How do the map levels work in your mod? Are they randomized like in the real game, and what happens when you move from one area to another? Does it load a new randomized map?
How do the map levels work in your mod? Are they randomized like in the real game, and what happens when you move from one area to another? Does it load a new randomized map?
Terrain maps are static, but with random elements (monster, unique monster, events, treasure chest, etc).
When you complete your (map, zones) you unlock another part and moving on. All your hero / stats / items / questprogress / etc are saving and following you.
I hope you will like it!
For the love of Diablo2
Egod
https://www.indiegogo.com/projects/the-curse-of-tristram/x/16736096#/
Good luck with your project funding!
thanks! Beta should hit bnet soon, working on it
How do the map levels work in your mod? Are they randomized like in the real game, and what happens when you move from one area to another? Does it load a new randomized map?
When you complete your (map, zones) you unlock another part and moving on. All your hero / stats / items / questprogress / etc are saving and following you.
So I have to ask: You are releasing the beta on bnet? As in the app we use for D3 etc.?
I believe they mean the SC2 Arcade, within Starcraft II.
release date : (Soon)
Impossible is nothing!!
Love the idea and your commitment - looking forward to the final result. Go go go!
I can't wait to try it, I backed the campaign.