Basically, it seems the mystic can reroll a property on your current gear to your character's level. Meaning, if your character is at level 70, you can potentially reroll your ilvl 62 ring's intelligence to ilvl 70 standards.
I asked Lylirra about rerolling weapon DPS; it's still unknown if we can do that.
Again, as always, things are subject to change. But this is a promising sign for players worried about their gear becoming totally worthless come loot 2.0.
That is very interesting, and unexpected. If it can reroll more affixes on the same item, and the same affix several times, then the current gear, except possibly for weapon damage and armor, is 100% viable come RoS. Still, only 1/3 of the necessary conditions satisfied.
I'm hoping it either won't be viable, or that making it viable would be tantamount in challenge to finding new (this I am hoping for, since it is a bit more fair than an effective reset). Otherwise, what is the point of the expantion. It's so easy to get to the point where upgrades become unlikely; an important motivation for itemization overhaul should be to lengthen the time of improvement sufficiently that it, in itself, constitutes an end-game.
This is what I was discussing over the last several days in another thread. I had hoped something like this would come to be. ...and it is exactly why I have 3 mules packed with Legs that are missing a good roll.
I'm hoping it either won't be viable, or that making it viable would be tantamount in challenge to finding new (this I am hoping for, since it is a bit more fair than an effective reset). Otherwise, what is the point of the expantion. It's so easy to get to the point where upgrades become unlikely; an important motivation for itemization overhaul should be to lengthen the time of improvement sufficiently that it, in itself, constitutes an end-game.
This is what I'm hoping will happen:
You can use the mystic to reroll any property on your weapon. And like mentioned, the rerolled property can scale to 70, or whatever level your character is. The cost of rerolling can be high (gold-wise, materials, etc.), maybe it can be limited to a certain number per day, who knows. Now, by going through the process of rerolling, you'd inevitably have to farm. While farming, you can potentially find a better item. You may end up just replacing the item you're planning on enchanting. Or you can go to the mystic to reroll stats. It gives you options and things to do.
You can use the mystic to reroll any property on your weapon. And like mentioned, the rerolled property can scale to 70, or whatever level your character is. The cost of rerolling can be high (gold-wise, materials, etc.), maybe if can be limited to a certain number per day, who knows. Now, by going through the process of rerolling, you'd inevitably have to farm. While farming, you can potentially find a better item. You may end up just replacing the item you're planning on enchanting. Or you can go to the mystic to reroll stats. It gives you options and things to do.
That sounds good to me. More things to do is ultimately what D3 needs.
Since most of a weapon's DPS comes from Elemental, Min-Max Dmg and +Increased Damage%, I assume rerolling weapons with near-max affixes will lead to useable enchanted weapons (if the maximum DPS is 3k, rerolling an ilvl63 weapon would give at most 2.7k dps).
The "base stats", so far in Vanilla, do matter for min-maxing and Best-in-Slot, but you can definitely have an amazing item with mediocre base stats.
This is what I was discussing over the last several days in another thread. I had hoped something like this would come to be. ...and it is exactly why I have 3 mules packed with Legs that are missing a good roll.
Thank you for posting, jaetch +oneage for ye.
Sorry bud but I seriously believe you're about to have three mules full of junk.
A) there's no word if you're able to directly re roll any weapons dps.
B ) there's no word on how many times you can USE the re roll.
C) these are OLD items. Specifically on legendaries, they will be useless come RoS, because they will be missing the new unique affix.
BLizzard isn't about to let players do exactly as you're planning; re roll items until they are perfect BiS. There's no way you're going to be able to re roll all 6 affixes to make them comparable to ilvl 70's.
This is what I was discussing over the last several days in another thread. I had hoped something like this would come to be. ...and it is exactly why I have 3 mules packed with Legs that are missing a good roll.
Thank you for posting, jaetch +oneage for ye.
Sorry bud but I seriously believe you're about to have three mules full of junk.
A) there's no word if you're able to directly re roll any weapons dps.
B ) there's no word on how many times you can USE the re roll.
C) these are OLD items. Specifically on legendaries, they will be useless come RoS, because they will be missing the new unique affix.
BLizzard isn't about to let players do exactly as you're planning; re roll items until they are perfect BiS. There's no way you're going to be able to re roll all 6 affixes to make them comparable to ilvl 70's.
Why not? The game is about grinding, whether it's grinding to loot a perfect item, grinding to craft a perfect item, or grinding to enchant a perfect item. If it takes you 100M gold, 100 Demonic Essences (or whatever new reagent they introduce), and a limit of one reroll per 24 hours for each individual property on a vanilla item, how does that sound to reroll 6x random properties?
This is what I was discussing over the last several days in another thread. I had hoped something like this would come to be. ...and it is exactly why I have 3 mules packed with Legs that are missing a good roll.
Thank you for posting, jaetch +oneage for ye.
Sorry bud but I seriously believe you're about to have three mules full of junk.
A) there's no word if you're able to directly re roll any weapons dps.
B ) there's no word on how many times you can USE the re roll.
C) these are OLD items. Specifically on legendaries, they will be useless come RoS, because they will be missing the new unique affix.
BLizzard isn't about to let players do exactly as you're planning; re roll items until they are perfect BiS. There's no way you're going to be able to re roll all 6 affixes to make them comparable to ilvl 70's.
I am 100% un-invested. What could be either cheap 'ol brims or potentially valuable re-rolls, these mules are parked and this practice stands to not lose me anything, while potentially giving me hours of fun if the re-roll system works out in my favor. "Perfect BiS" isn't my goal.
If the ilvl doesn't change but the affix does... doesn't this mean you can overly twink your alts?
On a side note.. everything that I've seen implies that only ONE affix per item may EVER be rerolled. Even if you can repeatedly reroll.. the other affixes (non rerolled) will still be sub quality to a ilvl 70 item with the same affixes.
This is what I was discussing over the last several days in another thread. I had hoped something like this would come to be. ...and it is exactly why I have 3 mules packed with Legs that are missing a good roll.
Thank you for posting, jaetch +oneage for ye.
Sorry bud but I seriously believe you're about to have three mules full of junk.
A) there's no word if you're able to directly re roll any weapons dps.
B ) there's no word on how many times you can USE the re roll.
C) these are OLD items. Specifically on legendaries, they will be useless come RoS, because they will be missing the new unique affix.
BLizzard isn't about to let players do exactly as you're planning; re roll items until they are perfect BiS. There's no way you're going to be able to re roll all 6 affixes to make them comparable to ilvl 70's.
I am 100% un-invested. What could be either cheap 'ol brims or potentially valuable re-rolls, these mules are parked and this practice stands to not lose me anything, while potentially giving me hours of fun if the re-roll system works out in my favor. "Perfect BiS" isn't my goal.
On a side note.. everything that I've seen implies that only ONE affix per item may EVER be rerolled. Even if you can repeatedly reroll.. the other affixes (non rerolled) will still be sub quality to a ilvl 70 item with the same affixes.
As per Lylirra, whether or not we can use the mystic to reroll as many times as we want or only once is still TBD.
Because everything I heard about Loot 2.0 was about legendaries.
I'm assuming (and we all know that's a bad idea) that they will get into this when they suss out all the details about the mystic during Blizzcon. Even then, I expect much of the info to be tentative. All I've heard about whites and blues is that they will be used as reagents, possibly salvaged for parts/mats.
IMO if that was the end-all of blue/white usage in 2.0 I would consider it a bit short-sighted to reckon 2 item types as salvage material.
Because everything I heard about Loot 2.0 was about legendaries.
I'm assuming (and we all know that's a bad idea) that they will get into this when they suss out all the details about the mystic during Blizzcon. Even then, I expect much of the info to be tentative. All I've heard about whites and blues is that they will be used as reagents, possibly salvaged for parts/mats.
IMO if that was the end-all of blue/white usage in 2.0 I would consider it a bit short-sighted to reckon 2 item types as salvage material.
Because everything I heard about Loot 2.0 was about legendaries.
I'm assuming (and we all know that's a bad idea) that they will get into this when they suss out all the details about the mystic during Blizzcon. Even then, I expect much of the info to be tentative. All I've heard about whites and blues is that they will be used as reagents, possibly salvaged for parts/mats.
IMO if that was the end-all of blue/white usage in 2.0 I would consider it a bit short-sighted to reckon 2 item types as salvage material.
Blue and white items do have another "hidden" purpose. The fact that you can see lots of more "common" items give a visual value to the higher quality ones. Yes, it's a purely psychological effect, but it's important from a game design standpoint anyways.
Also, they already fill an important gameplay niche during leveling (when higher level magic items can compete, and usually outright beat, lowre level rares), on top of an end-game salvaging material role, so it's not like they don't have a place on the game (well, whites did, but they're more rare than blues and a crafting material now)
I don't think they can make Magic items compete with Rare ones later on even if they wanted to, because by the time we reach end-game (it has become pretty obvious judging from Vanilla) that we want 4-5 specific stats in every gear slot, which is a good thing in my perspective.
I'm more worried about them getting the Legendary vs Rare balance right. D3's current state is miles better than D3-release, D2 or LoD; but it's still not ideal. And if they're gonna allow Legendaries to roll at every level, they absolutely must get the base stats right (neither too powerful, nor too weak compared to the baseline of rares).
well if you can reroll affixes on rings and amulets to your current character level any ring with 6 affixes. can be the best ring in the game with enought gold to reroll its affixes.
So my guess as always is that the blue posters as always dont have all the details. So i think the iLvl of the item is the cap for the rolled affixes.
so the biggest two questions is can we reroll an affix as many times as we want and this should be the case. if this is the case (only one reroll per item ever) it will just destroy more items then it will help.
the other question is can we reroll more then one affix per item. not sure if this is the case, but if its possible to reroll more then 1 affix it could undermine the whole grind for items as you would only need one base item with 6 item affixes and you are set with enough gold.
And i dont know how blizzard will handle this situation all depends on the gold rate it could be the perfect gold sink taking out possibly all inflation from diablo.
Extra edit, on the note of weapons the base item and stats will probably never get changed by the mystic so a 450 base armor item will alwasy have 450 base armor but it might roll additional armor up to possibly lvl 70 affix, depending on the same goes for weapons, the base damage range of the weapon will probably never get changed by the mystic but the damage% and elemental damage might will.
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Someone posted the mats to re-roll a stat. It's two farily minor components plus a gem. The higher quality the gem the better the potential roll (I would presume both floor and ceiling).
Assuming they don't add another gem tier and we're not including Marquise here, a Perfect Star Ruby right now is about 25 million gold. That's a pretty hefty price per stat and, since most of the gold cost is tied up in gems, the more enchanting people are doing the more it's going to cost. So, if people are hell-bent on "rerolling level 60 items to level 70," if that even ends up being possible in the final build, it is just going to slowly drive the price of enchanting up to the point that it could become prohibitive anyway.
That being said, Ruksak is totally correct... a lot of the things one might hold onto are brimstones anyway since they're not "perfect" items. If you have the bank space (LOL!) then there's not much to lose by holding on to a few potentially-good-after-a-trip-to-the-mystic-type items.
I was assuming that 're-roll' just means re-roll the actual number, like turning +12 dex into +132 dex, not re-rolling the entire affix, like turning +34 arcance resistance into +6% IAS. Has Blizzard actually clearly signaled which kind of re-rolling they mean?
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Basically, it seems the mystic can reroll a property on your current gear to your character's level. Meaning, if your character is at level 70, you can potentially reroll your ilvl 62 ring's intelligence to ilvl 70 standards.
I asked Lylirra about rerolling weapon DPS; it's still unknown if we can do that.
Again, as always, things are subject to change. But this is a promising sign for players worried about their gear becoming totally worthless come loot 2.0.
For people too lazy to check the link:
Armory | YouTube | Twitter | Clan Site
I'm hoping it either won't be viable, or that making it viable would be tantamount in challenge to finding new (this I am hoping for, since it is a bit more fair than an effective reset). Otherwise, what is the point of the expantion. It's so easy to get to the point where upgrades become unlikely; an important motivation for itemization overhaul should be to lengthen the time of improvement sufficiently that it, in itself, constitutes an end-game.
http://www.diabloprogress.com/hero/sodomir-2220/
Thank you for posting, jaetch +oneage for ye.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
This is what I'm hoping will happen:
You can use the mystic to reroll any property on your weapon. And like mentioned, the rerolled property can scale to 70, or whatever level your character is. The cost of rerolling can be high (gold-wise, materials, etc.), maybe it can be limited to a certain number per day, who knows. Now, by going through the process of rerolling, you'd inevitably have to farm. While farming, you can potentially find a better item. You may end up just replacing the item you're planning on enchanting. Or you can go to the mystic to reroll stats. It gives you options and things to do.
Armory | YouTube | Twitter | Clan Site
That sounds good to me. More things to do is ultimately what D3 needs.
http://www.diabloprogress.com/hero/sodomir-2220/
Since most of a weapon's DPS comes from Elemental, Min-Max Dmg and +Increased Damage%, I assume rerolling weapons with near-max affixes will lead to useable enchanted weapons (if the maximum DPS is 3k, rerolling an ilvl63 weapon would give at most 2.7k dps).
The "base stats", so far in Vanilla, do matter for min-maxing and Best-in-Slot, but you can definitely have an amazing item with mediocre base stats.
Sorry bud but I seriously believe you're about to have three mules full of junk.
A) there's no word if you're able to directly re roll any weapons dps.
B ) there's no word on how many times you can USE the re roll.
C) these are OLD items. Specifically on legendaries, they will be useless come RoS, because they will be missing the new unique affix.
BLizzard isn't about to let players do exactly as you're planning; re roll items until they are perfect BiS. There's no way you're going to be able to re roll all 6 affixes to make them comparable to ilvl 70's.
Why not? The game is about grinding, whether it's grinding to loot a perfect item, grinding to craft a perfect item, or grinding to enchant a perfect item. If it takes you 100M gold, 100 Demonic Essences (or whatever new reagent they introduce), and a limit of one reroll per 24 hours for each individual property on a vanilla item, how does that sound to reroll 6x random properties?
Armory | YouTube | Twitter | Clan Site
I am 100% un-invested. What could be either cheap 'ol brims or potentially valuable re-rolls, these mules are parked and this practice stands to not lose me anything, while potentially giving me hours of fun if the re-roll system works out in my favor. "Perfect BiS" isn't my goal.
I have no illusions.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
On a side note.. everything that I've seen implies that only ONE affix per item may EVER be rerolled. Even if you can repeatedly reroll.. the other affixes (non rerolled) will still be sub quality to a ilvl 70 item with the same affixes.
Sounds great for twinking though ilvl1 items with lvl 70 stats, Crusader is going to cruise through to the end of hell
Well damn it I'm trying to crush your dreams.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
As per Lylirra, whether or not we can use the mystic to reroll as many times as we want or only once is still TBD.
Armory | YouTube | Twitter | Clan Site
I'm assuming (and we all know that's a bad idea) that they will get into this when they suss out all the details about the mystic during Blizzcon. Even then, I expect much of the info to be tentative. All I've heard about whites and blues is that they will be used as reagents, possibly salvaged for parts/mats.
IMO if that was the end-all of blue/white usage in 2.0 I would consider it a bit short-sighted to reckon 2 item types as salvage material.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
AND xmog material!
Also, they already fill an important gameplay niche during leveling (when higher level magic items can compete, and usually outright beat, lowre level rares), on top of an end-game salvaging material role, so it's not like they don't have a place on the game (well, whites did, but they're more rare than blues and a crafting material now)
I don't think they can make Magic items compete with Rare ones later on even if they wanted to, because by the time we reach end-game (it has become pretty obvious judging from Vanilla) that we want 4-5 specific stats in every gear slot, which is a good thing in my perspective.
I'm more worried about them getting the Legendary vs Rare balance right. D3's current state is miles better than D3-release, D2 or LoD; but it's still not ideal. And if they're gonna allow Legendaries to roll at every level, they absolutely must get the base stats right (neither too powerful, nor too weak compared to the baseline of rares).
So my guess as always is that the blue posters as always dont have all the details. So i think the iLvl of the item is the cap for the rolled affixes.
so the biggest two questions is can we reroll an affix as many times as we want and this should be the case. if this is the case (only one reroll per item ever) it will just destroy more items then it will help.
the other question is can we reroll more then one affix per item. not sure if this is the case, but if its possible to reroll more then 1 affix it could undermine the whole grind for items as you would only need one base item with 6 item affixes and you are set with enough gold.
And i dont know how blizzard will handle this situation all depends on the gold rate it could be the perfect gold sink taking out possibly all inflation from diablo.
Extra edit, on the note of weapons the base item and stats will probably never get changed by the mystic so a 450 base armor item will alwasy have 450 base armor but it might roll additional armor up to possibly lvl 70 affix, depending on the same goes for weapons, the base damage range of the weapon will probably never get changed by the mystic but the damage% and elemental damage might will.
EU Season Achievement Ladder: Season 1 : #773, 7150/7880 | S2 : #742, 5970/8280 | S3 : #1000+, 810/980 | S4 #? 0/? |
Assuming they don't add another gem tier and we're not including Marquise here, a Perfect Star Ruby right now is about 25 million gold. That's a pretty hefty price per stat and, since most of the gold cost is tied up in gems, the more enchanting people are doing the more it's going to cost. So, if people are hell-bent on "rerolling level 60 items to level 70," if that even ends up being possible in the final build, it is just going to slowly drive the price of enchanting up to the point that it could become prohibitive anyway.
That being said, Ruksak is totally correct... a lot of the things one might hold onto are brimstones anyway since they're not "perfect" items. If you have the bank space (LOL!) then there's not much to lose by holding on to a few potentially-good-after-a-trip-to-the-mystic-type items.