Keep in mind that while you can swap skills out whenever you want, doing so wipes your Nephalim stacks.
this^
before it made no sense to really stick to a build but now that nephalem valor is involved you'll lose a ton of potential items by switching. although with your first playthrough i suppose it doesnt much matter, you may lose a few potential items but its just one run through
Buff only starts at level 60. That should be plenty of time to get a feel for things.
@OP
The build is the most important part of the game, because its so crucial to success yet so easy to fix.
Gear is secondary.
Skill is 3rd.
If the only viable choice for toad of hugeness was to already have hex, then I would certainly take neither. Those two abilities combined seem like the start of a terrible build, so why can't we just declare this skill to be bad?
Draining Spirit + 30 MpS = 100 mana in 2.5 seconds = useless information
Jesus fucking christ....Do I REALLY have to spell it out for you people?
Do you know what it means to regen 100 mana in 2.5 secs?
------------>It means that you've successfully regenerated amount mana that Haunt has used. <---------------
Based on my "30mps" example. After casting Draining Spirit you'll gain a total of 95 mana over 9.5 seconds.
or
Another way of looking at it: Your mana regeneration rate will increase by 10 mps for 9.5 seconds.
I'm mean seriously...wtf do you think happens after "2.5" seconds? Did you think I was implying that the spirit just outright dissolves after 100 mana has be regenerated? It stays there and it keeps generating.
There is no reason why I should have to go this in-depth on this topic.
If you still don't get it then....you're just retarted
You should take a chill pill, and maybe stop drinking so much cough syrup and distilled hand sanitizer.
How exactly can you claim to be an expert? I mean, it's a nice evaluation of the skills, but you've never used most of them (assuming you were one of the chosen).
I have used a huge chunk of them throughout the long Beta. They alternated the skills quite often to have a huge chunk of them available.
I have also seen a lot of the runeskills via videos.
Also most skills are rather self explanatory.
Its not like I am pulling most of this out my ass.
i remember selling a few legendaries for a good couple thousand dollars.
Please keep your soulbound in world of lolcraft.
You are just jealous, because you couldn't hack it in WoW.
Sims is more challenging than wow, sorry bro.
Thats what everyone who didn't make it through MC says.
I'm sorry to tell you, that I did all but one instance while it was relevant and while it might not have been sims it wasn't THAT hard either. Tho I don't know why I feed the troll ...
Odd then why is it only a small portion of the playerbase ever killed cthun out of millions.
I mean if it was soooo easy.
Many of your opinions are mostly based on your ideal build... and thus don't take into consideration on how strong other skill/rune combinations could very well be quite effective.
And in all reality calling yourself an expert isn't probably the smartest thing to do, maybe saying you've studied the class thoroughly would be more accurate
That is a very distinct possibility. I tried to look at it from a buildless perspective, but I am sure bias leaked in based on my preferred ideal of how a WD should be played.
I will be honest, I put the "expert" thing in just to piss off the kiddies.
I find it makes for a better conversation when I can easily identify where everyone is coming from.
Then again, without playing the game, I am probably as close to an expert as you can get I think.
You're not challenging anyone's views, you're spouting off crap. The only people with any expert insight at this point are Blizzard and anyone else lucky enough to be in the internal testing, and I'm fairly confident that not one of those people would call themselves an expert.
I can't even believe you put expert in the title, it just blows my mind.
If I wasn't challenging your views, you wouldn't even bother post.
Except maybe to say +1. But that's just boring, who wants to just take turns circle jerking?
The problem is that some people have trouble forming rebuttals in a constructive manner. They are products of the internet, so they only know how to flame, troll, insult, and act like an internet tough guy.
By god...you don't know jack shyt about the WD....or even basic math for that matter....
Spinned Dart: Let's say I have an attack speed of 2.0, and a mana regen rate of 30 per second. If I use Spinned Dart for 1 second, my mana regeneration rate will shoot up to 58 mps. That's major increase.
Spider Queen: AoE deals 16% damage per second as poison for 15 seconds. It's called REASEARCH. n00b
Grouping Eels: I did a extensive post about this awhile ago that I posted on bnet forums. Sadly, everybody was to preoccupied with sharing their pointless WD names and it didn't get over 15 views. Grouping Eels's damage is multiplied by your attack speed. The reason skill calc show's 26% is because it's not being multiplied by anything. With a 2.0 atk speed, GE does 52% w-dps and it reflects that number in the tool tip.
Spirit Barrage/Willing Spirit: Unlike Poison Dart, Spirit Barrage homes in on targets *reaserch*. Therefore, it's better.
As a result it costs 11x more than Poison Dart. Do you see why Willing Spirit might be a good choice? Combo it with Blood Ritual and SB will have a net cost of 48 mana per cast. Willing Spirit is the perfect un-kiteable skill (PvP).
Draining Spirit: *sigh* Ok...let's say you have a mana regen of 30 per second (again), and you cast Draining Spirit on 1 enemies.
Do you know what that adds up to? You're mana regen will shoot up to 40mps for 12 seconds. It will only take 2.25 seconds to recover the mana lost.
Rabid Dogs: Poison damage to proc Bad Med *derp*
Frightening Aspect: "100% armor after casting for 8 seconds. Seens lackluster compared to the other defensive options" .......No
Pulling #s out of your ass doesn't change the fact you only get 14 mana from poison dart, and its hard to spam. Its crap. There are far better options for getting mana.
I was going to just red tag spider queen as I recalled it sucked, so I couldn't motivate myself to scour the internet to find the outdated details fo the skill.
I already said grouping eels were good....
Spirit barrage spirit of the willing - Its easy not to miss....unless you suck.
Haunt- Draining spirit - Why are you considering regen? That makes no sense. If its a spell that's supposed to restore mana, then it should be able to do that. This one, not so much. At best you might break even, making this rune ok.
Bad medicine pretty much sucks outside of group play, and there are far better ways to apply it beside pets.
Frightening Aspect:- Mobs are supposed to be feared, you shouldnt need an armor bonus. There are better options that this rune. Though horrify is mediocre compared to mass confusion anyways.
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Buff only starts at level 60. That should be plenty of time to get a feel for things.
@OP
The build is the most important part of the game, because its so crucial to success yet so easy to fix.
Gear is secondary.
Skill is 3rd.
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So stop trolling....what happened to mods?
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Hey look at the panda.
Be nice to the panda.
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Yes I agree. Though real pandas are much cuter. The red panda kinda looks like a mix between a racoon, a fox, and a bear.
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You should take a chill pill, and maybe stop drinking so much cough syrup and distilled hand sanitizer.
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I have used a huge chunk of them throughout the long Beta. They alternated the skills quite often to have a huge chunk of them available.
I have also seen a lot of the runeskills via videos.
Also most skills are rather self explanatory.
Its not like I am pulling most of this out my ass.
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2+2 =4
Apples are fruit
Walruses have a huge johnson.
Does that prove a WD skill is good or bad?
No.
Thx for playing, but I don't have time or desire to argue with every little bad comment.
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Your mastery of elementary math doesn't make your arguments good, or even valid.
Sry champ.
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Odd then why is it only a small portion of the playerbase ever killed cthun out of millions.
I mean if it was soooo easy.
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That is a very distinct possibility. I tried to look at it from a buildless perspective, but I am sure bias leaked in based on my preferred ideal of how a WD should be played.
I will be honest, I put the "expert" thing in just to piss off the kiddies.
I find it makes for a better conversation when I can easily identify where everyone is coming from.
Then again, without playing the game, I am probably as close to an expert as you can get I think.
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If I wasn't challenging your views, you wouldn't even bother post.
Except maybe to say +1. But that's just boring, who wants to just take turns circle jerking?
The problem is that some people have trouble forming rebuttals in a constructive manner. They are products of the internet, so they only know how to flame, troll, insult, and act like an internet tough guy.
I kinda thought that too. I was hesitant on it, but I generally dislike acid rain in general, so I might have been a bit bias on that one.
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Pulling #s out of your ass doesn't change the fact you only get 14 mana from poison dart, and its hard to spam. Its crap. There are far better options for getting mana.
I was going to just red tag spider queen as I recalled it sucked, so I couldn't motivate myself to scour the internet to find the outdated details fo the skill.
I already said grouping eels were good....
Spirit barrage spirit of the willing - Its easy not to miss....unless you suck.
Haunt- Draining spirit - Why are you considering regen? That makes no sense. If its a spell that's supposed to restore mana, then it should be able to do that. This one, not so much. At best you might break even, making this rune ok.
Bad medicine pretty much sucks outside of group play, and there are far better ways to apply it beside pets.
Frightening Aspect:- Mobs are supposed to be feared, you shouldnt need an armor bonus. There are better options that this rune. Though horrify is mediocre compared to mass confusion anyways.
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