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    posted a message on HOTS event with D3 reward

    >Edit: Someone just said on Reddit that semi-afk'ing in an vs elite game can result in a 25 min game, so there's no "quick loss" option, probably.


    I plan on feeding the enemy AI heroes a few times to boost their levels before afk'ing. Hope that this will seal the game faster.

    Posted in: Diablo III General Discussion
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    posted a message on Primal Ancient Legendaries

    More or less neutral on this.


    Does it really fix anything with the game? (for those who think it is broken) Nope. Are the devs maintaining that this is the ultimate fix? Nope. Just more stuff for people to aim for, if they choose to. The forums have been filled with people wanting more of an item hunt, and this is one step in that direction. Could it be a more inspiring step? Sure. But that doesn't mean that this is the final step, either.

    Posted in: Diablo III General Discussion
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    posted a message on How to do Wastes Barb build -- rend and ww both in secondary

    In the setup options, enable elective mode.

    Posted in: Diablo III General Discussion
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    posted a message on Ramaldni's Gift?

    Rng can be cruel with these. Ended last season at 600 (stash , dash) and got 8 or so. Paragon 630 this season and just found my third. Once finished a season within my only one being a gift from a friend.

    Posted in: Diablo III General Discussion
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    posted a message on Make solo bounties viable please!
    Quote from Thornagol»

    I agree 100% with this recommendation. I normally end up playing at weird hours where there aren't that many people online within the clan and I don't like playing public games on bounties because some idiot normally turns in the act without checking if it's the bonus act. This would make my quality of life a better without taking away the benefits of group play.

    Yes, drives me crazy when others turn in incorrectly. I wish that everyone had their own confirmation box like boss encounters. That said, while it is frustrating to have this happen, grouping is still faster for me than solo and so I grin and bear it.
    Posted in: Diablo III General Discussion
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    posted a message on Would you play season 7 (or any season) if no stash tab given?

    I play season just to get the tab and cosmetics. Only about an hour or two a week to play so I would rather not invest the time in leveling and gearing up again, but cosmetics have always appealed to me and the tab doesn't hurt.


    Take those away and I would gladly stay NS indefinitely.

    Posted in: Diablo III General Discussion
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    posted a message on Patch 2.4.1 | All Mastery Set Dungeon Guides (video) | UPDATED

    I would be curious to know if you have any thoughts on the Uliana's set dungeon with the upcoming change to skills like Cyclone Strike. It's already a pretty tough one and I'm having some difficulty imagining a way to succeed post-patch

    Posted in: Diablo III General Discussion
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    posted a message on How long has it been since you played a public game?
    Quote from Shapookya»

    Quote from Zt1mQ»

    recently i do public bounties when only one act's reagents are needed, just bonus act, then leave


    so you're one of those guys... The other three have to do all other acts with one less player but at least you have that bonus act...
    Yes, this behaviour is incredibly vexing and selfish. I've always assumed that the perpetrators don't know that the spot will not be filed with a new random person once the bonus has been completed. Perhaps not "assumed" so much as "hoped" (to retain some faith in online communities)
    Posted in: Diablo III General Discussion
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    posted a message on Poll: Are you going to play season or non-seasonal?

    Season until stash tab, NS afterwards.

    Posted in: Diablo III General Discussion
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    posted a message on Some Crusader Information
    Don't really agree with the proposed change to "stand your ground". It would be fairly useless most of the time (while on the move or stopped for short durations... similar usefulness as current "towering shield"... or a very weak version of wizard's "Unwavering will"), but terribly OP in very niche circumstances (probably <1%... wall tanking certain encounters or other situations where you could just sit there and let it stack to ridiculous levels). I'm all about skills not being all things to everyone all the time, but useless most of the time and so-OP-would-be-nerfed in very select circumstances isn't necessarily a good place to be.

    I personally don't mind the current implementation of "stand your ground", but could see why one wouldn't think it isn't creative. But I think there are much higher priorities to fix.
    Posted in: Crusader: The Church of Zakarum
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    posted a message on Some Crusader Information
    Cooldown reduction stat will be fairly transformational for many classes/builds. We'll see how much tuning (a la D3 release haste) it eventually receives if it turns out to be problematic. Hopefully not much because the possibilities are staggering ;->
    Posted in: Crusader: The Church of Zakarum
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