Sorry if this has been answered before but I couldn't seem to find the answer
I was wondering what kind of attacks can you not blocked or dodged? I saw another post stating "all attacks can be blocked (and dodged) (this means spell, ranged, physical, melee, aoe, etc.)" but there are some exceptions, like the ground aoe. Could someone provide some insight on what else cannot be blocked or dodged?
As ross said, I believe you are starting with a false premise, that such unblockable "ground aoe" exists. Desecration, plagued, Azmodan pools, all can be blocked and dodged.
I have actually already tried standing on plagued/desecration/azmodan pools on hell mode for like a minute and I never saw a single block or dodge on my monk, so I'm fairly sure it is impossible
i think that the damage from all damage over time effects are calculated based on average it will do as its not like wow where you get 1 tick of damage from a dot every 3 seconds but rather is continuous and the damage number that pops up is just added up over that time and displayed in .5second intervals.
you can try testing this by using 2 different shields with equal armor/dr stats and one with super high block 25+ and one with the lowest block 10. can also try to buy alot of cheat super high dex gear and see if the damage is lower with high/low avoidance.
I wanted to ask another question about dodge/block. if you have a 20% dodge and a 20% block will you have a 40% chance to avoid all damage if that damage is less than your block amount.
or is one calculated first and the other one takes the left over. so if you had 50% dodge and 50% block would you still be hit 25% of the time? this iterests me as it would be really amaizing to have a 100% avoidance chance. u could become virtually immune to any dot in the game and all small mobs.
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I was wondering what kind of attacks can you not blocked or dodged? I saw another post stating "all attacks can be blocked (and dodged) (this means spell, ranged, physical, melee, aoe, etc.)" but there are some exceptions, like the ground aoe. Could someone provide some insight on what else cannot be blocked or dodged?
you can try testing this by using 2 different shields with equal armor/dr stats and one with super high block 25+ and one with the lowest block 10. can also try to buy alot of cheat super high dex gear and see if the damage is lower with high/low avoidance.
I wanted to ask another question about dodge/block. if you have a 20% dodge and a 20% block will you have a 40% chance to avoid all damage if that damage is less than your block amount.
or is one calculated first and the other one takes the left over. so if you had 50% dodge and 50% block would you still be hit 25% of the time? this iterests me as it would be really amaizing to have a 100% avoidance chance. u could become virtually immune to any dot in the game and all small mobs.