Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.
Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.
Ice Golem
Active: Command the Golem to launch an icy blast at the targeted location, freezing enemies for 3 seconds and increasing their chance to be critically struck by 10% for 10 seconds.
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Harvest of Anguish
Bone Armor also increases your movement speed by 1% for each enemy hit.
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
While you have no set bonuses equipped every legendary item you have equipped increases your damage dealt by 3.75% and reduces your damage taken by 2%.
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