Charge forward, knocking away all enemies in your path and dealing 1101 damage. Maximum 3 charges. Players may only be affected once every 3 seconds by this skill.
Call forth a massive hammer which smashes enemies in front of you for 1567 damage and shakes the earth itself, dealing 312 additional damage over 2 seconds.
Become a whirlwind of steel, continually striking all nearby enemies for 408 damage while moving at 70% reduced speed. Using Whirlwind slowly consumes its energy, which recovers while Whirlwind is not in use.
Your attacks have a 4% chance to poison enemies, inflicting 65% base damage + 263 every second over 6 seconds and decreasing Movement Speed by 24%. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every 20 seconds.
When you take damage, you have a 20% chance to unleash retribution on all nearby enemies, dealing damage equal to 28% of your current Life and decreasing all damage you take by 16% for 6 seconds. Cannot occur more often than once every 20 seconds.
Your Primary Attack has a 10% chance to summon a charging spirit wolf that inflicts 360% base damage + 1458 to all enemies in its path and has a 48% chance to Stun enemies for 3 seconds. Cannot occur more often than once every 20 seconds.
Heal 140% base damage + 567 Life each time you defeat an enemy. Movement Speed increased by 16% for 3 seconds each time this occurs. Cannot occur more often than once every 20 seconds.
Each time you damage an enemy increases the damage it takes from your attacks by 2.40%, up to a maximum of 24% at 10 stacks. Also increases all damage you deal to Elite monsters by 6%.
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