D2/LOD wins on character/skill development and the uniqueness of skills.
but Diablo wins on the emphasis that was put of the stage design, D1 was so eeerie, creepy, gothic, dark and clasutrophic, D2/LOD has huge open fields, vast deserts and snow covered tundra, with D1 you never knew what was just around the corner waiting for you.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
here is a little walkthru for d1, got some interesting facts.
mostly things like which quests are in which quest pools.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
i hated how you had to carry gold in your inventory in piles of 5k...
its piles of 10k with the expansion, when you have the auric amulet.
the mushroom quest isnt that crappy, 3 to all stats.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
yes each time you went to new game it reset the world, quests, stages, monsters, basically everything except you.
you kept all your stats, spells, and everything in your inventory.
Rollback Post to RevisionRollBack
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
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but Diablo wins on the emphasis that was put of the stage design, D1 was so eeerie, creepy, gothic, dark and clasutrophic, D2/LOD has huge open fields, vast deserts and snow covered tundra, with D1 you never knew what was just around the corner waiting for you.
here is a little walkthru for d1, got some interesting facts.
mostly things like which quests are in which quest pools.
its piles of 10k with the expansion, when you have the auric amulet.
the mushroom quest isnt that crappy, 3 to all stats.
you kept all your stats, spells, and everything in your inventory.