Skills
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Grim Scythe Cursed Scythe
- Grim Scythe
Generate: 12 Essence per enemy hit
Slash with a summoned Scythe in front of you dealing 150% weapon damage as Physical.- Cursed Scythe
Enemies hit by the scythe have a 15% chance to be inflicted with a random curse.
Grim Scythe's damage turns into Poison. -
Command Skeletons Frenzy
- Command Skeletons
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.- Frenzy
Commanded skeletons go into a frenzy, gaining 25% increased attack speed while they attack the target.
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Revive Personal Army
- Revive
Target an area reviving up to 10 corpses within 20 yards for 15) seconds.
- Personal Army
Damage taken is reduced by 1% for each revived minion active.
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Command Golem Flesh Golem
- Command Golem
Cooldown: 45 seconds
Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.
Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.- Flesh Golem
Active: Command the Golem to the targeted location where it collapses into a pile of 8 corpses.
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Army of the Dead Unconventional Warfare
- Army of the Dead
Cooldown: 120 seconds
Raise a massive skeletal army to pummel the targeted location dealing 12000% weapon damage as Physical in a 15 yard radius.- Unconventional Warfare
Skeletons will rise from the ground and attack random targets for 50000% total weapon damage as Physical over 4 seconds.
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Simulacrum Blood and Bone
- Simulacrum
Cost: 25% Health
Cooldown: 120 seconds
Create a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.- Blood and Bone
Now also creates a Simulacrum of Bone, but the duration is reduced to 10 seconds.
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Eternal Torment
- Eternal Torment
Your curses cost 50% less Essence and last forever.
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Final Service
- Final Service
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
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Fueled by Death
- Fueled by Death
Consuming a corpse increases your movement speed by 3% for 5 seconds. This effect can stack up to 10 times.
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Grisly Tribute
- Grisly Tribute
You are healed for 10% of your Life on Hit when one of your minions hits an enemy.
Items
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- Fate's Vow
Legendary Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
- Secondary Stats
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- Army of the Dead deals an additional 200 - 250% damage and gains the effect of the Unconventional Warfare rune.
- + 4 Random Magic Properties
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- Rathma's Spikes
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Reduces cooldown of all skills by 4 - 7%.
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- Bones of Rathma
- Rathma's Skull Helm
- Rathma's Spikes
- Rathma's Ribcage Plate
- Rathma's Skeletal Legplates
- Rathma's Ossified Sabatons
- Rathma's Macabre Vambraces
- (2) Set: Your permanent minions reduce the cooldown of Army of the Dead by 0.5 seconds each time they deal damage. Your skeletal warriors spawn faster, and your revived minions no longer expire.
- (4) Set: Your minions no longer take damage. You gain 1% damage reduction for 15 seconds each time one of your minions deal damage. Max 75 stacks.
- (6) Set: Each permanent active minion increases the damage of Army of the Dead by 1750%, up to 17.5*18*100 %.
- + 4 Random Magic Properties
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- Haunted Visions
Legendary Amulet- Primary Stats
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- Sockets (1)
- Secondary Stats
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- Simulacrum now drains 1% of your maximum life every second and lasts forever. They can now duplicate Grim Scythe instead of Skeletal Mage.
- + 3 Random Magic Properties
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- Rathma's Ribcage Plate
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Bones of Rathma
- Rathma's Skull Helm
- Rathma's Spikes
- Rathma's Ribcage Plate
- Rathma's Skeletal Legplates
- Rathma's Ossified Sabatons
- Rathma's Macabre Vambraces
- (2) Set: Your permanent minions reduce the cooldown of Army of the Dead by 0.5 seconds each time they deal damage. Your skeletal warriors spawn faster, and your revived minions no longer expire.
- (4) Set: Your minions no longer take damage. You gain 1% damage reduction for 15 seconds each time one of your minions deal damage. Max 75 stacks.
- (6) Set: Each permanent active minion increases the damage of Army of the Dead by 1750%, up to 17.5*18*100 %.
- + 4 Random Magic Properties
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- Nemesis Bracers
Legendary Bracers- 8 - 10 Armor
- Secondary Stats
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- Shrines and Pylons will spawn an enemy champion.
- + 4 Random Magic Properties
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- Rathma's Macabre Vambraces
Set Gloves- 42 - 55 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Bones of Rathma
- Rathma's Skull Helm
- Rathma's Spikes
- Rathma's Ribcage Plate
- Rathma's Skeletal Legplates
- Rathma's Ossified Sabatons
- Rathma's Macabre Vambraces
- (2) Set: Your permanent minions reduce the cooldown of Army of the Dead by 0.5 seconds each time they deal damage. Your skeletal warriors spawn faster, and your revived minions no longer expire.
- (4) Set: Your minions no longer take damage. You gain 1% damage reduction for 15 seconds each time one of your minions deal damage. Max 75 stacks.
- (6) Set: Each permanent active minion increases the damage of Army of the Dead by 1750%, up to 17.5*18*100 %.
- + 4 Random Magic Properties
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- Dayntee's Binding
Legendary Belt- 6 - 7 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- You gain an additional 40 - 50% damage reduction when there is an enemy afflicted by any of your curses.
- + 4 Random Magic Properties
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- Rathma's Skeletal Legplates
Set Pants- 33 - 38 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Bones of Rathma
- Rathma's Skull Helm
- Rathma's Spikes
- Rathma's Ribcage Plate
- Rathma's Skeletal Legplates
- Rathma's Ossified Sabatons
- Rathma's Macabre Vambraces
- (2) Set: Your permanent minions reduce the cooldown of Army of the Dead by 0.5 seconds each time they deal damage. Your skeletal warriors spawn faster, and your revived minions no longer expire.
- (4) Set: Your minions no longer take damage. You gain 1% damage reduction for 15 seconds each time one of your minions deal damage. Max 75 stacks.
- (6) Set: Each permanent active minion increases the damage of Army of the Dead by 1750%, up to 17.5*18*100 %.
- + 4 Random Magic Properties
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- Rathma's Ossified Sabatons
Set Boots- 30 - 35 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
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- Bones of Rathma
- Rathma's Skull Helm
- Rathma's Spikes
- Rathma's Ribcage Plate
- Rathma's Skeletal Legplates
- Rathma's Ossified Sabatons
- Rathma's Macabre Vambraces
- (2) Set: Your permanent minions reduce the cooldown of Army of the Dead by 0.5 seconds each time they deal damage. Your skeletal warriors spawn faster, and your revived minions no longer expire.
- (4) Set: Your minions no longer take damage. You gain 1% damage reduction for 15 seconds each time one of your minions deal damage. Max 75 stacks.
- (6) Set: Each permanent active minion increases the damage of Army of the Dead by 1750%, up to 17.5*18*100 %.
- + 4 Random Magic Properties
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- Focus
Set Ring- Primary Stats
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- Sockets (1)
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
- + 4 Random Magic Properties
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- Restraint
Set Ring- Primary Stats
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- Sockets (1)
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
- + 4 Random Magic Properties
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- Jesseth Skullscythe
Set Scythe- 461.5 Damage Per Second
- Primary Stats
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- +626 - 750 Intelligence
- Increases Attack Speed by 5 - 6%
- Secondary Stats
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- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
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- Jesseth Arms
- Jesseth Skullscythe
- Jesseth Skullshield
- (2) Set: When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, you deal 400% increased damage.
- + 3 Random Magic Properties
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- Jesseth Skullshield
Set Shield- 8 - 9 Armor
- Primary Stats
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- +10 - 20% Chance to Block
- 0 - 0 Block Amount
- Reduces cooldown of all skills by 4 - 7%.
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
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- Jesseth Arms
- Jesseth Skullscythe
- Jesseth Skullshield
- (2) Set: When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, you deal 400% increased damage.
- + 4 Random Magic Properties
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Head
- Fate's Vow
- Stat Priority: None
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Shoulders
- Rathma's Spikes
- Stat Priority: None
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Amulet
- Haunted Visions
- Stat Priority: None
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Torso
- Rathma's Ribcage Plate
- Stat Priority: None
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Wrists
- Nemesis Bracers
- Stat Priority: None
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Hands
- Rathma's Macabre Vambraces
- Stat Priority: None
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Waist
- Dayntee's Binding
- Stat Priority: None
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Legs
- Rathma's Skeletal Legplates
- Stat Priority: None
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Feet
- Rathma's Ossified Sabatons
- Stat Priority: None
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Rings
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Weapon
- Jesseth Skullscythe
- Stat Priority: None
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Offhand
- Jesseth Skullshield
- Stat Priority: None
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Legendary Gems
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Enforcer
- Enforcer
Gem- Secondary Stats
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- Increase the damage of your pets by 15%.
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Bane of the Powerful
- Bane of the Powerful
Gem- Primary Stats
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- Gain 20% increased damage for 30.0 seconds after killing an elite pack.
- Gain 15% increased damage versus elites and take 15% reduced damage from elites. (Requires Rank 25)
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Enforcer
Kanai's Cube
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- Bone Ringer
Legendary Phylactery- Primary Stats
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- +1.471363E-43 Maximum Damage
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
- Secondary Stats
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- The damage bonus of Command Skeletons increases by 25 - 30% per second they spend attacking the same target. This effect stacks up to 60 times.
- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
- + 3 Random Magic Properties
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- Bonds of C'Lena
Legendary Bracers- 8 - 10 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Secondary Stats
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- Army of the Dead deals 75 - 100% increased damage or double this bonus against an active target of Command Skeletons.
- + 3 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- +7737 - 9214 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Cooldown Reduction |
Attack Speed |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Life on Hit |
Area Damage |
Resource Cost Reduction |
Gold Find |
Comments