okey so i have been woundering about the exp when playing with friends, how does it work? does it scale up and make demons harder like d2:LoD or does it stay the same?
to be clear on this question, which i think is similar to the one people have about magic drops, is if the total experience of the monster remains the same, which would then be split between x amount of people, or whether the experience gain per person per monster stays the same. that is, will i always get x experience per monster, or x/y, where y is the number of people in the party? i am reasonably sure it is the former.
ty for the replies good to know that it won't be "faster" to be in a group ^^ maybe we could get some information out from some people from blizzard about the group system?
ty for the replies good to know that it won't be "faster" to be in a group ^^ maybe we could get some information out from some people from blizzard about the group system?
it is faster in a group actually..waay faster but multiplayer games are crazy so far ppl running around no team play :/
well when the game is out and your playing with your friends and your talking through skype, vent, ts or anything else for that matter your gonna have alot more teamplay then random games online
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Is it even shared exp or?
OP: You don't gain any additional XP per kill whether you're in a game with 4 people or all by yourself.
well when the game is out and your playing with your friends and your talking through skype, vent, ts or anything else for that matter your gonna have alot more teamplay then random games online