Since I heard that many people want a Spike Trap set, (Based on other forums) I made one.
Demon Hunter set:
Name:
Valla’s traps
2p:
A: Spike Traps explosion radius increases based on your pickup radius.
B: Increase the Spike Traps explosion radius to 15 yards.
C: Attacking enemies with Cluster Arrow increases the damage of Spike Traps to those monsters by 50%. Cluster Arrow can no longer detonate Spike Traps.
4p:
While an enemy is Marked for Death, all damage taken is reduced by 60%.
6p:
Spike Traps deal 125% - 250% more damage per 0.25 seconds it’s placed on the ground.
Trag’oul Coils: Increase the damage of Spike Trap by 200-300% - 300-450%
The Demon Demise: Increase the damage of Spike Trap by
200-350% - 400-500%
Death Watch Mantle rework: Double the amount of Spike Traps you may have. (means 10 Spike Traps at once, if you use the engineering passive.)
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2p:
Elemental Arrow fires 3 times per cast. Ball Lightning fires 5 Balls per cast. (In a shotgun arc)
4p:
While an enemy is Marked for Death, all damage taken is reduced by 60%.
6p:
Elemental Arrow deals 15.000% - 20.000% increased damage.
Krider shot change: Each time an enemy takes damage from your Elemental Arrow, it increases the damage they take from your Elemental Arrow by 10-15%.
Augustine's Panacea change: Damage increased from 200-250 to 300-400%. Ball Lightning now travels at 20% speed, and deals 200-250% more damage.
Actually, I would love to see set or at least buff for Strafe DH
Hey all,
Since I heard that many people want a Spike Trap set, (Based on other forums) I made one.
Demon Hunter set:
Name:
Valla’s traps
2p:
A: Spike Traps explosion radius increases based on your pickup radius.
B: Increase the Spike Traps explosion radius to 15 yards.
C: Attacking enemies with Cluster Arrow increases the damage of Spike Traps to those monsters by 50%. Cluster Arrow can no longer detonate Spike Traps.
4p:
While an enemy is Marked for Death, all damage taken is reduced by 60%.
6p:
Spike Traps deal 125% - 250% more damage per 0.25 seconds it’s placed on the ground.
Trag’oul Coils: Increase the damage of Spike Trap by 200-300% - 300-450%
The Demon Demise: Increase the damage of Spike Trap by
200-350% - 400-500%
Death Watch Mantle rework: Double the amount of Spike Traps you may have. (means 10 Spike Traps at once, if you use the engineering passive.)