Gj Sixen about the app
Good listen.
- OneTwoSC
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Member for 12 years, 10 months, and 28 days
Last active Sun, Oct, 6 2013 04:54:11
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Oct 2, 2011OneTwoSC posted a message on Beta Key ContestYo can you guys who are new to Diablofans please figure out how to embed it properly (or at all). It's fun reading through them all I just wish I didn't have to click through on half of them.Posted in: News
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Sep 1, 2011OneTwoSC posted a message on ActivisionBlizzard WebCast Analyst DayThe arguments in this thread remind me of the ones we had on sc2mapster about the map marketplace.Posted in: News
There's a large group of people really not happy about money getting involved in Blizz games (after the initial purchase or subscription). But to me, it's Blizz staying in the 'game' and pleasing investors while still being very good to its fan base (WE can make money on the RMAH and WE can make money on the map marketplace).
"if Blizzard doesn’t provide it someone else will." -
Aug 29, 2011OneTwoSC posted a message on Diablo 3 Beta: What to ExpectNice post/planPosted in: News
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Aug 25, 2011OneTwoSC posted a message on New Class Skill VideosI was talking with Sixen how these could have been leaked... here's one theory I had:Posted in: News
Blizz probably was uploading them privately, but then because of maintenance on youtube, couldn't set them to private until maintenance was done and somebody ripped them during this time.
... I had this happen to me with a mapping tutorial. - To post a comment, please login or register a new account.
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Yes, and you could hit up any act (on MP 1) and they'd be roughly equal to Act 3 1.0.4... or a little bit easier.
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Depends on monster level, and as Lylirra said, all 4 acts (with any Monster Power on) become level 63.
I think so too... MP1 is the best way to go atm.
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I don't know, even if one had such a desire, some morals/ethics should stop you. But I say this while wondering how the riots happened here in Vancouver last year... if I had been there in the crowd, at some point I would be like "hmm this has gone a little bit far maybe we shouldn't break into stores"... yet tons of university students etc were doing it.
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That's your opinion. I had a lot of fun running Meph a billion times. It's not nostalgia; I went back and played it these past few weeks and am having a lot of fun again. I still love D3 but I can see where the issues are.
Inferno just pigeon holes you into builds and certain stats like AR. It's killing diversity, but that's a whole different issue.
You can tone down the language too jeeze. Tough to post on this site now with posters like you lol. Civil discussion!?
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Actually this is not uncommon. It goes somewhat to the issue of loot being even across whole acts (and almost the whole of Inferno now). You have no goal; you just roam endlessly looking for elites.
In Diablo 2, what was different is the treasure classes. As much as running bosses might not appeal to people (or Blizz thinks so), the idea of having a goal kept you excited. Eg "I'm going to farm the Countess for runes" or "I'm going to farm Meph for Shako" or do group runs of Baal.
Additionally, Diablo 2 was focused around uniques, and that was fun and exciting (for me atleast). Diablo 3 is centered around rares (since legendaries are so infrequent), and that is simply not as fun because rares are useless 70-99% of the time.
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At least he's more respectable than Athene though.
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We'll have to disagree about HL2 then, but claiming act 3 is a perfect example of storytelling kind of made me cringe lol :/ Sure those little bits of npc's feeling despair etc isn't bad, but the main plot line with the boss and his persona/delivery are just way off (from being a strategic guy).
And yeah, the game is about gameplay more so, but the problem is this game forces you into the story very often. D1/D2 were much easier to skip and less frequent on hammering it into you.
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I didn't expect it to be as bad as it ended up. I guess I should have seen it coming during the beta, but that first portion really wasn't terrible at all.
And we actually do have more say than you think, at least in affecting future titles. An example is the constant feedback we gave over at SC2Mapster on SC2's custom game system, is now resulting in some of the features of the upcoming arcade (like an active lobby system).
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But this also begs the question, why can't we demand a good story from D3? They had X more years and money-power to make it a good experience, say like Half-Life 2's story (obviously a different game though).
Though some here have said they liked it which is a bit shocking to me I guess :/ I love Blizzard but I have to say it like it is.
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Here's a counter-point to that. I never played D1 when it was released (didn't care back then I guess). I only went back to it after D2, so I can't be blamed for nostalgia... and I thought the mood and tone was very well done. Granted there was much less story-telling back then, since they just couldn't do it I guess... maybe it was a good thing lol?
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What facts? Everyone here who liked the story just said "I liked it" and gave no facts or essay. Even you did it, except for the quote from the D2 dev, who's response is about as safe as Jay Wilson's on the story feedback.
I don't know how anyone can defend D3's story as a whole. If you take a writing course and then come back and say it was great, I'll be shocked. Now I do notice that you are just saying that it's no worse than D2's/D1's/War2's etc (so in effect you could be saying that all sucked)... well I do agree that none are perfect, but there was much more subtlety, etc... (I'll let the link in my OP do the talking I guess).
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Yeah but atleast back then the voice acting was bearable and they didn't have the power to do invasive cut-scenes every 5 mins.
And that Diablo 2 dev was *probably* being nice for the sake of his career.
Edited clearly to be probably.
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Click for the story review.