Skills
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Magic Missile Conflagrate
- Magic Missile
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.- Conflagrate
The missile pierces through enemies and causes them to burn for 130% weapon damage as Fire over 3 seconds.
Burn damage stacks up to 3 times and any Fire damage taken from your other spells refresh all stacks to their maximum duration. -
Arcane Torrent Flame Ward
- Arcane Torrent
Cost: 16 Arcane Power
Hurl a barrage of arcane projectiles that deal 400% weapon damage as Arcane to all enemies near the impact location.
Arcane Torrent damage is increased by 305% weapon damage every second, up to a maximum total of 1010% weapon damage as Arcane.- Flame Ward
You take 15% less damage from attacks while channeling. Every second you channel increases this amount by 5%, up to a maximum total of 25% damage reduction.
Arcane Torrent's damage turns into Fire. -
Meteor Meteor Shower
- Meteor
Cost: 40 Arcane Power
Summon an immense Meteor that plummets from the sky, crashing into enemies for 740% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 235% weapon damage as Fire over 3 seconds.- Meteor Shower
Unleash a volley of 7 small Meteors that each strike for 277% weapon damage as Fire.
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Hydra Blazing Hydra
- Hydra
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.- Blazing Hydra
Summon a Blazing Hydra that spits bolts of Fire that burn enemies near the point of impact, dealing 155% weapon damage as Fire over 3 seconds. Burn damage can stack multiple times on the same enemy.
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Explosive Blast Chain Reaction
- Explosive Blast
Cost: 20 Arcane Power
Cooldown: 6 seconds
Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.- Chain Reaction
Instead of a single explosion, release a chain of 3 consecutive explosions, each dealing 520% weapon damage as Fire.
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Black Hole Blazar
- Black Hole
Cost: 20 Arcane Power
Cooldown: 12 seconds
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.- Blazar
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Fire over 2 seconds to all enemies within 15 yards.
After the Black Hole disappears, an explosion occurs that deals 725% weapon damage as Fire to enemies within 15 yards.
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Conflagration
- Conflagration
Fire damage dealt to enemies applies a burning effect, increasing their chance to be critically hit by 6% for 3 seconds.
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Arcane Dynamo
- Arcane Dynamo
When you cast a Signature spell, you gain a Flash of Insight. After 5 Flashes of Insight, your next non-Signature spell deals 60% additional damage.
The following skills are Signature spells:
Magic Missile
Shock Pulse
Spectral Blade
Electrocute -
Blur
- Blur
Decrease damage taken by 17%.
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Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds.
Items
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- Firebird's Plume
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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- Firebird's Pinions
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Reduces all resource costs by 5 - 7%.
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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- Eye of Etlich
Legendary Amulet- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Reduces damage from ranged attacks by 27.7–32.9%.
- One of 7 Magic Properties (varies)
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Physical skills deal 5–10% more damage.
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Lightning skills deal 5–10% more damage.
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Cold skills deal 5–10% more damage.
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Fire skills deal 5–10% more damage.
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Arcane skills deal 5–10% more damage.
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Poison skills deal 5–10% more damage.
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Holy skills deal 5–10% more damage.
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- Cindercoat
Legendary Chest Armor- Primary Stats
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- Fire skills deal 5–10% more damage.
- +3 Random Magic Properties
- Secondary Stats
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- Reduces the resource cost of Fire skills by 23–30%.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Nemesis Bracers
Legendary Bracers- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Shrines and Pylons will spawn an enemy champion.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Firebird's Talons
Set Gloves- 42 - 55 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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- Jang's Envelopment
Legendary Belt- 6 - 7 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Enemies damaged by Black Hole are also slowed by 60% for 3 seconds.
- + 4 Random Magic Properties
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- Firebird's Down
Set Pants- 33 - 38 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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- Firebird's Tarsi
Set Boots- Primary Stats
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- +416–500 Intelligence
- +416–500 Vitality
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Hellfire Ring
Legendary Ring- Primary Stats
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- 45% Experience. (4.5% at level 70)
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 2.0–3.0%
- +27–60 Life per Hit
- +2 Random Magic Properties
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- One of 3 Magic Properties (varies)
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+24–29 Dexterity
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+24–29 Strength
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+24–29 Intelligence
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- Wand of Woh
Legendary Wand- 9.8 Damage Per Second
- Primary Stats
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- +626 - 750 Intelligence
- Secondary Stats
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- The damage of Explosive Blast is increased by 300 - 400% and 3 additional blasts are triggered after casting Explosive Blast.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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- Orb of Infinite Depth
Legendary Source- Primary Stats
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- +1.471363E-43 Maximum Damage
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
- Secondary Stats
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- Each time you hit an enemy with Explosive Blast your damage is increased by 8 - 10% and your damage reduction is increased by 20% for 6 seconds. This effect can stack up to 4 times.
- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
- + 3 Random Magic Properties
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Head
- Firebird's Plume
- Stat Priority: None
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Shoulders
- Firebird's Pinions
- Stat Priority: None
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Amulet
- Eye of Etlich
- Stat Priority: None
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Torso
- Cindercoat
- Stat Priority: None
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Wrists
- Nemesis Bracers
- Stat Priority: None
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Hands
- Firebird's Talons
- Stat Priority: None
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Waist
- Jang's Envelopment
- Stat Priority: None
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Legs
- Firebird's Down
- Stat Priority: None
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Feet
- Firebird's Tarsi
- Stat Priority: None
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Rings
- Hellfire Ring
- Ring of Royal Grandeur
- Stat Priority: None
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Weapon
- Wand of Woh
- Stat Priority: None
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Offhand
- Orb of Infinite Depth
- Stat Priority: None
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Legendary Gems
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Red Soul Shard
- Red Soul Shard
Gem- Secondary Stats
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- Periodically struggle for control, unleashing a ring of Fire that inflicts 12500% weapon damage to enemies it passes through.
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Bane of the Powerful
- Bane of the Powerful
Gem- Secondary Stats
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- Gain 20% increased damage for 30 seconds after killing an elite pack.
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Red Soul Shard
Kanai's Cube
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- The Grand Vizier
Legendary Staff- 1062.5 Damage Per Second
- Primary Stats
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- +946 - 1125 Dexterity
- +946 - 1125 Intelligence
- Secondary Stats
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- Reduces the Arcane Power cost of Meteor by 50% and increases its damage by 300 - 400%.
- One of 7 Magic Properties (varies)
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+(1439 - 1788) Physical Damage
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+(1439 - 1788) Fire Damage
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+(1439 - 1788) Lightning Damage
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+(1439 - 1788) Cold Damage
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+(1439 - 1788) Poison Damage
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+(1439 - 1788) Arcane Damage
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+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
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- Nilfur's Boast
Legendary Boots- 309 - 366 Armor
- Primary Stats
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- +91 - 100 Resistance to All Elements
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Increase the damage of Meteor by 600%. When your Meteor hits 3 or fewer enemies, the damage is increased by 675 - 900%.
- + 3 Random Magic Properties
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- Obsidian Ring of the Zodiac
Legendary Ring- Primary Stats
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- Ignores Durability Loss
- Reduces cooldown of all skills by 4 - 7%.
- Attack Speed Increased by 5 - 6%
- Critical Hit Chance Increased by 4.5 - 6%
- Reduces all resource costs by 5 - 7%.
- Secondary Stats
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- Reduce the remaining cooldown of one of your skills by 1 second when you hit with a resource-spending attack.
- + 1 Random Magic Properties
Paragon Priorities
Movement Speed |
Maximum Resource |
Primary Stat |
Vitality |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Resource Cost Reduction |
Life on Hit |
Area Damage |
Gold Find |
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