking for a different main damage dealer.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I also tried SB. It doesn't do as much damage, and costs way too much mana, but at least it doesn't miss. I'll probably stay with splinters when farming Act 1, but switch to SB in Act 2. Unless someone has a better solution.
And you're right, firebomb and spiders are incredibly lack luster. Given that, unlike every other class, we have to pay mana on even our lowiest primaries, they should be the best in the game. They're not. With the exception of the frankly OP'd splinters, they suck. They're interesting, from a theme and mechanic point of view, but they don't do enough damage for the limitations (tiny ranged frogs and missing spiders/firebomb).
That said, while a slow attack speed works wonders with a ZB build, it's not much fun with splinters. Does anyone have suggestions for another primary skill to use? Preferably something that is low cost and somewhat kitable.
Edit: To clear up confusion - I'm using the in game meaning of "Primary" - the cheap skills: Darts, Bombs, Spiders, and Toads. I'm not asking what other build to use with VQ, I'm asking what skill to use with VQ to fill the roll that darts might have - a skill to break stuff (pots/doors) and to hit fast ranged enemies, like spiders.
This is my current build. I want to modify it so it works with a VQ build (primarily ZB), but has the ability to do things I mentioned above. I am not directly asking for a different main damage dealer.