I thought it might be useful to have a single thread for people wanting help with various set dungeons, since everyone will be trying them for the wings and may not have played those sets much. So post here if you can't do one.
Quin has made a load of videos demonstrating them all, but many of the dungeons have changed since then, sooo your mileage may vary from them.
Things that were irritating on PTR that I got past:
- DH Shadows
You can only impale each target once - if you don't oneshot an elite, kill it with something else.
- DH Marauder's
Keep moving forward (not fast enough to run into stuff) spamming multishot and sentries, use something like smoke screen for speed movement rather than vault, because it's a lot smoother and more controllable. Be really careful anytime you need to double back. Prepare to eat many worms >.>
Nat's is a joke, Zuni's is a joke (just get the new grasp nocd offhand) Arachnyr's is a joke once you slow down enough to let the frog lick things instead of murdering everything instantly. Invoker's is really easy (don't wear trove belt so spears have time to be thrown a few times.)
A lot of the time for dungeons that needed grouping I found that firing the templar / pets helped.
Current irritating dungeons for me:
- DH Unhallowed
I am incapable of getting multishots off with enough consistency unless I spend time herding, at which point I fail due to time.
- Wizard Firebirds
I don't really get the set on fire thing since I've never gotten it off 0. Is it get the full 3000% ticking? that seems ..weird.
Also if I get weak enough to meteor then I tend to instagib afterwards anyway.
WD Jade & Helltooth, Cru Roland & Akkahn, Barb Wastes & Earth are also being annoying, but that's basically just execution. Grouping crap is annoying.
I thought it might be useful to have a single thread for people wanting help with various set dungeons, since everyone will be trying them for the wings and may not have played those sets much. So post here if you can't do one.
Quin has made a load of videos demonstrating them all, but many of the dungeons have changed since then, sooo your mileage may vary from them.
https://www.youtube.com/watch?v=2_Q5FNyUXBw
Things that were irritating on PTR that I got past:
- DH Shadows
You can only impale each target once - if you don't oneshot an elite, kill it with something else.
- DH Marauder's
Keep moving forward (not fast enough to run into stuff) spamming multishot and sentries, use something like smoke screen for speed movement rather than vault, because it's a lot smoother and more controllable. Be really careful anytime you need to double back. Prepare to eat many worms >.>
Nat's is a joke, Zuni's is a joke (just get the new grasp nocd offhand) Arachnyr's is a joke once you slow down enough to let the frog lick things instead of murdering everything instantly. Invoker's is really easy (don't wear trove belt so spears have time to be thrown a few times.)
A lot of the time for dungeons that needed grouping I found that firing the templar / pets helped.
Current irritating dungeons for me:
- DH Unhallowed
I am incapable of getting multishots off with enough consistency unless I spend time herding, at which point I fail due to time.
- Wizard Firebirds
I don't really get the set on fire thing since I've never gotten it off 0. Is it get the full 3000% ticking? that seems ..weird.
Also if I get weak enough to meteor then I tend to instagib afterwards anyway.
WD Jade & Helltooth, Cru Roland & Akkahn, Barb Wastes & Earth are also being annoying, but that's basically just execution. Grouping crap is annoying.