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    posted a message on What generators will you use?
    I'm not sure about anything past the beta, but I've been using deadly reach primarily with Cyclone strike as a finisher. Deadly reach at this juncture is so very good. I get to hit (and kill) the mob(s) before they can get within range of me. I put on Breath of Heaven as well, mostly because it lets me stay on Leoric and pummel his face while he whirlwinds.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on >Follower for the witch doctor only<
    I'm going with the Templar. He's a tank with healing abilities. As I'll be minion based, I think he'll work out best for my build.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Pet scaling
    I know it's much too early to ask this, but maybe someone might have an idea as to how "Pet Scaling" will work when you level and when you get to the higher difficulties? I remember the Necro's pets were good up until about Nightmare. Then they became pretty lame, because of how easily they died. But then patched them and put in synergies which helped a lot.

    I'm wondering how the Witch Doctors' pets will fair? Because I really like the minion based character archetype, but it's pretty much worthless if the minions don't hold up.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Dot and summon based build
    Quote from italofoca

    I think you definetly needs a AoE spell option. You have way to may spammable spells. I would swap Haunt for Grasp of the Dead or Acid Cloud.
    Thanks for the advice. Do you rate Locust swarm over haunt because it has the potential to last longer without it taking dps cut?
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Dot and summon based build
    Hey, I'm not in the beta, but I thought I'd try and throw a build out there and see what everyone's opinion was on the build. If you're in the beta please feel free to let me know "X skill isn't working as you've imagined".

    Basically I tried to tailor this build for solo + follower play. Focusing on making my pets soak up more damage, a follower that is focused on heath regen, and my Witch Doctor dealing more dots from afar. Note: this is what I plan on using at level 30, not building up to 30.

    Build: http://us.battle.net/d3/en/calculator/witch-doctor#bcVhSP!aWY!aaYccb

    Zombie Dogs: In an attempt to keep them alive longer I thought it'd be a good idea to give them some life leech.

    Haunt: A good dot that'll do more dmg per sec with the alabaster rune.

    Firebats: The seem like a good direct damage spell and the indigo rune I can just cast it have them home in on a target.

    Gargantuan: Big tank guy. I think he'll work out well with the poison mod or the cleave mod.

    Locust Swarm: Another dot. buffing it up to 7 seconds seems like a good plan.

    Fetish Army: Summoning some crazy midget stabbers more often is always a good plan.

    I plan to mainly let me summons and follower (templar) run the thick of the enemy lines while I support them with jumping dots (haunt and locust swarm) and my direct damage spell Firebats. I think this will keep me very mobile and pretty good on mana.

    Follower: http://us.battle.net/d3/en/calculator/follower#0100

    He's pretty much tank and heal based.

    Let me know what you think and if I'm totally over looking something. Thanks!
    Posted in: Witch Doctor: The Mbwiru Eikura
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