at 9:06 the skeleton hits the destructible environment and kills himself and the others. Not sure if that is intended seeing as how Force is running by them and is not affected by it even if it does drop.
Molsterr, he's talking about the skeleton that hit a destructible and killed himself and two of his skeletal companions. I don't know if that is intended or not, but it's hilarious. It's on par with the skeletons that pop out of walls by pushing bricks or panels away and they fall or tumble out. Quite humorous
Lol, I appreciate the little humorous things that they've added like the "moon-physics" where the dead fly away after being killed by a powerful attack.
Lol, I appreciate the little humorous things that they've added like the "moon-physics" where the dead fly away after being killed by a powerful attack.
Haha, that's right! I saw a video the other day where a dead mob's corpse went FLYING at the player's camera. I love it
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-= Sleep is for the Weak =-
Die fr00b, die~
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http://www.youtube.com/user/ForceSC2strategy#p/c/5C2F514ECED855CA/4/r86mGz95J7w
at 9:06 the skeleton hits the destructible environment and kills himself and the others. Not sure if that is intended seeing as how Force is running by them and is not affected by it even if it does drop.
yeah i know that, by why did the skeleton turn and hit the destructible to kill himself is what i am saying, not why isnt the player hurt.
Die fr00b, die~
They are talking about this (the whole thing) in the feedback. In one of the threads about not getting hurt. So guessing its just for a laugh.
Lol, I appreciate the little humorous things that they've added like the "moon-physics" where the dead fly away after being killed by a powerful attack.
Haha, that's right! I saw a video the other day where a dead mob's corpse went FLYING at the player's camera. I love it
Die fr00b, die~