Don't you know Blizzard? They don't want to make a great game. They want money, our money. And for that they don't need anything else than mega hype. And they have a master class in hype making, we know it.
Go back in mind for all their promises before D3. And what they did? Crap Action House, filled by bots and crap boring game about holding ppm and yawn hours by hours.
What do they do now? Same thing. A lot of promises and more of them in the future. Wind up hype about D4, then take grant for pre-orders etc.
This company does not deserve any trust in them anymore, after what they did with D3.
Auction House was announced long before the launch of Diablo 3. You can't really say they gave you something unexpected when it comes to that... D3 vanilla in my opinion was a much more solid game than RoS ever was. The only problem it had was the RMAH.
It's in their best interest to make a great game now. People are not sheep. A lot of people feel betrayed from D3 (and rightfully so). Seeing so many new people on the D4 team (and none of people that worked on D3) gives me great hope. What they've shown so far looks like they know what the franchise should be. Dark and gothic.. They are bringing a lot of stuff people enjoyed from previous games like the runes, trading, pvp...D3 had none of that even after years of promises. I am very hopeful for D4.
My first impression was similar. This looks about the same just gritty. However, after watching all the streamers and VODs though, it is apparent that this is a demo, and there is still a lot more to do. The announcement might have been a forced thing too. Older Diablo systems were used for the sake of ease in pushing out a demo. David Kim in Rykkers stream said something along the lines as, This is all the content we have done and completed so far. Which is not much. "Not even Blizzard soon" shows that as well. As they continue to worldbuild and balance, there will be many changes. The demo in d3 was much different then the game today. The big difference is how they listen to the community. Now that this is shared with the community there will be a lot more voices chiming into this project.
Remember, D3, the Devs ignored a lot of what we were asking for with little information in between Blizzcons. The system failed us which in turn made a failed game. Blizzard knows this. They are already being a lot more open about this game and expectations I hope that continues after Blizzcon.
My wife enjoys diablo 3, I enjoy diablo 2. I think they want 4 to be the combination of both.
The system failed ? Ehm Diablo IV support same mechanichs= Bounties - Key Rift Called in D4 =Dungeong keys , there will be grater rift, same interface buttons Diablo 3 - achivement and quest event as in diablo 3 . The system failed ? i don't think . And paragon level system in diablo is under decision team developers. i think game will be the same with botter players -macro gamers- addon and bla bla. Consider only for console the paragon system = lots of money to refresh subscription online.
there are other game designer to work on diablo 3 and after pass diablo IV was only to show not all diablo 3 developers are on Diablo Immortal
Jairo Sanchez is on Diablo 3 rise of the necromancer and also diablo IV https://jairo.artstation.com/
The system failed ? Ehm Diablo IV support same mechanichs= Bounties - Key Rift Called in D4 =Dungeong keys , there will be grater rift, same interface buttons Diablo 3 - achivement and quest event as in diablo 3 . The system failed ? i don't think . And paragon level system in diablo is under decision team developers. i think game will be the same with botter players -macro gamers- addon and bla bla. Consider only for console the paragon system = lots of money to refresh subscription online.