I have been pondering a lightning control build for an assist / support role for Greater Rifts with my buddies who run 40+.
Firebirds is great damage, but I want to add something else to the mix.
Has anyone tried anything of this manner? I have the following items:
3200+ Fulminator and Thunderfury
Wyrdward
Ancient Ball of Hate
Thundergod Vigor
Velvet Camral
Moonlight Ward
I was thinking this could work well in terms of locking down everything with the chain stuns as a melee wizard. Any feedback would be appreciated, as well as any build theories.
Firebird is unfortunately extremely dull to play and feels very passive. I would prefer to make a fun chain-cc build to help my group advance, but i'm not sure what skill/gear combos are actually viable for that right now.
Does the old Chain Lightning build still work with perma stuns?
The stun from the Paralysis passive, Wyrdward ring, Zei's stone and possibly Stone gauntlets could be nice but it will never lockdown elites like the WD's fear (With tikilandian) does.
Was thinking something like Electrocute build with TF, Ball of Hate, Thundergod's, Stone Gauntlets, Wyrdward, Velvet Camral or the % to blind helmet.
Could use the % Primary skill damage gem and Lightning Wreath. Just create as many lightning damage sources as possible and push IAS, plus some other potential CCs on hit like blind.
Was thinking something like Electrocute build with TF, Ball of Hate, Thundergod's, Stone Gauntlets, Wyrdward, Velvet Camral or the % to blind helmet.
Could use the % Primary skill damage gem and Lightning Wreath. Just create as many lightning damage sources as possible and push IAS, plus some other potential CCs on hit like blind.
I guess if you add the Blind faith helm and a Cord of sherma, along with the previously mentioned stun proc items / skills, you can get to a pretty high uptime of disable. Again, i'm pretty sure no matter how many stuns you stack, you won't be able to stunlock elites or rg's due to dminishing returns of cc effects on elite mobs. The WD's fear with tikilandian apparently ticks every second for 8 seconds and that's what makes it so OP.
@OP: The pros of having the WD disable evetyhing is that the WD provides awesome damage buffs / debuffs to the group. The Wizard has cold blooded and conflagration? Plus frost nova with bone chill and slow time... It's simply not comparable to the WD's buffs especially if the WD is running SMK.
I'm sure there are other specs that have currently more OP setups, but in my group nobody's running a WD and we don't really have any proper CC running, so I was looking to get into it.
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I have been pondering a lightning control build for an assist / support role for Greater Rifts with my buddies who run 40+.
Firebirds is great damage, but I want to add something else to the mix.
Has anyone tried anything of this manner? I have the following items:
3200+ Fulminator and Thunderfury
Wyrdward
Ancient Ball of Hate
Thundergod Vigor
Velvet Camral
Moonlight Ward
I was thinking this could work well in terms of locking down everything with the chain stuns as a melee wizard. Any feedback would be appreciated, as well as any build theories.
Thanks!
I've been pondering the same line of thought.
Firebird is unfortunately extremely dull to play and feels very passive. I would prefer to make a fun chain-cc build to help my group advance, but i'm not sure what skill/gear combos are actually viable for that right now.
Does the old Chain Lightning build still work with perma stuns?
The stun from the Paralysis passive, Wyrdward ring, Zei's stone and possibly Stone gauntlets could be nice but it will never lockdown elites like the WD's fear (With tikilandian) does.
Was thinking something like Electrocute build with TF, Ball of Hate, Thundergod's, Stone Gauntlets, Wyrdward, Velvet Camral or the % to blind helmet.
Could use the % Primary skill damage gem and Lightning Wreath. Just create as many lightning damage sources as possible and push IAS, plus some other potential CCs on hit like blind.
I guess if you add the Blind faith helm and a Cord of sherma, along with the previously mentioned stun proc items / skills, you can get to a pretty high uptime of disable. Again, i'm pretty sure no matter how many stuns you stack, you won't be able to stunlock elites or rg's due to dminishing returns of cc effects on elite mobs. The WD's fear with tikilandian apparently ticks every second for 8 seconds and that's what makes it so OP.
@OP: The pros of having the WD disable evetyhing is that the WD provides awesome damage buffs / debuffs to the group. The Wizard has cold blooded and conflagration? Plus frost nova with bone chill and slow time... It's simply not comparable to the WD's buffs especially if the WD is running SMK.
I'm sure there are other specs that have currently more OP setups, but in my group nobody's running a WD and we don't really have any proper CC running, so I was looking to get into it.