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Name Type Class Effects
Tactics and SecretsLegendary PantsCrusaderShield Glare damage increased by 10%.
Synod's AnointingLegendary ShouldersNecromancerSkeletal Mage maximum charges increased by 1.
Syldra's FangLegendary Main HandWizardArcane Wind can no longer be charged up, and now unleashes an icy wind, damaging and Chilling enemies.
SwiftwingLegendary PantsBarbarianSprint now also increases movement speed of nearby allies.
Svot's ReachLegendary Main HandBarbarianCleave now strikes in a full circle around you.
Suspended RuleLegendary Main HandCrusaderSweep Attack now throws the flail, forming a cyclone that picks up nearby enemies and carries them away.
Surge and StillnessLegendary ShouldersNecromancerCorpse Explosion now also causes corpses to pull themselves toward the nearest enemy before exploding.
Suit MordantLegendary Chest ArmorDemon HunterSmoke Screen now hurls an acid bomb that damages enemies continuously.
Sudden VallationLegendary HelmCrusaderHoly Banner instead plants a holy beacon that continually damages enemies with holy light.
Stump-StirSet BootsGain Thousand Winds when in combat, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage.(2 Set Items Equipped)
Increases your damage done by 20% while Thousand Winds is active.(4 Set Items Equipped)
Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.(6 Set Items Equipped)
Studied MenaceLegendary HelmNecromancerCorpse Lance now causes enemies to decay, dealing 95 damage for 3 seconds.
Storm-Tack of Shal'baasSet BeltPrimary Attack damage increased by 15%.(2 Set Items Equipped)
Your Primary Attacks gradually increase your Primary Attack Speed, up to a maximum of 25%.(4 Set Items Equipped)
Your Primary Attacks have a 5% chance to increase your Primary Attack Speed for 12 seconds. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped)
Storm SpiritLegendary Chest ArmorMonkCyclone Strike now generates a powerful tornado that continually damages all nearby enemies.
StonefallLegendary Main HandBarbarianHammer of the Ancients damage increased by 10%.
Steel LampreyLegendary Off HandBarbarianChained Spear now marks enemies for 5 seconds and heals you for 5% of the damage it causes to marked enemies.
Starving MosquitoLegendary PantsMonkFlying Dragon damage increased by 2% for each enemy hit, up to a maximum increase of 20%.
Starcaller's DraperyLegendary Chest ArmorWizardMeteor radius increased by 20%.
Starcaller's BreechesLegendary PantsWizardMeteor now continually damages enemies an area, but no longer Stuns.
StaggernickLegendary Main HandWizardArcane Wind now knocks enemies up into the air with an updraft and Stuns them, but no longer charges up.
Squire's TrewsLegendary PantsCrusaderYou can now carry a passenger during Draw and Quarter.
Springback ChainLegendary Chest ArmorCrusaderSpinning Shield damage increased by 10%.
Spreading ShroudLegendary Chest ArmorDemon HunterSmoke Screen now throws a smoke bomb at a targeted location, dealing continual damage and greatly reducing vision for enemies that remain in the area.
Spokes of the WheelLegendary Off HandMonkFlying Kick also temporarily increases all damage you deal by 10%.
Spirit's ReachLegendary Main HandMonkSeven-Sided Strike now places a runic circle inside which all enemies will be struck by your spirit allies.
SpiritbreakerLegendary HelmBarbarianSprint also leaves tornadoes in your path that deal 86 damage to any enemies they strike.