Quote fromThis is horrible news. Hopefully the new art director can adapt to the art style or else we're going to have clashing art all over the place.
Pretty lame move to quit in the middle of a project just to start your own company.
It's all about money now-a-days.
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Hmmm? I didn't take offense to your post, I was just saying that you should stop getting your ass kicked by teleporting Sorc's then screaming nerf because you don't have the skill to counter it. By skill I don't mean your characters skill, more so your lack of said brain. Though I agree that no other classes should be allowed to teleport, minus the Sorc of course and by inducing a restriction to it would be absolutely retarded because this would make the Sorc very easily killable by just about anyone.
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Or.... You could learn how to stop failing?
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Same with my Barb, if Sorc's didn't have teleport, or if there was some inducing limit on how the skill was used - Sorc's would be delicious fresh meat and easily the most underpowered class considering my Barb was very fast, did A LOT of damage, had insane resists and could not be slowed - yeah no TP = GFG.
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Me too, playing open was just a waste of time.
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Great.... That won't work in Diablo, worthless feature is worthless.
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Sorry if it wasn't obvious, I was referring to a PvP environment - not all of us enjoy farming loot 24/7. I also never stated that it would be impossible to find a Witch Doctor in a crowd of undead in the heat of battle, it just wouldn't be easy on the eyes and seeing them on your mini-map wouldn't help jack.
Of course, they have games that can fit over 100 players on your screen, but asking for 16-20 would be out of the question due to technological issues :P, I think 12 sounds pretty ideal actually.
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I think there should be a large limit but allow the creator of the game to set the amount cap from large to small to appease the loners that like to play with two people.
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Yeah and that's obviously not the point, how would seeing him on the mini-map actually help you depict a Witch Doctor in a crowd of zombies? It wouldn't, it would only tell you that he's there.
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It's all about money now-a-days.
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Here's where you fail, It's already the best game to me so I don't have to fight for anything. I don't have a single issue with Blizzard on how the development of Diablo III is going thus far. Right, you guys fought REAL hard and where did that get you? No where, why? Because there's nothing wrong with Diablo III, if that's a problem go back to Diablo II and don't buy this game, no one is going to hold your hand nor care what you decide. If Blizzard constantly listened to people like you, they'd be bankrupt. Are you sure that I'm the blind one? It seems you're the one that's got your head so far up your ego that you feel the right to tell Blizzard how to make their own game is soley yours, shame welcome to life, it doesn't work like that.
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I get don’t what this massive controversy is all about, I mean a health-orb – it’s going to make the game better, they never said potions would be replaced by these. What makes a magical-life-like-essence so unthinkable in a world run by magic and demons, again I just think people are bitter because they’re not getting a D2 clone. That goes for the inventory Tetris debate, people are saying that it’s repulsive and terrible, but how? They have no valid argument.
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Boo-hoo, I hear the wambulence coming! Of course, Blizzard is pathetic because you didn't get what you wanted.
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How are orbs crazy and outer spacish? They're clearly spectral, they make more sense than let's say a health potion dropping out of a mummy's ass.