AWesome italofoca. Glad to have you on board. You haven't missed anything yet. Junction3 and I are still planning out some details and we are still waitingto see who else would like to join.
The brutes a good choice. Hope you like bashing in the skulls of zombies.
That makes four players (I don't count because I will be controlling the zombies). We will wait while we figure out a few more details. We may be starting as early as next Saturday. If anybody else would like to join, please do so. We are willing to take another three people.
Rollback Post to RevisionRollBack
Find any Diablo news? Contact me or anyone else on the News team
Commander – Buffer/Protection - Dictate
Everyone has a leader, even zombies. The Commander stands at the back of the fight, sending orders to its solider zombies pushing their strengths further. Quickly dispatching a Commander is a good idea, as prolonged time on the battlefield only makes killing other zombies tougher for players.
I just wouldn't want any of the zombies to be too OP.
At first, we will be unveiling the first few levels of skills. Mainly because we haven't planned out further than that. Plus it helps us balance issues later on in the game. For example, we made the brute just too strong at first, then we can still scale down some skills later. or the marksmen just never gets hit and kills everything, we can alter some skills. This is mine and Junction's first attempt at making a game like this and we are leaving room for changes if needed. We would also appreciate any and all feedback while we play the game. If we play through the first two levels and it isn't working, we will go back and alter things to correct it. We are also testing our ideas extensively to try to ensure a smooth gameplay.
Rollback Post to RevisionRollBack
Find any Diablo news? Contact me or anyone else on the News team
As more time rolls on, Scyber and I invest more time and ideas into this game, with high hopes that people will be drawn in and want to play. Recently we created weapons, armors, and items that the players will be able to equip and use. All material is subject to change and/or possible deletion. Feel free to give feedback on these as it will probably only make the game better overall.
If you guys need help with numbers, probability and balance i can help. I made a dicipline "math applied to games" (i do economic science school but i do some geeksh diciplines since i'm a geek lol).
I kno sometime this kinda of work is hellsh, so I'll try to give the best feedback i can =]
Sprinter – Increased Speed/Critical Damage – Ravage
The Sprinter’s increase movement speed can be deadly in numbers. The Sprinter will typically find itself in the middle of a battle within seconds, dealing quick damage to players.
Tank – Increased Health/Defense – Throw
With its increased health and defense, the Tank can survive an all out slaughter. Along with its defense and health, the Tank has increased physical strength and has the ability to throw objects at players from benches to flipping cars.
Spitter – Ranged/DoT – Vomit
The Spitter has adopted the ability to spit acid from a distance. In its exchange for being able to attack at range, the Spitter has low defense and attempts to avoid the fight.
Exploder – Kamikaze/AoE DoT – Burst
Destined on a kamikaze mission, the Exploder is a fat, bulging zombie full of acid. It will run into a mob of players, exploding on them, showering them with acid.
Pummeler – Knockback/Knockdown – Maul
The Pummeler typically will rush into battle dealing heavy damage and try to disable player’s ability to respond. Knocking players down and back is a frequently used ability for the Pummeler and has shown to be devastating if left alone.
Jumper – Increased Evasion/Movement – Leap
Unobstructed by most movement impairing objects, the Jumper leaps over cars, buildings, other zombies and sometimes players in attempts to make it into the battle from anywhere on the map. The jumper has higher than normal evasion, which allows them to get into the thick of the battle and back out before dying.
Strangler – Increased Sight/Pulling – Strangulate
The Strangle utilizes its extraordinarily long tongue to pull its victims out of the battle and away from their allies. If a Strangler grabs a player and pulls them away from the group it could spell certain death for the player. However, they can be easily freed with simple damage to the Strangler.
Commander – Buffer/Protection - Dictate
Everyone has a leader, even zombies. The Commander stands at the back of the fight, sending orders to its solider zombies pushing their strengths further. Quickly dispatching a Commander is a good idea, as prolonged time on the battlefield only makes killing other zombies tougher for players. [/HR]
Class updates.
Starting Weapons -
Brute - Wooden stick/Trash Can Lid
Gambit - Pocket Knife
Marksmen - Pepper spray
Armor
All classes will start with only a shirt.
Skills (still coming)
[/HR]
Stats -
Health - increase health points (directly increases HP)
Stamina - Increase ability to use skills (directly increases SP)
Speed - increases dodge (increase base roll to dodge)
Knowledge - Increase chance of critical hits (increase base roll for critical hits)
Accuracy - Increases accuracy (Decrease base roll for enemy dodge roll)
Defense - Increase defense (increase damage absorption)
Strength - Increase damage (increase base damage roll)
Rollback Post to RevisionRollBack
Find any Diablo news? Contact me or anyone else on the News team
Can people still join in on this? I'd love to play.
Of course you can. We haven't started yet. Just workig out a few more details before we begin. Please read through the OP thoroughly as it will tell you how to play. Also, please choose a color for your marker. Glad to have you on board.
@ everyone: class builds will be coming soon. Just working on some balancing and skills. There has already been some new info updated to the classes. Please feel free to look it over and ask any questions you may have.
Rollback Post to RevisionRollBack
Find any Diablo news? Contact me or anyone else on the News team
The plan as of now is to do some testing trough the week. By Saturday, players will be able to create their characters on Saturday. Hopefully we can begin round 1 soon after.
Anybody is still welcome to join. We are accepting up to two more players. Right now we are sitting a five excluding myself since I will be controlling the enemies.
Rollback Post to RevisionRollBack
Find any Diablo news? Contact me or anyone else on the News team
To post a comment, please login or register a new account.
I wanna play thiis game it's awesome omg!! I love zombies, dices and boards !!!
Can make some suggestions ?
I think a zombie "healer" (who does not attack but heal/revive dead zombies) would be kinda cool, like the fallen shaman !
I guess i'll play a brute !
The brutes a good choice. Hope you like bashing in the skulls of zombies.
That makes four players (I don't count because I will be controlling the zombies). We will wait while we figure out a few more details. We may be starting as early as next Saturday. If anybody else would like to join, please do so. We are willing to take another three people.
Find any Diablo news? Contact me or anyone else on the News team
I just wouldn't want any of the zombies to be too OP.
^^ has two meanings. xD
Reminds me of my previous games on DF, Fantasy Tactics
I would like to join... to busy though, sorry. I really like the idea, was planning on doing it myself.
Find any Diablo news? Contact me or anyone else on the News team
The brute should have whirlwind lololol
Find any Diablo news? Contact me or anyone else on the News team
I kno sometime this kinda of work is hellsh, so I'll try to give the best feedback i can =]
[/HR]
Zombies
A typical mindless zombie.
Infected dogs that fight alongside the all zombies.
The Sprinter’s increase movement speed can be deadly in numbers. The Sprinter will typically find itself in the middle of a battle within seconds, dealing quick damage to players.
With its increased health and defense, the Tank can survive an all out slaughter. Along with its defense and health, the Tank has increased physical strength and has the ability to throw objects at players from benches to flipping cars.
The Spitter has adopted the ability to spit acid from a distance. In its exchange for being able to attack at range, the Spitter has low defense and attempts to avoid the fight.
Destined on a kamikaze mission, the Exploder is a fat, bulging zombie full of acid. It will run into a mob of players, exploding on them, showering them with acid.
The Pummeler typically will rush into battle dealing heavy damage and try to disable player’s ability to respond. Knocking players down and back is a frequently used ability for the Pummeler and has shown to be devastating if left alone.
Unobstructed by most movement impairing objects, the Jumper leaps over cars, buildings, other zombies and sometimes players in attempts to make it into the battle from anywhere on the map. The jumper has higher than normal evasion, which allows them to get into the thick of the battle and back out before dying.
The Strangle utilizes its extraordinarily long tongue to pull its victims out of the battle and away from their allies. If a Strangler grabs a player and pulls them away from the group it could spell certain death for the player. However, they can be easily freed with simple damage to the Strangler.
Everyone has a leader, even zombies. The Commander stands at the back of the fight, sending orders to its solider zombies pushing their strengths further. Quickly dispatching a Commander is a good idea, as prolonged time on the battlefield only makes killing other zombies tougher for players.
[/HR]
Class updates.
Starting Weapons -
[/HR]
Stats -
Health - increase health points (directly increases HP)
Stamina - Increase ability to use skills (directly increases SP)
Speed - increases dodge (increase base roll to dodge)
Knowledge - Increase chance of critical hits (increase base roll for critical hits)
Accuracy - Increases accuracy (Decrease base roll for enemy dodge roll)
Defense - Increase defense (increase damage absorption)
Strength - Increase damage (increase base damage roll)
Find any Diablo news? Contact me or anyone else on the News team
Available:
Red
Orange
Green
Blue
Purple
Brown
Find any Diablo news? Contact me or anyone else on the News team
Find any Diablo news? Contact me or anyone else on the News team
Join the chat!
Of course you can. We haven't started yet. Just workig out a few more details before we begin. Please read through the OP thoroughly as it will tell you how to play. Also, please choose a color for your marker. Glad to have you on board.
@ everyone: class builds will be coming soon. Just working on some balancing and skills. There has already been some new info updated to the classes. Please feel free to look it over and ask any questions you may have.
Find any Diablo news? Contact me or anyone else on the News team
Anybody is still welcome to join. We are accepting up to two more players. Right now we are sitting a five excluding myself since I will be controlling the enemies.
Find any Diablo news? Contact me or anyone else on the News team