If you look at this skill in the skill calculator it says 0-0 damage and a cloud that deals 28 damage per second for 3 seconds. So maybe it means that the initial toss does not deal any damage, only the cloud. Or maybe it's just wrong.
Its take numbers from a formula, thus its showing 0-0
All of the other skills take from a formula as well, so why arent they 0-0... Ive checked EVERY skill... and its supposed to be based on a level 60 character with level 7 runes... so even if it was formula based the numbers to calculate said formula would be there...
Its take numbers from a formula, thus its showing 0-0
All of the other skills take from a formula as well, so why arent they 0-0... Ive checked EVERY skill... and its supposed to be based on a level 60 character with level 7 runes... so even if it was formula based the numbers to calculate said formula would be there...
I guess I should have been more clear.
When the linked the skill they simply left something ot so the formula links 0-0
Now that I think about it it could just mean there is no "additional" damage... just that it adds knockback... but that seems odd since other runes would just say "adds knockback"
Its take numbers from a formula, thus its showing 0-0
All of the other skills take from a formula as well, so why arent they 0-0... Ive checked EVERY skill... and its supposed to be based on a level 60 character with level 7 runes... so even if it was formula based the numbers to calculate said formula would be there...
I guess I should have been more clear.
When the linked the skill they simply left something ot so the formula links 0-0
another possibility is that the damage is based directly off a stat, which may not be presented to the formula in the calculator.
For instance it might do (Attack-2xAttack) damage, but there is no character for the builder to pull it from (just a character level and rune level for display).
another possibility is that the damage is based directly off a stat, which may not be presented to the formula in the calculator.
For instance it might do (Attack-2xAttack) damage, but there is no character for the builder to pull it from (just a character level and rune level for display).
But then in that case it would say that. In-game it's not going to just throw in the numbers of your (Attack-2xAttack) damage because no other skill does this. It'll instantly create confusion as to why your grenade damage keeps changing every time you look back at it, even though you're still the same level (you could've changed your gear).
Other skills actually tell you the skill does x% of weapon damage, so this would too if it were the case.
All of the other skills take from a formula as well, so why arent they 0-0... Ive checked EVERY skill... and its supposed to be based on a level 60 character with level 7 runes... so even if it was formula based the numbers to calculate said formula would be there...
When the linked the skill they simply left something ot so the formula links 0-0
C-C-C-COMBO BREAKER!!!... *sigh* +1
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For instance it might do (Attack-2xAttack) damage, but there is no character for the builder to pull it from (just a character level and rune level for display).
More likely is that it's a bug or error.
Other skills actually tell you the skill does x% of weapon damage, so this would too if it were the case.
Definitely a bug
Softcore Inferno 4/4 [05/06/12]