3. Siegebreaker Assault Beast and boss kill animations. These two were both cut due to time constraints. It can't be argued that these wouldn't have added anything to the game. Small personalized animations have that added effect of making a player feel engaged, it's a gratifying experience that makes small things count while playing.
I'd like to see these added in the future. And as for the Siegbreaker, well, no boss in D2 came close to his scale and being the first boss we saw back when we were introduced to D3, I think he deserves his due.
Incorrect Siege is still in game, he just no longer does those super cool kill animations.
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Incorrect Siege is still in game, he just no longer does those super cool kill animations.