I have seem streamers using calamity as a secondary weapon (dex/vit/socket) over quivers (dex/vit/crit/ias/+skill dmg). Is that better? Has anyone here tested this?
So, the propose of this build is to deliver heavy eDPS and kill monsters before they reach you. The way I'm geared now, torment 4 seems the right place.
The goal here is to stack fire damage on your gear and use Cluster Arrow with loaded for bear. What makes this build special is Cindercoat (legendary armor). It gives you +fire damage AND reduce the cost of fire skills, in this case, cluster arrow.
Skills:
-Entangling Shot + Justice is Served: Generates more hatred, does fire damage.
-Cluster Arrow + Loaded for Bear: This is just ridiculous, i manage to crit 4m+ with my own buffs.
-Wolf Companion: +30% damage for elites.
-Fan of Knives + Fan of Daggers: With this rune, you can stun and avoid getting hit while you hit and run, this is awesome due to 10 second cooldown.
-Smoke Screen+ Healing Vapors: Heal yourself and get rid of jailers/frozen monsters.
-Preparation + Backup Plan: Sometimes I have a hard time killing elites with reflect. This is just for emergency sutiations.
Passives:
-Blood Vengeace: with 150 hatred and Cluster Arrow costing much less due to Cindercoat, pop Wolf and you can burst a ton of damage, and with globes regenerating hatred you become a killing machine.
-Steady Aim: This is great for killing monsters before they even get close to you.
-Archery: More damage, i use this just for soloing, while I'm playing with friends, I find Perfectionist a better option for survivability.
Boss Fight:
Change Blood Vengeace for Night Stalker.
Use Perfectionist instead of Archery.
My next goal:
Craft an amulet with +fire damage, dex, critical damage and critical chance
Optional Itens:
Boots and Helm with +cluster arrow damage. The reason I don't use them is just because i cant afford to lose more toughness.
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Can I put a low level legendary on Cube and use its passive on a level 70 legendary?
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To trigger the passive damage using sentries, should I put the sentry away from everyone or its my character that has to be far from monsters?
Also, does marked for death from calamity stack with the skill marked for death?
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wwNd#1205
My character: http://us.battle.net/d3/pt/profile/wwNd-1205/hero/13814118
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So, the propose of this build is to deliver heavy eDPS and kill monsters before they reach you. The way I'm geared now, torment 4 seems the right place.
Build: http://us.battle.net/d3/en/calculator/demon-hunter#bPXSfV!bYe!YcbcYc
In game screenshot: http://postimg.org/image/ql2crsjp1/full/
My character: http://us.battle.net/d3/en/profile/linc-1357/hero/13814118
The goal here is to stack fire damage on your gear and use Cluster Arrow with loaded for bear. What makes this build special is Cindercoat (legendary armor). It gives you +fire damage AND reduce the cost of fire skills, in this case, cluster arrow.
Skills:
-Entangling Shot + Justice is Served: Generates more hatred, does fire damage.
-Cluster Arrow + Loaded for Bear: This is just ridiculous, i manage to crit 4m+ with my own buffs.
-Wolf Companion: +30% damage for elites.
-Fan of Knives + Fan of Daggers: With this rune, you can stun and avoid getting hit while you hit and run, this is awesome due to 10 second cooldown.
-Smoke Screen+ Healing Vapors: Heal yourself and get rid of jailers/frozen monsters.
-Preparation + Backup Plan: Sometimes I have a hard time killing elites with reflect. This is just for emergency sutiations.
Passives:
-Blood Vengeace: with 150 hatred and Cluster Arrow costing much less due to Cindercoat, pop Wolf and you can burst a ton of damage, and with globes regenerating hatred you become a killing machine.
-Steady Aim: This is great for killing monsters before they even get close to you.
-Archery: More damage, i use this just for soloing, while I'm playing with friends, I find Perfectionist a better option for survivability.
Boss Fight:
Change Blood Vengeace for Night Stalker.Use Perfectionist instead of Archery.
My next goal:
Craft an amulet with +fire damage, dex, critical damage and critical chanceOptional Itens:
Boots and Helm with +cluster arrow damage. The reason I don't use them is just because i cant afford to lose more toughness.