Hi. For some reason neither of my battlenet accounts work on the forums. The one with wow on it was hacked so that probably killed it and I trolled a little bit on my sc2 account...
Anywho if anyone could please post the below on the official forums and post the link here I would be grateful!
--------------------------------------
Title: Same depth in gear choices in D2 as D3?
Diablo 2 had some amazing customization and because of this re-playability. The end of my Diablo career involved coming up with unique builds that I rarely if ever saw and trying to make them work. Bear Sorcs, max damage jewel Chargers, Rabies Druids, etc etc.
I would get my little piece of paper and do napkin math to decide what would be the best item and skill combination. Should I use a +6 rabies sword, one with 6 poison facets, or one of my favourite weapons, the 140%ed 4os griswold caddy. Should I hit the next FHR breakpoint or go for more health, etc.
I know that skills were removed so this takes a lot of depth and re-playability out for me. I also know that there will be no more breakpoints. Even though this was an old archaic system I loved how it gave so many interesting choices.
Diablo had some cool items. Gloves that give +25% poison damage. Weapons and armors that give damage auras (using them with synergies was awesome). Chance on hit and chance on hitting mods on everything! I could pop some crazy sword on my barbarian and have him create volcanoes every time he hit something.
I haven't seen much item information yet so I would like to pose the question. Are items going to be like Diablo 2 where there are interesting decisions for every slot? Or are items going to be like WoW where everything is the same and boring.
Example:
WoW:
iLevel 3500 Sword
20000 DPS
+800 str or dex
+1600 crit or hit
Diablo:
Firey Badass Sword
123-456 damage
Very fast attack speed
Chance on hit to cast a level 14 volcano
+5% fire damage, 100% chance on death to cast a level 24 meteor
Which looks more fun? Sorry for the wow bashing, it is a fun game but none of the aspects belong in Diablo. Please give any item information you are allowed to, I would appreciate it.
**Also, please include an option to remove all tooltips. I do not want to see that my axe does 500 dps, I want to see 123-456 damage and very fast attack speed.
I also dont want a rediculous character page that tells me absolutely every stat I have, their effects, and takes away nearly every decision I have to make.
Thanks
/end, real life money AH is good. If you've been on d2jsp (anyone who play diablo above level 80) you'd know
0
Anywho if anyone could please post the below on the official forums and post the link here I would be grateful!
--------------------------------------
Title: Same depth in gear choices in D2 as D3?
Diablo 2 had some amazing customization and because of this re-playability. The end of my Diablo career involved coming up with unique builds that I rarely if ever saw and trying to make them work. Bear Sorcs, max damage jewel Chargers, Rabies Druids, etc etc.
I would get my little piece of paper and do napkin math to decide what would be the best item and skill combination. Should I use a +6 rabies sword, one with 6 poison facets, or one of my favourite weapons, the 140%ed 4os griswold caddy. Should I hit the next FHR breakpoint or go for more health, etc.
I know that skills were removed so this takes a lot of depth and re-playability out for me. I also know that there will be no more breakpoints. Even though this was an old archaic system I loved how it gave so many interesting choices.
Diablo had some cool items. Gloves that give +25% poison damage. Weapons and armors that give damage auras (using them with synergies was awesome). Chance on hit and chance on hitting mods on everything! I could pop some crazy sword on my barbarian and have him create volcanoes every time he hit something.
I haven't seen much item information yet so I would like to pose the question. Are items going to be like Diablo 2 where there are interesting decisions for every slot? Or are items going to be like WoW where everything is the same and boring.
Example:
WoW:
iLevel 3500 Sword
20000 DPS
+800 str or dex
+1600 crit or hit
Diablo:
Firey Badass Sword
123-456 damage
Very fast attack speed
Chance on hit to cast a level 14 volcano
+5% fire damage, 100% chance on death to cast a level 24 meteor
Which looks more fun? Sorry for the wow bashing, it is a fun game but none of the aspects belong in Diablo. Please give any item information you are allowed to, I would appreciate it.
**Also, please include an option to remove all tooltips. I do not want to see that my axe does 500 dps, I want to see 123-456 damage and very fast attack speed.
I also dont want a rediculous character page that tells me absolutely every stat I have, their effects, and takes away nearly every decision I have to make.
Thanks
/end, real life money AH is good. If you've been on d2jsp (anyone who play diablo above level 80) you'd know