Summon an immobile skeletal mage for 13 seconds that throws bolts of soulfire in a direction, each dealing 264 damage to all enemies in the bolt's path. You may not command more than 6 total skeletal champions and skeletal mages.
Detonate all corpses in the target area, each corpse dealing 1149 damage to all nearby enemies. Enemies struck by multiple simultaneous explosions take 40% cumulatively reduced damage for each additional hit.
Summon projectiles from nearby corpses that impale the target and other random nearby enemies. Each corpse summons 3 lances that each deal 568 damage. Multiple hits on the same target deal 20% cumulatively reduced damage.
Summon a bone golem for 24 seconds. When summoned, it will deal 609 damage to all nearby enemies and Stun them for 2 seconds. While it is active, you can order the golem to leap to a nearby location, where it will deal 213 damage and force all nearby monsters to attack it for 6 seconds.