Controlled Burn (PvP) Wizard S-Tier META

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  • Magic Missile
  • Teleport
  • Black Hole
  • Disintegrate
  • Ice Crystal


More Details
  • Legendary Gems

    • Chip of Stoned Flesh
    • Phoenix Ashes
    • Bloody Reach
    • Power & Command
    • Pain of Subjugation
    • Everlasting Torment

This build focuses heavy on throwing down ice crystal then channeling fire to DoT up the other team. Then using black hole for crowd control or to push a melee player off you then using teleport as a means to reposition. For the Gems in order to keep the build from getting stupid expensive to level up (thanks blizzard) I stick with two 5-star, 2-star, and 1-star gems that all compliment this build tremendously. Chip of Stoned Flesh and Everlasting Torment add to your DoT stack in a huge way. Bloody Reach, Pain of Subjugation, and Power & Command give some great damage boost to your skills causing anyone running away from your channel beam to get decimated and anyone caught in any loss of control to burn quick. Finally Phoenix Ashes is the icing on the cake in giving you the ability to outlive any close encounters and teleport away from the situation.

Build Guide

The objective of this build is to control, slow, and DoT up anyone in the objective area in PvP. This will get you a bunch of kills as well as help control the flow of the battle by limiting the other team tremendously. Your channel damage and DoTs can destroy players quickly and even if they don't you prevent them from being able to heal for up to 6 seconds after you stop attacking thus leaving them easy prey for your teammates to finish off.

Skill Rotation: Black Hole>Ice Crystal>Disintegrate>Magic Missile(while waiting on cooldowns)>Repeat

Secondary Set Gems: Tourmaline + Citrine + Sapphire