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    posted a message on Quest ideas
    Well the more I read what you put the more it reminded me of World of Warcraft. I do agree they should keep things like the Den of Evil. However, "kill X amount of mobs" quests should NEVER be implemented into Diablo 3. I agree that quests should be more rewarding. They could have side quests where you have to go into places you normally wouldn't. Like in D2 they had "the pit", "the cave", fake tombs, etc. Those could prove to be useful. I will never agree with grinding quests though.
    Posted in: Diablo III General Discussion
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    posted a message on If...
    Quote from ".KILLING-HAZARD." »
    Wut a stupid and useless question...

    What goes up and never comes down?? ( I WANT THE ANSWER IM THINKING OF!!!)

    Could it be... AGE!?
    Posted in: General Discussion (non-Diablo)
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    posted a message on If...
    Quote from "Atrumentis" »
    If you were trapped in the woods and there was noone around to hear you scream, would you still bother making a sound?



    I hate that saying so god damn much. Its so self-centred. We may as well ask "If humans didn't exist, would anything else bother existing?" Because obviously everything exists for us.

    Yeah, clearly I'm not a creationist.

    Lol. You are a funny man. Though it is true. God this forum is dead right now. Everyone is sleeping!
    Posted in: General Discussion (non-Diablo)
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    posted a message on If...
    a tree fell, would this forum hear it!?
    Posted in: General Discussion (non-Diablo)
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    posted a message on Mana
    Yeah I suppose it is some other kind of energy. Did you notice Whirlwind didn't require any of it though? I thought that was weird.
    Posted in: Diablo III General Discussion
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    posted a message on Photoshop
    Oh man this is stressing me out. I can't get it to work. Lol. It's one text over top of another but it wont overlap for some reason. http://www.tutorialized.com/view/tutorial/Design-a-Cool-Blue-Text-Effect-in-Photoshop/35622
    Posted in: General Discussion (non-Diablo)
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    posted a message on Photoshop
    Any experts out there to help me understand what I'm doing? Lol.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Skills you DONT want coming back
    Quote from name="Uber Dudditz" »
    I made a javason once, pretty decent too. it was during 1.10 patch I believe, but I enjoyed the poison skills a little when fighting weak monsters. Funny to watch them march to their doom. But I think most of the golems were worthless. Only the clay and iron golem are really useful the way I see it. Although once the iron golem dies, you lose whatever item that made it any good to begin with, so I wouldn't duel with it. And Attract curse. completely worthless. Utter crap.

    I agree with you. Though the Clay Golems slow affect was rather nice. As for the curses, a few of them were pretty worthless.
    Posted in: Diablo III General Discussion
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    posted a message on Skills you DONT want coming back
    Did any of you bother to use Fire Arrow or Immolation Arrow? I found Freezing Arrow to be a good skill for Hardcore mode. As a bowzon though, I stuck to Multi-Arrow, Guided Arrow, and Magic Arrow (for those nasty immunes).
    Posted in: Diablo III General Discussion
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    posted a message on Should Enemies have Smarter AI?
    Quote from "Archie" »
    Yeah, I would love to have Hell difficulty be even more like Hell, due to monsters simply outsmarting the player.

    For instance:

    As a Barbarian, it's your first time into Hell difficulty. You run up onto a small grouping of devilkin in a dungeon. Simple enough, you start hacking and slashing away, and as you kill the first, as usual, the others scatter a little bit. So now you are taking them out one by one. You finally kill the second to last bastard, and the last one just keeps running, never coming to a stop. Barb chases after him, and runs into room with 10 berserkers, 10 cultists, and 3 unique monsters. You turn to run away, expecting the door to magically close, but it doesn't. Whew, close call. But take just one step outside of the door you just came, and you get swarmed by 10 shield skellies, 5 grotesques, supported by 10 archer skellies, and 2 unique monsters. You are completely and utterly screwed!!!

    YAAAY!!!

    That isn't really a bad idea but to put that kind of AI into Diablo with all the different creatures is truly a lot... a lot... of work.
    Posted in: Diablo III General Discussion
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    posted a message on Skills you DONT want coming back
    Quote from "DesmondTiny" »
    Whats a Faith blow?:confused: a LOD bow? I gatta remember to stop joining in on LOD crap :D

    It's the replacement for Windforce. A runeword bow that has level 14 Fanaticism aura on it.
    Posted in: Diablo III General Discussion
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    posted a message on Should Enemies have Smarter AI?
    Quote from "Daemaro" »

    I would like to see some better AI though where it makes sense. The blocking skeletons seemed pretty cool.

    That isn't really AI though, it's just their ability.
    Posted in: Diablo III General Discussion
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    posted a message on Skills you DONT want coming back
    I can honestly say I never liked poison damage or poison skills. Instead of poison charms I had elemental charms.
    Posted in: Diablo III General Discussion
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    posted a message on Should Enemies have Smarter AI?
    AI is not a problem at all. Monsters attack, you kill them. The only complaint I could really have is when you trap Mephisto and he can't just go around.
    Posted in: Diablo III General Discussion
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    posted a message on Skills you DONT want coming back
    Quote from "Daemaro" »
    I've seen some pretty good Bowazons still.

    Multishot ones seem to be popular and work well. I started one but didn't get too far because the mana usage early on was bleh.

    Can you name one that didn't have a Faith bow?
    Posted in: Diablo III General Discussion
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