Yes, but now you have to beat the tiered version of inferno first to unlock that universal difficulty. It gives more purpose to beating the 4 acts instead of sitting in A1 all day.
I guess you can't please everyone. It was an illusion.
You are really not making any sense at all...
So before you had to beat the game three (3) times Act I to Act IV. Blizzard's original design intent was that this would unlock the crazy mode - Inferno - where everything was really challenging - Act I to Act IV.
You are suggesting - and believes it is a good idea - that Inferno is also tiered as normal, nightmare and hell are - and then you add the Inferno Special difficulty mode after Inferno. That is in no shape or form different than the original design intent - except that you now have to beat the game four (4) times before unlocking the special difficulty instead of three (3). <scratches head>
So you want less content? The illusion is strong. Yes, that is exactly what I'm suggesting, but don't care about in the end because I will love this game and I know it. Getting inferno mode at all had me all giggly when I first heard of a 4th difficulty, all people can do is complain about good things which aren't even a negative. Diablofans is slowly turning into the Diablo official forums day by day. Rejoice for that which is Diablo and stop worrying your pretty little head over getting changes which you have NO IDEA about. Do you know how hard inferno is? No.
Tiered or not, who cares, if you like act 1, go farm act 1. You will still have a chance at very excellent loot with inferno mods, that in itself is justified to still be able to farm all acts.
I actually really like this idea. You must beat inferno mode to unlock a max difficulty across all acts and all monsters. That would satisfy everyone and add more replay value.
You are describing the original idea - as presented by Blizzard - behind the inferno difficulty.
Yes, but now you have to beat the tiered version of inferno first to unlock that universal difficulty. It gives more purpose to beating the 4 acts instead of sitting in A1 all day.
I guess you can't please everyone. It was an illusion.
They should make it so that you have to go through inferno once as the monster levels progress throughout it. After that, you have the choice to keep all monsters and bosses at the same level, or to keep it the same way (monster level progression).
yup, I call it a special mode (maybe "ubber mode" is better :)), which we should be able to choose (where all the monsters are difficult as same as in act 4). Kinda like hardcore mode. Let others "feel" the progress and just grind act 4. I wonder if they would like/not like the idea now and why.
I actually really like this idea. You must beat inferno mode to unlock a max difficulty across all acts and all monsters. That would satisfy everyone and add more replay value.
I would rather be slaying the biggest bad ass creatures this game has offer than killing zombies all day. Pretty much this ^
You would still have a choice. If I want to slay zombies I don't have this choice anymore (not without a loss).
You're simply under the illusion that there was a choice in the first place, if you read into the details behind the change you would understand that progressive difficulty makes more sense.
nerfing down act 1 + 2 results in easier acts 3 +4 since youre abled to farm really good inferno gear in act 1 or 2. the "balls-hard" difficulty for inferno goes with act 1 + 2 if you ask me.
You don't know for a fact this has actually occurred.
In addition, I love how people immediately get incensed when they so much as even get the whiff of a nerf. The worst is they get all indignant about it while simultaneously having NO context as to whether or not a nerf was warranted.
If Blizzard designs endgame scenario X, then announces they nerfed it - why would anyone get upset? You have absolutely NO context for how hard it was. What if it was overtuned and more difficult than it ever should have been? What if it was launch C'thun and mathematically impossible to do?
No, of course that doesn't factor in. People aren't smart enough to be able to think beyond, "BLIZRD Y U NERF MUH CONTENTS!? NO NERFS!!1! NURFS BAD! HURPA DURP1!1!!"
This exactly. Thank you for your intelligent posts, +1.
:Regardless it doesn't change the fact that they state you WILL NOT stroll through any of the Inferno content, so whats the problem?
Not one of us have even seen any inferno content yet we are calling nerf's how do you know it didn't need nerfing even for the "elite players"?
Edit: My post is direct at Atreyor.
We made Act III and Act IV really, really brutally hard, for the most elite players only. It felt wrong to make ALL of Inferno that brutally hard.
What don't you understand in this sentence ? All inferno was brutally hard, and now Act 1&2 are less brutally hard. That's a fact ! They didn't made act 3&4 harder than it was before.That's a fact !
And i really liked the fact you could farm wherever you wanted in the game, doing "baal run" again just broke the most interesting feat. ( farming 2 last acts are not "Baal run", but it shorten the farming spot choice by half)
Well ... wait & see !
I don't see any facts stating that they made anything easier. All that's plainly stated is that ACT 3 and 4 were made harder. How do people keep saying its a nerf. BEYOND ME.
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So you want less content? The illusion is strong. Yes, that is exactly what I'm suggesting, but don't care about in the end because I will love this game and I know it. Getting inferno mode at all had me all giggly when I first heard of a 4th difficulty, all people can do is complain about good things which aren't even a negative. Diablofans is slowly turning into the Diablo official forums day by day. Rejoice for that which is Diablo and stop worrying your pretty little head over getting changes which you have NO IDEA about. Do you know how hard inferno is? No.
Tiered or not, who cares, if you like act 1, go farm act 1. You will still have a chance at very excellent loot with inferno mods, that in itself is justified to still be able to farm all acts.
Yes, but now you have to beat the tiered version of inferno first to unlock that universal difficulty. It gives more purpose to beating the 4 acts instead of sitting in A1 all day.
I guess you can't please everyone. It was an illusion.
I actually really like this idea. You must beat inferno mode to unlock a max difficulty across all acts and all monsters. That would satisfy everyone and add more replay value.
You're simply under the illusion that there was a choice in the first place, if you read into the details behind the change you would understand that progressive difficulty makes more sense.
This exactly. Thank you for your intelligent posts, +1.
I don't see any facts stating that they made anything easier. All that's plainly stated is that ACT 3 and 4 were made harder. How do people keep saying its a nerf. BEYOND ME.