Sounds like fun
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Member for 13 years and 6 days
Last active Thu, Apr, 4 2013 16:10:35
- 14 Followers
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Graphics_I posted a message on Gamers and their cats...Dogs > CatsPosted in: Off-Topic -
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proletaria posted a message on Worst Troll Experience.Bill O'Riley is the best troll I've ever seen.Posted in: Off-Topic -
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Enkeria posted a message on Collectors edition : tyrael's wingsI want a devil tail.Posted in: Diablo III General Discussion -
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Davincivii posted a message on Overdue for a new Poll?Is it just me or are we a little overdue for a new Poll? Can I suggest a new poll asking what people think about Sixen moving on to (so called ) greener pastures?Posted in: Site Feedback
A : Vote 1 Sixen for President! ( Of DiabloFans )
B : Bout time he moved on, he was starting to stink up the place...
C : Meh, let's see what the new guy can do... Better bring your A game Boub!!
D : Who's Sixen?...
I understand this is a little late considering it was announced a few weeks ago but it's something I've been thinking on a while... -
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Deathkiss posted a message on Bashiok post on runes/skillsI'm surpised that there is so much ressistanec to skill swapping being restricted to town. This game is an action RPG. In most RPGs you have to decide what skills to learn and specialize. If everyone has full access to all skills, all the time, then characters of the same class are all the same, except for equipment. That is boring.Posted in: Diablo III General Discussion
Generally, in action RPGs, you select the skills you want as you progress, and you get used to using them together. Your skill choices end up effecting your playstyle and defining your role. Diablo III with town swapping is kind of like that, except with the option to go back to town and rethink your skills and fine tune your strategy. In most simliar games, if you aren't satisfied with skill selection, you have to actually build another character of the same class. Town swapping is more freedom than most games offer. Not less.
On-the-fly skill swapping would make combat tedious and take away the hack and slash feel that you expect from a dungeon crawl. I mean really. With that setup you have two selected skills, to choose from 6 trained/known skills, that you can choose actively from the full set of skills? 3 Tiers of live, on the fly skill management? If the game were really meant to work with everyone having live access to all their class skills, it would have been better to have you pick your two active skills from the full skill set and skip the intermediate trained/known process. On the fly trained/known skill swapping is just poor design, and town swapping is a good solution. -
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bloodyscissors posted a message on Beta Key Contest #2Posted in: News & Announcements -
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hawkeyenick posted a message on Steve Jobs deadPosted in: General Discussion (non-Diablo)Quote from Don_guillotine
A longer version of that same, awesome speech.
http://www.youtube.com/watch?v=D1R-jKKp3NA
In essence, Apple has made computers user-friendly and is able to charge a premium for that. It is no wonder that the average gamer/computer enthusiast does not see the point in Apple computers, but they're still pretty awesome.
I game perfectly fine on mine -
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trickyhits posted a message on Beta Key ContestTHIS CONTEST NEEDS TO ENDPosted in: News & Announcements -
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Kayzer posted a message on Next New Character in D3 ExpansionSounds pretty lame.Posted in: Diablo III General Discussion - To post a comment, please login or register a new account.
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swipe is kinda like that, but this is interesting