Fullbringer's Holy Hammerdin 2.6.4 (GR120+)

BBCode Link


  • Justice Crack
  • Falling Sword Part the Clouds
  • Provoke Cleanse
  • Blessed Hammer Limitless
  • Laws of Hope Faith's Reward
  • Akarat's Champion Prophet
  • Finery
  • Fervor
  • Holy Cause
  • Indestructible


More Details
  • Legendary Gems

    • Bane of the Trapped
    • Bane of the Stricken
    • Esoteric Alteration

Kanai's Cube

  • Faithful Memory
  • String of Ears
  • Unity

Optional Rings:

Obsidian Ring of the Zodiac.

Optional Cube Powers:

Ancient Parthan Defenders instead of String of Ears.

Paragon Priorities


Primary Stat
Maximum Resource
Movement Speed


Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction


Resist All
Life Regeneration


Resource Cost Reduction
Life on Hit
Area Damage
Gold Find

Build Guide

Since the new 2.6.4 Patch and the many changes to set bonuses, I'm sure many players will be looking for a Seeker of Light build aka "Hammerdin". The set bonus was buffed from 2000% to 12000%. After some tests, this build is now superior to the standard Condemn build that everyone has adopted the past couple seasons. Hammerdin crits in the trillions.

This is a solo build and not meant for group play. Unity is needed for survivability for this build.

How to Play:

You want to lead with Falling Sword because that's where your burst damage comes from. You can do one of to things depending on density or if there are elites.

1. If there are no elites you can gather some trash mobs by circling around them so that they are centered. You want to jump right into the center with Falling Sword and channel Blessed Hammer while using your defensive buffs whenever they are up. I would save Akarat's Champion for elite packs.

2. If there is an Elite pack then just focus on the elite. Use Falling Sword right on top of the elite and channel Blessed Hammer. Pop Akarat's Champion + Provoke + Laws of Hope. Use Falling Sword every time is up.

If you're low on Wrath then use Justice to replenish your resource.

Rinse and Repeat.

I don't recommend trying to skip with this build if you're solo unless you're skipping with Falling Sword. This build decimates trash so it's better to gather them and kill them quickly rather than risking multiple deaths from trying to skip trash that you can easily kill.

Update: This build is actually viable with a zmonk to provide heals/damage mitigation while stationery. You would switch out Unity with CoE or Obsidian Ring depending on what's cubed. The key difference is you follow the zmonk and stack on the zmonk.