2.4.2 Helltooth Gargs Group DPS for Pushing/Xps
Skills
Items
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Head
- Mask of Jeram
- Stat Priority: CHC Socket Int Vit
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Shoulders
- Helltooth Mantle
- Stat Priority: Skill: Gargantuam AD Int Vit
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Amulet
- The Traveler's Pledge
- Stat Priority: Socket CHD CHC Int
-
Torso
- Helltooth Tunic
- Stat Priority: Skill: Gargantuam Int Vit
-
Wrists
- Lakumba's Ornament
- Stat Priority: CHC Cold % Int Vit
-
Hands
- Helltooth Gauntlets
- Stat Priority: CHC CHD AD Int
-
Waist
- The Witching Hour
- Stat Priority: Int Vit
-
Legs
- Helltooth Leg Guards
- Stat Priority: Int Vit Armor +
-
Feet
- Helltooth Greaves
- Stat Priority: Int Vit Armor +
-
Rings
- The Short Man's Finger
- The Compass Rose
- Stat Priority: Socket CHD CHC AD
-
Weapon
- Sacred Harvester
- Stat Priority: Socket Dmg % AD
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Offhand
- Homunculus
- Stat Priority: CHC Skill: Gargantuam AD Int
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Legendary Gems
Kanai's Cube
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Critical Hit Damage |
Critical Hit Chance |
Attack Speed |
Cooldown Reduction |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Life on Hit |
Resource Cost Reduction |
Gold Find |
Core
Movement Speed - Max this until you hit the 25% cap on sheet.
Intelligence - After movement speed you'll start maxing your main stat for damage and some All Resist.
Vitality - Only add Vitality if you're having issues staying alive/getting 1 shot.
Maximum Resource - Max Resource is never a good stat for this build.
Offense
Crit Damage - It's typically easier to get a lot of crit chance on gear, so go crit damage first. You always want to balance the two.
Crit Chance - Crit Chance second unless you are just overloaded with crit damage on gear but not much crit chance.
Attack Speed - Attack Speed as a stat does NOT increase attack speed of pets for WD, but actually buffs the pets damage.
Cooldown Reduction
Defense
Life % - Life % first, especially if you're getting 1 shot.
Armor % - You get ALOT of Armor % from Soul Harvest but I still prefer it to All Res with how much Intelligence you have.
All Res - Intelligence gives you All Resist, so I typically max this after Armor.
Life Regen - By far the worst defensive stat, always max this last.
Utility
Area Damage - AD is working properly in 2.4.2 and pets now proc it, making AD an amazing DPS stat.
Life on Hit
Resource Cost Reduction - This build doesn't use much resource but this stat is still better to max next over Gold Find.
Gold Find - No Gold dropping in GRs, obviously if you run this build in Torment, this stat gets better.
Hey Jmacc. I was wondering if you considered swaping out sacrifice for something like rabid dogs. I was thinking it could possibly increase single target damage for the RG and free up the mojo for serpent/kitty for survival or hive to spread locust swarm better.
Because the buff stacks, so ideally you're maintaining the 5 stack. The more dogs you spawn the easier it is to do.