So I've taken the day of work to play D3 and have spent the afternoon just looking at a login screen with errors.
I don't care about Blizzards technical issues, thats not my problem. They are a company like any other, selling a product that I have purchased that so far doesn't work. They have chosen to make a game that requires internet and server access even for a single player experience. I have no issues with technical issues when I'm trying to play online multiplayer but this... is just ludicrous.
I have a wife, young daughter and a demanding job and my time is very precious and for this reason I have actually taken time off work to play D3 as I have very little time to do it in my day to day life. I don't want to go for a walk, get something to eat or chill out. I had taken time of work, using holiday pay and causing more work to go back to tomorrow for nothing.
In about 30 minutes It'll be time to go and pick up my daughter, put on some dinner and then it'll be back to daily grind tomorrow and trying to squeeze in an hour each night of free time to play D3... thats if its working of course.
- Maerlimi
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Member for 12 years
Last active Fri, Jan, 15 2016 16:17:45
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5
Mr Zobo posted a message on Thanks for nothing BlizzardPosted in: Diablo III General Discussion -
2
Pyrrhic posted a message on (Spoilers) List of (Almost) All AchievementsPosted in: Diablo III General DiscussionQuote from Amphetamine
So we finally have the complete list of bosses:
Act I
Skeleton King
The Butcher
Act II
Maghda
Zoltun Kulle
Belial
Act III
Ghom
Siegebreaker Assault Beast
Cydaea
Azmodan
Act IV
Rakanoth
Diablo
:/ I was hoping for Imperius!
Might be out there in other locations already, but had a GameFAQs topic open while browsing this one, and someone claiming to have the guide posted this as the full boss list for Act I and II. HUGE SPOILERS, of course.
Act 1
Mira Eamon
Manglemaw
Chancellor Eamon
Jondar
Boss:Skeleton King
Urik the Seeker
Ezek the Prophet
The Brothers Karel, Larel and Moek
Urzel Mordreg
Boss: Queen Araneae
the Warden
Act Boss: The Butcher
Act 2
Shatterbone
Boss: Maghda
Goz'turr the Torturer
Mundunogo
Horadric Mage Construct
Gavin the Thief
Boss:Zoltun Kulle
Kamyr
Act Boss: Belial
-
11
snowhammer posted a message on (Spoilers) List of (Almost) All AchievementsPosted in: Diablo III General Discussion
All / General- Scavenger - Pick up 10,000 gold.
- Spare Change - Pick up 50,000 gold.
- Moneybags - Pick up 100,000 gold.
- Scavenger - Pick up 10,000 gold.
- Deep Pockets - Pick up 500,000 gold.
- Staying Gold - Pick up 1,000,000 gold.
- All that Glitters - Pick up 5,000,000 gold.
- Spoils of War - Pick up 10,000,000 gold.
- The One Percent - Pick up 100,000,000 gold.
- Armed to the Teeth - Equip all inventory slots with items that have a minimum required level of 25
- Prepared for Battle - Equip all inventory slots with items that have a minimum required level of 60
- The Comfort of Strangers - Recruit the Templar, Scoundrel and Enchantress
- Breaking Not So Bad - Use a merchant to repair an item.
- The Art of Conversation - Complete the main character, follower, and artisan conversation achievements listed below.
- Now I've Heard Everything - Complete the main character conversation achievents listed below.
- Dirty Little Secrets - Complete the follower conversation achievents listed below.
- Talk is Cheap, Friends Are Priceless - Complete the artisan conversaion achievements listed below.
- For the Order - Listen to all of the Templar's conversations.
- To Catch of Thief - Listen to all of the Scoundrel's conversations.
- Secrets of the Ages- Listen to all of the Enchantress's conversations.
- Hassling Haedrig - Listen to all of the Blacksmith's conversations.
- Everybody Loves Shen - Listen to all of the Jewler's conversations.
- Stay Awhile and Listen- Listen to all of Deckard Cain's conversations.
- More than Stories- Listen to all of Leah's conversations.
- It's Just Us - Listen to all of Tyrael's conversations.
- Bewitched - Listen to all of Adria's conversations.
- Sales and Tales- Listen to all of the Town Merchant's conversations.
- A Guiding Light - Use the Templar as your Follower.
- Me, Myself & Eirena - Use the Enchantress as your Follower.
- Stolen Moments - Use the Scoundrel as your Follower.
- Friends with Benefits - Full equip one of your followers.
- Rarely There - Equip a rare (yellow) item.
- Legends of the Brawl - Equip a legendary (orange) item.
- Chestmaster 2000 - Open 2,000 chests.
- Born to Dye - Dye an item.
- Rainbow Connection - Use the following dyes.
- Color Coordinated - Equip your head, shoulders, torso, legs, feet and hands slots with items dyed the same color.
- Made It Work - Equipeyour head, shoulders, torso, legs, feet and hands slots with items dyed to all different colors.
- Wirt's Case Scenario - Aquire Wirt's Cowbell.
- Sets Appeal - Complete one of the following level 60 unique item sets.
- Space! I Love Space! - Buy all stash upgrades.
- Best Dressed - Equip a socketed item in the following slots.
- Socket to Me - Socket a gem in an item.
- Iced Out - Socket the Following gem typed.
- Bless You - Get the following benegits from shrines.
- Slice of Life - Use 50 health wells.
- I Got What You Need - Acquire a Templar relic, an Enchantress focus, and a Scoundrel Token.
- Grabe Buster - Destroy 50 tombstones.
- Market Research - Meet the following wandering merchants.
- Sword for Hire - Earn 50,000 gold from quest rewards.
- ????? - Meet the following ghosts.
- ????? - Buy each type of item from merchants.
- Grand Beastmaster of Sanctuary - Complete the beastiary achievements listed below.
- ????? - Complete the exploration achievements listed below.
- Grand Loremaster of Sanctuary - Complete the lore book achievements listed below.
- The Mad King's End - Kill the Skelleton King on Normal difficulty.
- The Mad King's End (Nightmare) - Kill the Skelleton King on Nightmare difficulty.
- The Mad King's End (Hell) - Kill the Skelleton King on Hell difficulty.
- The Mad King's End (Inferno) - Kill the Skilleton King on Inferno difficulty.
- Butchered - Kill the Butcher on Normal difficulty.
- Butchered (Nightmare) - Kill the Butcher on Nightmare difficulty.
- Butchered (Hell) - Kill the Butcher on Hell difficulty.
- Butchered (Inferno) - Kill the Butcher on Inferno difficulty.
- Carrion Farm - Complete the Carrion Farm event.
- Last Stand of the Ancients - Complete the Last Stand of the Ancients event.
- Eternal War - Complete the Eternal War event.
- Revenege of Gharbad - Complete the Revenge of Gharbad event.
- A Nice Place to Walk - Explore the following areas of New Tristram.
- Thurough Intvestigation - Explore the following areas of the Cathedral.
- Field Work- Exlore the following areas of the Fields of Misery.
- In the Mountains - Explore the following areas of the Highlands.
- There WIll Definately Be Blood - Explore the following areas of the Halls of Agony.
- No Stone Unturned - Explore the following dungeons of Act I.
- Wanderer of Tristram - Complete the Act I exploration achievements listed below.
- A Quick Study - Read the following People lore books in Act I.
- Taking Notes - Read the following Quest lore books in Act I.
- Historian of Tristram - Read the following Wold lore books in Act I.
- Beastmaster of Tristram - Read the following beastiar lore books in Act I.
- The Matriarch's Bones - Complete the Matriarch's Bones event.
- Jar of Souls - Complete the Jar of Souls event.
- The Last of the Horadrim - Complete all quests in Act I.
- The Coven Overthrown - Kill Maghda on Normal Difficulty.
- The Coven Overthrown (Nightmare) - Kill Maghda on Nightmare Difficulty.
- The Coven Overthrown
- (Hell) - Kill Maghda on Hell Difficulty.
- The Coven Overthrown (Inferno) - Kill Maghda on Inferno Difficulty.
- Murderer. Torturer. Monster. - Kill Zoltun Kulle Normal Difficulty.
- Murderer. Torturer. Monster. (Nightmare) - Kill Zoltun Kulle on Nightmare Difficulty.
- Murderer. Torturer. Monster.
- (Hell) - Kill Zoltun Kulle on Hell Difficulty.
- Murderer. Torturer. Monster. (Inferno) - Kill Zoltun Kulle on Inferno Difficulty
- The Lord of Lies - Kill Belial on Normal difficulty.
- The Lord of Lies (Nightmare) - Kill Belial on Nightmare difficulty.
- The Lord of Lies (Hell) - Kill Belial on Hell difficulty.
- The Lord of Lies (Inferno) - Kill Belial on Inferno difficulty.
- A Miner's Gold - Complete the A Miner's Gold event.
- Lair of the Lacuni - Complete the Lair of the Lacuni event.
- The Rygnar Idol - Complete the Rygnar Idol event.
- The Restless Sands - Complete the Restless Sands event.
- Gaurdian Spirits - Complete the Gaudian Spirits event.
- Crumbling Vault - Complete the Crumbling Vault event.
- Prisoners of Karnyr - Complete the Prisoners of Karnyr event.
- Shrine of Rakanishu - Complete the Shrine of Rakanishu event.
- Lost Treasure of Khan Dakab - Complete the Lost Treasure of Kahn Dakab event.
- The Jewel of the East - Explore the following areas of Caldeum.
- Just Desterts - Explore the following areas of the Stinging Winds.
- Unparalleled Splendor - Explore the following areas of the Dahlgur Oasis.
- The Bone Collector - Explore the following areas of the Desolate Sands.
- Nagigating the Labryinth- Explore the following areas in the Archives of Zoltun Kulle.
- Nooks and Crannies - Explore the following dugeons in Act II.
- Wanderer of Caldeum - Complete the Act II exploration achievements listed below.
- Judge of Character - Read the following People lore books in Act II.
- Eavesdropper - Read the following Quest lore books in Act II.
- Historian of Caldeum - Read the following World lore books in Act II.
- Beastmaster of Caldeum - Read the following Beastiary lore books in Act II.
- Wheel of Misfortune- Experiance all the possibilities of the Ancient Device in the Desolate Sands.
- The Ravening Beast - Kill Ghom on Normal Difficulty.
- The Ravening Beast (Nightmare) - Kill Ghom on Nightmare Difficulty.
- The Ravening Beast (Hell) - Kill Ghom on Hell Difficulty.
- The Ravening Beast (Inferno) - Kill Ghom on Inferno Difficulty.
- Making a Breakthrough - Kill Siegebreaker Assault Beast on Normal Difficulty.
- Making a Breakthrough (Nightmare) - Kill Siegebreaker Assault Beast on Nightmare Difficulty.
- Making a Breakthrough (Hell) - Kill Siegebreaker Assault Beast on Hell Difficulty.
- Making a Breakthrough (Inferno) - Kill Siegebreaker Assault Beast on Inferno Difficulty.
- A Question of Lust - Kill Cydea on Normal Difficulty.
- A Question of Lust (Nightmare) - Kill Cydea on Nightmare Difficulty.
- A Question of Lust (Hell) - Kill Cydea on Hell Difficulty.
- A Question of Lust (Inferno) - Kill Cydea on Inferno Difficulty.
- The Lord of Sin - Kill Azmodan on Normal difficulty.
- The Lord of Sin (Nightmare) - Kill Azmodan on Normal difficulty.
- The Lord of Sin
- (Hell) - Kill Azmodan on Hell difficulty.
- The Lord of Sin (Inferno) - Kill Azmodan on Inferno difficulty.
- A Smash Hit - Destroy Azmodan's war machines.
- Blood Ties - Complete the Blood Ties event.
- Forged in Battle- Complete the Forged in Battle event.
- Waiting for Reinforcements - Complete the Waiting for Reinforcements event.
- Triage - Complete the Triage event.
- Tide of Battle- Complete the Tide of Battle event.
- Blaze of Glory- Complete the Blaze of Glory event.
- Crazy Climber - Complete the Crazy Climber event.
- O'er the Ramparts We Watched - Explore the folowing areas on the walls of Bastion's Keep.
- Keep it Safe - Explore the following areas below Bastion's Keep.
- Slaughter Fields Five - Explore the following areas within the Fields of Slaughter.
- The Mouth of Hell - Explore the following areas in Arreat Crater.
- Oh, the Places You'll Go! - Explore the following dugeons in Act III.
- Wanderer of Arreat - Complete the Act II exploration achievements listed below.
- Beastmaster of Arreat - Complete the following Beastiary lore booksin Act III.
- Primary Sources - Read the following People lore books in Act III.
- Espionage - Read the following Quest lore books in Act III.
- Historian of Arreat - Read the following World lore books in Act III.
- The Wages of Sin - Complete all quests in Act III.
- Angels' Bane - Kill Rakanoth on Normal difficulty.
- Angels' Bane (Nightmare) - Kill Rakanoth on Nightmare difficulty.
- Angels' Bane (Hell) - Kill Rakanoth on Hell difficulty.
- Angels' Bane (Inferno) - Kill Rakanoth on Inferno difficulty.
- The Prime Evil - Kill Diablo on Normal difficulty.
- The Prime Evil (Nightmare) - Kill Diablo on Nightmare difficulty.
- The Prime Evil (Hell) - Kill Diablo on Hell difficulty.
- The Prime Evil (Inferno) - Kill Diablo on Inferno difficulty.
- The Garden of Heavenly Delights - Explore the following areas in the Gardens of Hope.
- The Crown of Heaven - Explore the following areas of the Silver Spire.
- Such Great Heights - Explore the following dungeons in Act IV.
- Wanderer of the High Heavens - Complete the Act IV exploration achievements listed below.
- Know It All - Read the following People lore books in Act IV.
- Archival Studies - Read the following Quest lore books in Act IV.
- Historian of the High Heavens - Read the following World lore books in Act IV.
- Beastmaster of the High Heavens - Read the following Bestiary lore books in Act IV.
- Victory and Sacrifice - Complete all quests in Act IV.
- Bloodletting - Kill 25 elite (champion, rare, or unique) enemies in cooperative games.
- Slaugherhouse - Kill 50 elite (champion, rare, or unique) enemies in cooperative games.
- Due Decimation - Kill 100 elite (champion, rare, or unique) enemies in cooperative games.
- Massacre of the Damned - Kill 500 elite (champion, rare, or unique) enemies in cooperative games.
- The Culling of Hell - Kill 1000 elite (champion, rare, or unique) enemies in cooperative games.
- Hero of the Ages - Join a cooperative game.
- Gotta Catch Them All- Play cooperative games with the following classes.
- The Great Revival - Resurrect a player of each class in cooperative games.
- Life is Beautifull - Heal other players for 500,000 Life by picking up health gloves in cooperative games.
- Follow Me Around - Teleport to another player by clicking on his or her banner.
- Warriors of Sanctuary - Join a 4-player cooperative game where everyone is a different class.
- Heroes of Circumstance - Join a public cooperative game.
- Not Dead Yet - Ressurrect another player in a cooperative game.
- Breath of Life - Ressurrect other players 25 times in cooperative games.
- Savior of the Fallen - Ressurrect other players 50 times in cooperative games.
- Butchered - Kill the Butcher on Normal difficulty.
- Butchered (Nightmare) - Kill the Butcher on Nightmare difficulty.
- Butchered (Hell) - Kill the Butcher on Hell difficulty.
- Butchered (Inferno) - Kill the Butcher on Inferno difficulty.
- Carrion Farm - Complete the Carrion Farm event.
- Last Stand of the Ancients - Complete the Last Stand of the Ancients event.
- Eternal War - Complete the Eternal War event.
- Revenege of Gharbad - Complete the Revenge of Gharbad event.
- The Lord of Lies - Kill Belial on Normal difficulty.
- The Lord of Lies (Nightmare) - Kill Belial on Nightmare difficulty.
- The Lord of Lies (Hell) - Kill Belial on Hell difficulty.
- The Lord of Lies (Inferno) - Kill Belial on Inferno difficulty.
- A Miner's Gold - Complete the A Miner's Gold event.
- Lair of the Lacuni - Complete the Lair of the Lacuni event.
- The Rygnar Idol - Complete the Rygnar Idol event.
- The Restless Sands - Complete the Restless Sands event.
- Gaurdian Spirits - Complete the Gaudian Spirits event.
- Crumbling Vault - Complete the Crumbling Vault event.
- Prisoners of Karnyr - Complete the Prisoners of Karnyr event.
- Shrine of Rakanishu - Complete the Shrine of Rakanishu event.
- Lost Treasure of Khan Dakab - Complete the Lost Treasure of Kahn Dakab event
- The Lord of Sin - Kill Azmodan on Normal difficulty.
- The Lord of Sin (Nightmare) - Kill Azmodan on Normal difficulty.
- The Lord of Sin
- (Hell) - Kill Azmodan on Hell difficulty.
- The Lord of Sin (Inferno) - Kill Azmodan on Inferno difficulty.
- A Smash Hit - Destroy Azmodan's war machines.
- Blood Ties - Complete the Blood Ties event.
- Forged in Battle- Complete the Forged in Battle event.
- Waiting for Reinforcements - Complete the Waiting for Reinforcements event.
- Triage - Complete the Triage event.
- Tide of Battle- Complete the Tide of Battle event.
- Blaze of Glory- Complete the Blaze of Glory event.
- Crazy Climber - Complete the Crazy Climber event.
- The Prime Evil - Kill Diablo on Normal difficulty.
- The Prime Evil (Nightmare) - Kill Diablo on Nightmare difficulty.
- The Prime Evil (Hell) - Kill Diablo on Hell difficulty.
- The Prime Evil (Inferno) - Kill Diablo on Inferno difficulty.
- Level 10 (Hardcore) - Reach level 10 in Hardcore mode.
- Level 20 (Hardcore) - Reach level 20 in Hardcore mode.
- Level 30 (Hardcore) - Reach level 30 in Hardcore mode.
- Level 40 (Hardcore) - Reach level 40 in Hardcore mode.
- Level 50 (Hardcore) - Reach level 50 in Hardcore mode.
- Level 60 (Hardcore) - Reach level 60 in Hardcore mode.
- Trophy Hunting - Kill each type of Rare enemy in Hardcore mode.
- We Are the Champions - Kill each type of champion in Hardcore mode.
- Third Time's the Charm - Kill the Skeleton King in Hardcore mode.
- Dead Meat (Hardcore) - Kill the Butcher on Normal difficulty in Hardcore mode.
- Dead Meat (Hardcore Nightmare) - Kill the Butcher on Nightmare difficulty in Hardcore mode.
- Dead Meat (Hardcore Hell) - Kill the Butcher on Hell difficulty in Hardcore mode.
- Dead Meat (Inferno) - Kill the Butcher on Inferno Difficutly in Hardcore Mode.
- The Witch is Dead - Kill Maghda in Hardcore mode.
- Kulle Story, Bro - Kill Zoltun Kulle in Hardcore mode.
- No More Lies (Hardcore) - Kill Belial on Normal difficulty in Hardcore mode.
- No More Lies (Hardcore Nightmare) - Kill Belial on Nightmare difficulty in Hardcore mode.
- No More Lies (Hardcore Hell) - Kill Belial on Hell difficulty in Hardcore mode.
- No More Lies (Hardcore Inferno) - Kill Belial on Inferno difficultu in Hardcore mode.
- Insatiable Appetites - Kill Ghom in Hardcore mode.
- Aggravated Assault - Kill the Siegebreaker Assault Beast in Hardcore mode.
- Lust, Caution - Kill Cydaea in Hardcore mode.
- He Thought He Was So Clever (Hardcore)- Kill Azmodan on Normal difficulty in Hardcore mode.
- He Thought He Was So Clever (Hardcore Nightmare) - Kill Azmodan on Nightmare difficulty in Hardcore mode.
- He Thought He Was So Clever (Hardcore Hell) - Kill Azmodan on Hell difficulty in Hardcore mode.
- He Thought He Was So Clever (Hardcore Inferno) - Kill Azmodan on Inferno difficulty in Inferno mode.
- Getting your Hope Up - Kill Rakanoth in Hardcore mode.
- Reign of Terror (Hardcore) - Kill Diablo on Normal difficulty in Hardcoremode.
- Reign of Terror (Hardcore Nightmare) - Kill Diablo on Nightmare difficulty in Hardcore mode.
- Reign of Terror (Hardcore Hell) - Kill Diablo on Hell difficulty in Hardcore mode.
- Reign of Terror (Hardcore Inferno) - Kill Diablo on Inferno difficulty in Hardcore mode.
- Level 10 - Reach level 10.
- Level 20 - Reach level 20.
- Level 30 - Reach level 30.
- Level 40 - Reach level 40.
- Level 50 - Reach level 50.
- Level 60 - Reach level 60.
- Two There Are - Reach level 60 with 2 characters.
- Warriors of a Broken World - Reach level 60 with 5 characters.
- Heralds of the New Dawn - Reach level 60 with 10 Characters.
- Class Warfare - Reach level 60 with 2 different classes.
- From Arreat to Xiansai - Reach level 60 with 5 different classes.
- To the Victor Go the Spoils - Complete Act IV with a Barbarian on Normal difficulty.
- A Dream of Victory - Complete Act IV with a Barbarian on Nightmare difficulty.
- From the Mouth of Hell- Complete Act IV with a Barbarian on Hell difficulty.
- Bul-Kathos Reborn - Complete Act IV with a Barbarian on Inferno difficulty.
- Warriors of the North - Reach level 60 with 2 Barbarians.
- Bask in My Glory - Use a skill that grants a benegcial effect to yoru follower.
- Might Vengeance - Equip a might belt and a might weapon and the same time.
- Controlled Fury - Fight with maximum Fury for 5 Minutes.
- An Imenetravle Defense - Black 5 Attacks in row.
- Blowin' in the Wind - Break 2,000 objects with Whirlwind.
- Death from Afar - Kill one of the following enemies with a thrown weapon.
- Bloodbath - Keep a monster under the Bleed effect continuously for 20 seconds.
- I Am Vengeance - Complete Act IV with a Demon Hunter on Normal difficulty.
- Dreamless Sleep - Complete Act IV with a Demon Hunter on Nightmare difficulty.
- Hell Hath No Furry - Complete Act IV with a Demon Hunter on Hell difficulty.
- Grandmaster Hunter - Complete Act IV with a Demon Hunter on Inferno Difficulty.
- Disciples of the Night - Reach level 50 with 2 Demon Hunters.
- Death Dealer - Equipe a Cloack and Hand Crossbow at the same time. (The rest of the DH, all of the Monk and most of the WD are not legible on the picutre on Redit.. doh! will update later)
- Live the Fight Again - Complete Act IV with a Wizard on Normal difficulty.
- Nightmare Scenario - Complete Act IV with a Wizard on Nightmare difficulty.
- To Hell and Back - Complete Act IV with a Wizard on Hell difficulty.
- Prophecy Fulfilled - Complete Act IV with a Wizard on Inferno difficulty.
- Sanctum Savants - Reach level 60 with 2 Wizards.
- Magical Mystery Couture - Equipe a wand, source and wizard hat at the same time.
- Time Takes Its Toll - Slow 20 projectiles with one Slow Time.
- A Forcefull Rebuke - Reflect 8 Projectiles with one Wave of Force.
- Death's Cold Embrace - Kill 1,000 frozen enemies.
- A Cut Above - Cast Spectral Blad as the kill blow on the follwoing enemies.
- I Must Be Going - Use Teleport while at less than 5 percent of your maximum health.
- Armor Pated - Kepp the same Armor spell active for 20 minutes.
- Light Entertainment - Kill 666 enemies with a falling chandelier.
- Among the Elite - Kill 200 elite (champion, rare, or unique) enemies.
- The Elitist - Kill 500 elite (champion, rare, or unique) enemies.
- Elitist Bubble - Kill 1,500 elite (champion, rare, or unique) enemies.
- Elitist Jerks - Kill 5,000 elite (champion, rare, or unique) enemies.
- Elitest Few - Kill 20,000 elite (champion, rare, or unique) enemies.
- Golden Packs - Kill 20 Treasure Goblins.
- Greed over Need - Kill 100 Treasure Goblins.
- Never Seen that Before - Kill one of the following unique enemies.
- Special Snowflakes - Kill 15 of the following unique enemies.
- A Unique Collection - Kill all of the following unique enemies.
- Keep it Rare - Kill 10 rare enemies of the following types.
- Rarin' to Go - Kill 50 rare enemies of the following types.
- A Rare Phenomenon - Kill a rare enemy of all the following types.
- The Takedown - Kill 10 champions of the following types.
- No So Tought Now-0 Kill 50 champions of the following types.
- Champion's Collections - Kill a champion of all of the following types.
- Attacking the Darkness - Kill 20 Shadow Verman, Gloom Wrathes, or Shade Stalkers at once.
- With Friends Like These - Kill 30 enemies from the death explosion of a single Grotesque, Harvester, Horror, Abomination, Bile Crawler or Spine Lasher.
- Imp Slapped - Knockback 5 imps at one time.
- Bashiok..?? - Hurt Bashiok using Rakanishu's Blade.
- Smash and Grab - Loot 5 chests in the Crumbling Vault.
- A Second to Spare - Escape the Crumbling Vault in under 90 seconds.
- Got Out - Escape the Crumbling Vault before it collapses.
- Untouchable - Kill the following enemies without taking any damage in a single player game.
- Pink'd - Kill the following enemies while wearing a head, shoulder, feet, leg, hand, and torso equipment colored with Lovely Dye.
- Savior - Save players from Death 250 times.
- Massive Blow - Kill 30 enemies in one attack.
- I'll be your Wingman - Let the follower get the killing blow on all of the following enemies.
- Demolition Derby - Get a destruction callout from breaking 50 objects.
- The Heroes New Clothes - Defeat all of the following enemies on Hell difficulty or higher without any items equipped.
- Punch Diablo - Punch Diablo.
- Sheer Lunacy - Kill 100 Fallen Lunatics before they enrage.
- Instant Karma - Have the Skeleton King kill 15 of his own forgotten skeletons before killing him.
- Don't Stand in the Fire - Kill the Butch without being burned by floor fires or being grabbed by Ancient Spear on Hell Difficulty or higher.
- A Brief Butchering - Kill the Butcher in under 2 minutes on Inferno difficulty.
- Stunning Reversal - Kill the Butcher while he is stunned by his own charge attack on Nightmare difficulty or higher.
- Gate Crasher - After speaking to Captain Rumford, kill all the zombies that attack in under 15 seconds during the Fallen Star quest.
- Cut Off the Head - Kill Head????? before killing any of the Royal Henchmen who arrive with him in Leoric's Passage.
- ?????? - Let Haedrig strike the killing blow on his wife Mira.
- ?????? - Deystroy all 4 pillars of Destiny in the Roal Crypts at once.
- ?????? - Deystroy 1,000 pots or baskets.
- ?????? - Kill the Skelleton King in under 20 seconds.
- ?????? - Complete the Last Stand of the Ancients event with out leaving the top of the hill.
- ?????? - Kill ?????, ??? and ???? in the Drowned Temple with one blow.
- ?????? - Free 15 prisoners in 120 seconds in the Cursed Hold.
- ?????? - Complete Act I in under 1 hour.
- Good Eye - Kill belial without getting hit by his projectille or metior attacks.
- Why is ???? - Kill 10 Veiled Sentinels in 30 seconds while Fighting Belial on Nightmare difficulty or higher.
- ????? - Kill Belial without getting hit by his fist attack.
- ????? - Kill Belial without getting hit by his breath attack on inferno difficulty.
- Hiding in Plain Sight - Disrupt both Coven illisionists in the Howling Platuea in under 4 minutes.
- ????? - Free all of the prisoners in ?????
- ????? - Kill Maghda without getting hit by her insect attack.
- ????? - Find the head of Zoltun Kulle within 120 seconds of entering the Forgotten Ruins.
- ????? - Hear everything Covenous Shets?? says before you break him out of his barrel.
- ????? - Kill Zoltun Kulle without killing either of his Eternal Gaudians.
- Hero of Caldeum - Evacuate 20 Calldeum refugees to the sewers in one game.
- ????? -Complete the Calldeum uprisng without taking any damage from the poison wasps.
- ????? - Complete Act II in under 1 hour.
- Made to Order - Craft 5 items.
- Custom-Fit - Craft 100 items.
- Makers of ????? - Craft 200 artisan level 10 items.
- Reclaim Without Shame - Salvage the following types of items.
- One Heros' Trash... - Salvage each of the following crafting materials.
- One Warriors Trash... - Salvage each of the following crafting materials.
- Tap ????? - Salvage each of the following crafting materials.
- Resource Management - Salvage each of the following crafting materials.
- The Garbage Disposal - Complete the crafting achievements listed below.
- Recipee for Success - Complete the recipee achievements listed below.
- The Exalted ??? - Complete the artisan level achievements listed below.
- Mind on the Metal - Teach the Blacksmith a recipee.
- Metal????? - Teach the Blacksmith 25 recipees.
- ??????? - Teach the Blacksmith 50 reciepees.
- ??????? - Teach the Blacksmith 75 recipees.
- Death Metalworking - Teach the Blacksmith 100 recipees.
- To the Smithy! - Acquire the Blacksmith.
- Steeling with Feeling - Level up the Blacksmith.
- Iron Hearth - Raise the Blacksmith to level 5.
- A Life with Meaning - Raise the Blacksmith to level 10.
- Return Business - Craft items that have each of the following 4 proerties.
- Gorging the FOrge - Craft items that have each of the following 10 properties.
- Swing That Bloody Hammer - Craft items that have each of the following 15 properties.
- Basic Gemology - Teach the Jeweler a design.
- Expert Gemology - Teach the Jeweler 3 designs.
- Master Gemology - Teach teh Jeweler 6 designs.
- Flawless Gemology - Teach the Jeweler 9 Designs.
- Perfect Gemology - Teach the Jeweler 12 Designs.
- Covetous, Covetous Shen! - Axquire the Jeweler.
- In the Loupe - Level up the Jeweler.
- I Like Jewels - Reach level 5 with your Jeweler.
- Just a Hobby - Raise the Jeweler to Level 10.
- Bejeweled - Combine Gems.
- Radiance - Craft a Radiant Gem.
- A Fistfull of Gems - Combine each of the following gem types.
- Perfect as Tears - Craft a Maximum level gem.
- Like Stars in the Sky - Create a maximum level gem of the following types.
- Just Like New - Unsocket an Item.
- Just missing Act III and Act IV challenges.. will try to add them tomorrow (really bluury!)
-
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PiousFlea posted a message on Buffs-Debuffs skill list (and best possible group for Inferno) on april, 13th 2012Your list is missing a few passives:Posted in: Theorycrafting and Analysis
Wizard
Conflagration - fire damage causes a +10% damage taken debuff x 3sec.
Paralysis - lightning damage causes a 5% chance to stun for 3sec.
Temporal Flux - Arcane damage snares by 30% for 3sec.
WD
Bad Medicine - Poison damage causes a -20% damage dealt debuff x3sec.
Monk
Resolve - Damage you deal reduces enemy damage by 25% for 2.5sec.
Guiding Light - When you heal another player, you and the other player both gain +16% damage for 15sec.
DH
Thrill of the Hunt - Every 10sec your next bow attack will immobilize for 3sec.
Numbing Traps - Traps cause -25% damage debuff for 3sec.
Monk Resolve and WD Bad Medicine are actually stronger debuffs than the majority of the active skills in game. If multiple -%damage debuffs stack (There's no guarantee they will - they could be like Snares where only the strongest one applies) then having a monk and WD with those passives seems almost mandatory to Inferno difficulty.
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That said, we could have something like:
Monk:
Crippling Wave + Concussion = 30% snare, -20% enemy attackspeed, -20% enemy damage
Cyclone Strike + Soothing Breeze = AoE damage that heals the party
Breath of Heaven + Blazing Wrath = AoE heal + 15% party damage
Serenity + Tranquility = AoE invulnerability that breaks all snares and CCs
Mantra of Evasion + Hard Target = +15% party dodge, +20% party armor
(Any 6th skill)
Resolve = Passive -25% enemy damage debuff
Guiding Light = +16% party damage after heal
(Any 3rd passive)
WD:
Poison Darts + Snake to the Face = Stun proc for singletarget DPS
Acid Cloud + Acid Rain = Large AoE poison damage for poison debuff.
Soul Harvest + Languish = AoE 60% snare and self-buff
Zombie Dogs + Rabid Dogs = more poison debuffs
Hex + Jinx = hexed targets take +20% damage
Big Bad Voodoo + Ghost Trance = +20% party attack/movespeed, AoE party heal
Bad Medicine = Passive -20% enemy damage debuff
(any 2nd and 3rd passives)
Wizard
Magic Missile + Charged Blast = Single target damage, applies 30% snare passive
Disintegrate + Convergence = Large-AoE arcane damage, applies 30% snare passive
Frost Nova + Bone Chill = AoE freeze with +20% enemy damage taken
Wave of Force + Impactful Wave = AoE knockback and stun
Slow Time + Time Warp = -20% enemy attackspeed, 30% snare, +20% enemy damage taken
(Any armor ability)
Temporal Flux = Passive 30% snare with Arcane damage
(any 2nd and 3rd passives)
DH
Grenades + Stun Grenades = Spammable AoE damage with 25% stun chance
Impale + Impact = Singletarget damage with 65% stun chance
Cluster Arrows + Dazzling Arrow = AoE damage with 55% stun chance
Marked for Death + Death Toll = +12% enemy damage taken, 1% Life Tap
Caltrops + Hooked Spines = 80% AoE snare
Vault + Rattling Roll = Escape ability with knockback and stun
Numbing Traps - -25% damage debuff from traps
Thrill of the Hunt - Immobilizes 1 enemy every 10 sec.
(any 3rd passive)
If all debuffs stacked, that party of 4 could inflict an enemy with up to -20% * -25% * -20% * -25% = -64% damage dealt and +20% +20% +20% +12% = +72% damage taken.
Honestly, decreasing incoming damage by 2/3 seems a little too strong, and makes me wonder if multiple "enemy damage debuffs" will not stack. - To post a comment, please login or register a new account.
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1-"Actually the DPS would be the same assuming the Dps on the weapons are the same"
Same dps situation example inc
WeaponA- 100damage, 1.0speed-> 100dps
WeaponB- 50damage, 2.0speed-> 100dps
WeaponA case: (280% of 100) x1=280
WeaponB case: (215%x50) x2=107,5 x2=215
Result: NOT THE SAME DPS.
2-"So in essence the higher DPS weapon regardless of speed will always do more DPS, "
It was proven that a higher dps weapon can do less dps in this case due to a distortion related to attack speed and arcane power. Gosh some people just can't understand no matter how clear we show things;
"It is just a matter of if you want to do it in quick bursts or constantly"
Maybe you don't understand the concept of dps vs the concept of damage. You see you can do the same damage with a lvl1 weapon and with a lvl60 weapon. Let's say...200 dmg. It just happens that with a lvl1 weapon you'll take minutes and with a lvl60weapon you'll take less than a second. Dps is damage per second, ok? Ok.
The case here, however, is even stranger because you have a higher dps weapon, which is faster, and you should expect more dps and more burst from it. But the case is that you're not only doing less dps. You're also doing less burst. The fast weapon is doing 258 damage every second, and the slow weapon is doing 280 every second.
Read again and pay attention. Try to identify where the mess started (tip: it's related to arcane power cost)
You may have a orb, you may have a shield or you may have a pig in your offhand. It doesn't matter: there will still be the distortion. Let me re-explain.
It's not a matter of hitting less but faster or hitting harder but slower. That's not what we talking about. It's a matter of hitting faster and by doing so drain way more arcane power than you should be draining! You double your speed you'll prob expect to drain twice as much arcane power, so that your cast lasts half as much. Right? No.
If you double your speed you'll find some very strange results in terms of how much ap you're draining and how long your cast lasts.
The most simple example is the first.
1.0attack speed: you lose 10ap every second, you can cast for 10 seconds
2.0attack speed: you lose 30ap every second, you can cast for 3.3 seconds. That's the problem.
On a sidenote: +damage is an interesting thing. Did you know that it benefits more faster weapons? How?
You get a +10dmg ring. If your weapon ss 1.0 you'll deal 10 more damage every second, that is, 10dps.
If your weapon is 2.0 you'll deal 10 more damage every half second, 20 more damage every second, that is, 20dps.
That is why you see such huge differences in damage when you check lvl60 weapons. The 2h weapons bring more damage and more dps usually, but that's because they expect this interference from rings amulets and offhands.
But this is another thing, ok?
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I think the major point is that attack speed is good and maybe should always be good, and that it's really strange when you find a situation where it's not. The really strange thing is this:
Double attack speed...double ap recover!
Double attack speed...not half time casting ray of frost....but actually almost a third due to how you spend every "cicle" but you only recover every second.
1-Not a theory, a fact
2-We did bring a lot of optimization both in ap generation AND reduced cost to demonstrate how it works.
3-There are not various ways to increase ap generation, actually. People think they'll find +ap power generation on gear...they won't. +1 ap regen is way too powerful. You may find AP on crit and more total ap on gear.
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Ray of Frost- costs 20 arcane power and deals 215% weapon damage. It'll do this amount of damage over a cicle. If you have 1.0 attack speed you have a 1 sec cicle, every second it'll deal 215%. If you have 2.0attack spped you have a 0.5 sec cicle, every second you'll deal 215% twice.
It happens that the cost is also affected by attack speed. You spend 20 arcane power over a cicle. If you have 1.0 you'll spend 20 arcane power every second. If you have 2.0 you'll spend 40 arcane power every second.
One could assume that if you double your attack speed you'll last half of what you used to last casting ray of frost. But it's worse than that.
Every second a wizard will gain 10 arcane power. That is not affected by attack speed. Every second, no matter what's you attack speed you'll regen 10 ap.
Situation 1- Your attack speed is 1.0.
If you cast ray of frost you'll spend 20 arcane power every second.
But you also gain 10 arcane power every second.
The result is that you'll lose 10ap every second, so you can cast ray of frost for 10 seconds before getting out of ap.
Situation2- Your attack speed is 2.0
If you cast ray of frost you'll spend 40 arcane power every second.
But you still gain only 10 arcane power every second.
The result is that you'll lose 30 arcane power every second, so you can only cast ray of frost for 3.3 seconds before getting out of ap. Not 5 seconds.
More attack speed is still a dps gain. But not as much as it should be, because it affects the balance of your arcane power management.
The situation is even worse when you consider runes and other skills.
Let's say you have two choices:
Weapon A -100 damage, 1.0 attack speed ->100dps
Weapon B-60 damage, 2.0 attack speed -> 120dps
If you chose weapon B you can make a proper build to maximize your Ray of Frost usage. If you have Familiar (Arcanot) and the passive Astral Presence your ap regen goes from 10 to 14 and your total ap goes from 100 to 120. You can also use Storm Armor (Power of the Storm) to reduce the cost of every skill by 3 ap.
Now for Ray of Frost you have two choices:
Snow Blast-increases damage to 280%, but the cost remain 20ap
Cold Blood-reduces ap to 12, but the damage remains 215%
Let's try Cold Blood. With this build your regen is 14 ap every second and you're spending 9ap every cicle, 18ap every second. The result is that you'll lose 4ap every second and you'll be able to cast ray of frost for 30 long seconds without interruption.
How much dps? 215% of 60 is 129, double that (speed) and you're doing 258 dps.
If you chose Snow Blast however you won't be able to sustain your cast. You'll spend 17ap per cicle, 34 per second, only recovering 14. You'll lose 20ap every second, being able to cast during 6 seconds.
Now let's think about weapon A. The weapon hits harder, but it's slower and offers less dps overall. With the exact same build we'll try to cast Snow Blast. We'll spend 17ap every second (1.0 attack speed, remember) and recover 14ap every second, losing only 3ap every second. You can cast that for 40 seconds.
Now let's check the dps. 280% of 100 is 280, this time the speed multiplier is 1x so the final dps is 280.
What does that mean? That means you'll do more damage if you chose a weaker weapon. Why? The way attack speed is currently working for wizards is a bit...
..strange
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This nice guy walks into a forum. He opens a topic: "So everyones gonna buy oranges then". In the topic he asks if it's true you can buy 8 oranges with only 10dollars. And also that oranges are overpowered because they have way too many vitamins and it's common knowledge that they're superior fruits.
It happens that he opened this topic on a Astrophysics section.
But ofc his topic "sorta fits" there. He did ask about mathematical theoretic things related to nature of the universe.
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I think...this topic is in the wrong section. This isn't theorycraft or analysis. It's just silly statements and random opinions.
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Please don't bring this kind of trash to our forums. Diablo is a game for those who like to destroy multitudes of demons, tear walls and bookshelves down, bring death and annihilation for thousands and thousands of vile creatures, not for morons who like to idolatrize other morons.
Dedicated player? My respect for those who are.
Attention whore? Get out of my sight.
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Please...don't do it to yourself, son. Never go full retard.
OP: As Slayerviper has pointed there are traditional roleplay reasons for it.
Gameplay-wise critical is an interesting element. If you invest in more damage you're improving your regular damage. Them comes haste/attack speed. You're dealing the same damage more often. Them comes critical. You're dealing more damage than usual.
For most games these 3 are the damage fundamentals, they are interdependent and they behave differently. Damage increase is a flat and direct relation. Haste is a direct multiplier, it reduces the intervals between attacks and by doing so it multiplies your regular damage by a certain amount. Critical is a chance based damage multiplier, it has a % chance of happening and when it does your damage is multiplied by a x amount.
You have base damage increase, you have a direct damage multiplier and you have a chance based multiplier. Developers of most games tend to think that the iteration of these offer more opportunities for itemization, class/spec development and gameplay variety. In other words it makes damage less boring, more complex and more interesting.
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Many things are not known.
One thing is known though: when (may be in 2 weeks may be in 2 months, we don't know) some insane players start beating inferno...the OP won't be among them.
It is known.
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