You guys ever hear of someone blowing smoke up your ass? I'm not sure I even play the same game this person manages. I must live on a different planet, and in another dimension.
then stop fucking worrying about making money and give us a non fucked game, you slow down the game play by halfing the atck speed and think youre doing your comunity a favor, fuck off
My expectations for the game is that the game will get worse and not better at least for the foreseeable future.
To me Blizzard has lost the magic touch for creating a fun game that lasts for a long time. D3 was fun up to late hell for the first character but after that the game is just boring.
I would love D3 to be fun but it just isn't fun for me. I have gone back to D2 and Torchlight. I had tonnes of fun with Torchlight 2 Beta and likely will play TL2 for a long time when it is released.
I might still log in from time to time to see if it is fun for me once again.
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On Strike and supporting Fallout 4 Mod Makers
Some fallout 4 mod makers have had their mods stolen and uploaded and downloaded on Bethesda's site for the Xbox One.
There's nothing wrong with making money, just stop throttling good drops. If this game had a ton of good drops, people would want to farm for them. It doesn't. 99% of what you farm is vendor trash and even when you get a few to sell, they don't sell because there's no one left to buy them.
If I had to point out one single thing and say "This is what's wrong with the game" without adding anything new, I'd say it's the auction house BUT not like everyone else has been seeing it.
I don't think it's a bad system but it's chaos right now. It has been given NO time to level out. It's just been adding one system after another to it. First they open it, then they open the commodities part, then they change attack speed, then they add the RMAH auctions, then they finally open commodity auctions on RMAH but not selling gold, then they open the selling of gold, now there's a change coming to how MF is gonna work. Then legendaries are going to be revamped.
All of that throws the auction house into constant flux and chaos so you have ridiculous prices on items and people desperate enough to buy them because they just want to actually progress, but when you pay one million gold for the next .3% protection and +150dps upgrade of course it doesn't end up feeling worth it, because it really wasn't.
I'll be happy when the auction house is allowed to finally settle and prices can even out.
You guys ever hear of someone blowing smoke up your ass? I'm not sure I even play the same game this person manages. I must live on a different planet, and in another dimension.
Awwww. It's people like you that make gaming forums what the are today...
... an endlessly soul-destroying exercise in fending off relentless misanthropy.
I'm sorry, when did Diablo 3 become an MMO with content updates and extensions, on a 3-4 month basis? Where is the subscription fee you pay for such developments? Not to mention, even if this WAS an MMO (which seems to be the implication by many with the whole "there is no endgame" or "endgame is dead"), you'd be still waiting at LEAST 2 more months for any new content.
Content updates became expected when the game was released UNFINISHED. Furthermore, the best selling PC game in history is expected to be supported extensively simply based off of sales. At $60 per coppy, that's more than a quarter billion dollars. I think they can afford some additional content and better support.
The idea that players have no right to expect the game to be updated because they don't pay a subscription is insulting. I have an extensive collection of Steam games, most of them single player, and they ALL give updates to the content during the first six months. I don't pay a subscription for ANY of them. People with your opinion probably also support same day DLC.
Your comment implies that Blizzard doesn't owe the community anything. I beg to differ. If you release a buggy, lag filled, itemization fail, incomplete game, you owe your customers an update. If you've been following the game, you know that they have left out dozens of features that were previewed during development. This has nothing to do with being an MMO or not. Single player games get updated all the time for free, and many times with free additional content.
This letter, that glosses over MANY serious issues, is a bare minimum for communication. Other companies, like ArenaNet, offer much better developer insight and communication and do so without a subscription. Blizzard is an industry leader, that's why it is SO frustrating to see them take this direction of profit over quality and lack of communication.
I have enjoyed the game, but am taking a break until 1.0.4. I tried to play last night for a run through act 3. Lag caused several deaths, ran into broken mortar mobs that launched mortars within melee range and were landing mortars right at their feet, and finally disconnected right before azmodan after clearing the rest of act 3. I have a top tier internet connection and don't ever have lag problems in other games. Maybe this is acceptable to some, but in my mind, the game is pretty broken, and I expect a lot more.
Besides that, it took quit a while longer to get to level 99, unlike getting to level 60 in Diablo 3.
Let's talk about Diablo 2 before the expansion. I remember guides to "How to level to 99 in 7 days". There was even one to do so in 2 days, but it required a friend and a specific build and dedication, but yeah.
Diablo 3's level flow is perfect. The 1-60 matches the Normal-Hell progression, with constant skill unlocking leads to a fun play through.
If you didn't like playing Normal-Hell, then what the hell are you expecting from Diablo?
We at least have Inferno. You may not like it, but it's not like it doesn't exist...
The game as it is currently constituted is barely better than some browser-based games. There's absolutely no value in playing alone, it's like Groundhog Day over and over again.
Many players say that Diablo II had more "endgame" content, but most fail to see that much of it happened after Lord of Destruction.
Nevertheless, I ask:
What is the difference between Diablo II's release-day-endgame and Diablo III's?
Not just 39 more levels...but the fact that you couldn't go from 1-60 in 48 hours (or less). It's even faster on the second time around with gold and well itemized +exp gear. The rate at which you can reach max level is largely to blame for why the sky is falling with D3.
Most of the other issues stem from Blizzard and all the horrible perceptions and norms that have come from their cash cow. .
It will be nice to see beefed up Legendaries. If I remember correctly, D2 had some lackluster runewords (which I equate to Legendaries) in the 1st iterations of that game and later on many awesome runewords were added that were pretty awesome. I hope to see the same situation here. Procs on Legendaries will be a very nice addition.
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To me Blizzard has lost the magic touch for creating a fun game that lasts for a long time. D3 was fun up to late hell for the first character but after that the game is just boring.
I would love D3 to be fun but it just isn't fun for me. I have gone back to D2 and Torchlight. I had tonnes of fun with Torchlight 2 Beta and likely will play TL2 for a long time when it is released.
I might still log in from time to time to see if it is fun for me once again.
I don't think it's a bad system but it's chaos right now. It has been given NO time to level out. It's just been adding one system after another to it. First they open it, then they open the commodities part, then they change attack speed, then they add the RMAH auctions, then they finally open commodity auctions on RMAH but not selling gold, then they open the selling of gold, now there's a change coming to how MF is gonna work. Then legendaries are going to be revamped.
All of that throws the auction house into constant flux and chaos so you have ridiculous prices on items and people desperate enough to buy them because they just want to actually progress, but when you pay one million gold for the next .3% protection and +150dps upgrade of course it doesn't end up feeling worth it, because it really wasn't.
I'll be happy when the auction house is allowed to finally settle and prices can even out.
Awwww. It's people like you that make gaming forums what the are today...
... an endlessly soul-destroying exercise in fending off relentless misanthropy.
Content updates became expected when the game was released UNFINISHED. Furthermore, the best selling PC game in history is expected to be supported extensively simply based off of sales. At $60 per coppy, that's more than a quarter billion dollars. I think they can afford some additional content and better support.
The idea that players have no right to expect the game to be updated because they don't pay a subscription is insulting. I have an extensive collection of Steam games, most of them single player, and they ALL give updates to the content during the first six months. I don't pay a subscription for ANY of them. People with your opinion probably also support same day DLC.
Your comment implies that Blizzard doesn't owe the community anything. I beg to differ. If you release a buggy, lag filled, itemization fail, incomplete game, you owe your customers an update. If you've been following the game, you know that they have left out dozens of features that were previewed during development. This has nothing to do with being an MMO or not. Single player games get updated all the time for free, and many times with free additional content.
This letter, that glosses over MANY serious issues, is a bare minimum for communication. Other companies, like ArenaNet, offer much better developer insight and communication and do so without a subscription. Blizzard is an industry leader, that's why it is SO frustrating to see them take this direction of profit over quality and lack of communication.
I have enjoyed the game, but am taking a break until 1.0.4. I tried to play last night for a run through act 3. Lag caused several deaths, ran into broken mortar mobs that launched mortars within melee range and were landing mortars right at their feet, and finally disconnected right before azmodan after clearing the rest of act 3. I have a top tier internet connection and don't ever have lag problems in other games. Maybe this is acceptable to some, but in my mind, the game is pretty broken, and I expect a lot more.
Diablo 3's level flow is perfect. The 1-60 matches the Normal-Hell progression, with constant skill unlocking leads to a fun play through.
If you didn't like playing Normal-Hell, then what the hell are you expecting from Diablo?
We at least have Inferno. You may not like it, but it's not like it doesn't exist...
-J.W.
Not that it matters now, I've quit logging in.
Not just 39 more levels...but the fact that you couldn't go from 1-60 in 48 hours (or less). It's even faster on the second time around with gold and well itemized +exp gear. The rate at which you can reach max level is largely to blame for why the sky is falling with D3.
Most of the other issues stem from Blizzard and all the horrible perceptions and norms that have come from their cash cow. .