I'm presuming that's for the Americas, because in Europe it's a WW barb using Might of the Earth set.
Any particular reason why you haven't highlighted the other region's CR?
I'm presuming that's for the Americas, because in Europe it's a WW barb using Might of the Earth set.
Any particular reason why you haven't highlighted the other region's CR?
Yes, cromartie.
I'd really rather not have to do CR's at all, but the material benefit and short time of the CR makes them too good to pass up though.
Still hate them. They're always classes / builds I really dislike playing, or have no idea how to play.
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In all my years playing D2 I only ever found 3 Elite Unique items. I got plenty of Exceptional and Normal Uniques, but only 3 Elite.
And people complaining that they're not getting anything of use now... laughable really.
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And levelling without elective mode... for hc? Are you mad? I'd die loads without at least 3 defensive skills.
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Never been into Whimsyshire.
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As for how it now compares to Prismatic Armour... well, Force Armour is strait up Damage to Health ratio. Prismatic Armour is dependant on your current resistances. So it'd be difficult to tell other than trying as seeing.
You'd think with high enough resistances they should be roughly equal... but I think Force Armour is just too good to really compare.
Edit: Also, if resistances are counted before Force Armour, it may be that Prismatic won't ever be better.
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Wrong. It's 135% of your hp before a hit will damage more than 35% of your hp.
I hate quoting myself... but here it is again.
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Edited: Wasn't correct, should be now though.
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If you have 50% or less health than the damage taken, you die in 1 shot.
If the attack is less than 35% of your hp, the attack is ignored by the armour and you take the full damage.
Anything in between will be absorbed and you will take at least 35% of your hp.
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Don't think it's in the game because we have Whimsyshire.
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I don't PvP myself - because I'm crap and I play HC - but I would love to watch competitive D3 PvP play.
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In your first case you'd take 30k damage.
It will try to absorb 36.5k (40k - 3.5k), but your max hp is only 10k so it will only absorb 10k. Leaving the 30k left to go strait into your health pool.
In your second example it will try to absorb 33k (40k - 7k), but your hp is 20k, so it will absorb 20k, and the rest, 20k, will go into your health pool and you'll still die since you only have 20k.
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For Inferno, yes.
But for those of us who play HC, it will still be extremely useful in Hell.
No need... basically it will only have an effect if you take between 35% and 199.99...% of your hp.
Anything more and you'll die. Anything less and it will be ignored. Simples.
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If your hp is less than half of the damage being taken then Force Armour will be capped at absorbing your hp, and then the rest - which will consequently be more than your hp - will go through and you'll die.
So this seems accurate, judging by the hotfix quote.