If there is one thing I would definitely like to see changed/added to Diablo2 and Diablo3 it would be:
1. Potions should require time to use depending on their benefits: minor healing/mana potions should require .4 seconds (can't do anything else when using - not even move) of being able to do nothing. This would prevent people from using like 6 superior mana potions at one time to power up their energy shield during duels, where healing/mana potions would require 1.2 seconds, where superior would require a 2 seconds to use. Rejuvs would require .6 seconds, and full rejuvs would require 1.6 seconds to use.
2. If you don't do that, then please prevent use of potions while hostile to another player.
Also potions cannot affect someone currently being affected by another potion.
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1. Potions should require time to use depending on their benefits: minor healing/mana potions should require .4 seconds (can't do anything else when using - not even move) of being able to do nothing. This would prevent people from using like 6 superior mana potions at one time to power up their energy shield during duels, where healing/mana potions would require 1.2 seconds, where superior would require a 2 seconds to use. Rejuvs would require .6 seconds, and full rejuvs would require 1.6 seconds to use.
2. If you don't do that, then please prevent use of potions while hostile to another player.
Also potions cannot affect someone currently being affected by another potion.