PTR 2.7.5 Natalya Spike Bomb/Strafe

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  • Hungering Arrow Shatter Shot
  • Spike Trap Lightning Rod
  • Companion Spider Companion
  • Vengeance Dark Heart
  • Shadow Power Shadow Glide
  • Strafe Drifting Shadow
  • Cull the Weak
  • Thrill of the Hunt
  • Numbing Traps
  • Awareness


More Details
  • Legendary Gems

    • Bane of the Trapped
    • Taeguk
    • Zei's Stone of Vengeance

Kanai's Cube

  • Chanon Bolter
  • Hexing Pants of Mr. Yan
  • Ring of Royal Grandeur

Listed below are P.T.R. changes to gear associated with the build.

Trag’oul Coils:

  • Spike Traps gain the Impaling Spines Rune and are deployed twice as fast.
  • Spike Traps gain the Scatter Rune, are deployed twice as fast, and deal 150-200% increased damage.
    • Chanon Bolter:
      • Spike Traps lure enemies to them. Enemies may be taunted once every 12-16 seconds.
      • Your Spike Traps lure enemies to them and deal 150-200% increased damage. Enemies may be taunted once every 10 seconds.

    • The Demon’s Demise:
      • The blast from Spike Trap will damage all enemies again after one second.
      • Each blast from Spike Trap will damage all enemies again after 1 second and deals 150-200% increased damage.

    • Natalya’s Slayer:
      • Increases Rain of Vengeance Damage by 20-25%.
      • Increases Spike Trap Damage by 10 -15%.

    • Natalya’s Vengeance (2-piece bonus):
      • Reduce the cooldown of Rain of Vengeance by 4 seconds when you hit with a Hatred-generating attack or Hatred-spending attack.
      • Hitting an enemy summons a Spike Trap if it is on your action bar. Each Spike Trap detonation restores 1 Discipline.

    • Natalya’s Vengeance (4-piece bonus):
      • Rain of Vengeance deals 100% increased damage.
      • Laying a Spike Trap grants 60% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds.

    • Natalya’s Vengeance (6-piece bonus):
      • After casting Rain of Vengeance, deal 14,000% increased damage and take 60% reduced damage for 10 seconds.
      • Spike Traps deal 10,000% increased damage, and each consecutive blast from the detonation chain reaction will deal 10% more damage than the previous blast.

Paragon Priorities


Primary Stat
Movement Speed
Maximum Resource


Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage


Resist All
Life Regeneration


Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

As of the PTR 2.7.5, the Natalya set has been altered to focus on the spike bomb skill which has fallen off the map since D3 and RoS' launch. With these temporary or permanent changes, it creates a unique build. This of course is a rough P.T.R. build and is subject to changes.

This build is similar to the whirl-rend build of the Barb(where whirlwind triggers rend and rend is the main dps skill).

Hungering arrow doesnt serve a real purpose here

Spike Trap is the main dps with Lightning Rod being a good choice for stretching the damage around

Companion is used with spider to trigger slowed on enemies, though you could go with either bat for hatred balance or wolf for more dps

Vengeance with Dark Heart provides some much-needed defense

Shadow Power acts as mobility with Shadow glide

Drifting Shadows for mobility and trigger Spike Trap.

Cull the Weak and Thrill of the Hunt work together to apply slowed and to increase damage

Numbing Trap is used for added defense

Awareness is our life-saver