JUST FIX DAMN HELLTOOTH AND DOC WONT NEED ANOTHER SET
- xWhackoJacko
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Member for 10 years, 2 months, and 5 days
Last active Sat, Aug, 8 2015 09:32:12
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Mar 17, 2015xWhackoJacko posted a message on Other Class Sets, Jinx's New Diablo Products, Monk T1-6 Progression SeriesPosted in: News
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Mar 10, 2015xWhackoJacko posted a message on Health Potions Rework, HC Starter Pet WD, IK Barbarian vs GR 51Posted in: News
It's a decent change. The potion slot wasn't really that big a deal. You don't need that much inventory space to begin with once you get to the point where you're only picking up legos anyway. But, it's something.
What I'd really like to see is auto-pick up crafting materials (including death's breaths), the ability to disenchant Legendary Potions (I just hoard them in a tab for lulz with my Nutcracker collection), and a Gift for Jewelry (please god Blizzard, make this happen!). I think everyone could appreciate those quality of life changes to the game. A complete removal of white materials and items would be nice too. That, or drastically lower the required number of white materials needed for crafting and re-rolling. I'll run out of both death's breaths and white materials before I've even dented my stacks on stacks of the blue and yellow materials.
And lastly, which I hope to you guys are looking into, is changing the damn Helltooth set. Just change it. Make it something viable and fun for Witch Doctors. The Zunis set change is decent, but I'm not sure if Zunis needed all that much help. An improvement is an improvement, but I think there better things to improve for the Witch Doctor. The Jade set, I feel, should have additional skill based (2) and (4) slot bonuses. The intellect and mana regeneration are fine, but most 6 piece sets have direct impacts on gameplay as early as (2) piece. And considering Jade's damage is 100% solely based on Soul Harvesting, it'd be nice if we could see some cool effects to Haunt / Locust Swarm / Piranhas to further enhance Jade's gameplay. I wouldn't be against letting Jade be a (5) piece set too, but that's neither here nor there. Although I believe you're already doing so, it'd be great to see set pieces not be so confined to certain slots. By adding more pieces of each set (bracers, rings, belts, ammys, possibly even weapons), we could get a bit more build diversity going if and when you increase the number of unique skill based attributes to meh legos.
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Mar 5, 2015xWhackoJacko posted a message on Changes to Vanilla Sets, PTR Legendary Buff Off, Fire or Ice DHPosted in: News
Just change Helltooth damnit.
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Feb 28, 2015xWhackoJacko posted a message on New Sets Focused Feedback, PTR 2.2 Undocumented Changes, GR 35 Keys TrickPosted in: News
I really can't fathom why they aren't even considering changing both the Jade and Helltooth sets for Witch Doctors. The (2) and (4) piece of Jade are so bad, and really don't do anything to improve the build. And Helltooth is the most useless set in the game.
Most sets give you actual skill based benefits, whereas Jade is just nonsensical stat increases and useless mana regeneration. Zunimassa's was already a decent set, and it was the set that I feel needed the least help. Granted, yes, Jade is your GRift 40+ set regardless of its (2) and (4) sets bonuses being trash, but I still think they could possibly buff the effectiveness of Haunt/Locus Swarm in those 2 and 4 bonus slots, or reduce the cooldown of Soul Harvest (so you aren't relying on huge CDR for burst, or giant density for Grave Injustice procs). Just, SOMETHING.
And Helltooth, we all know, just needs to be completely revamped. I'd like it to be a set that's much more engaging. Maybe something that involves Bears, or Spirit Barrage, or Acid Cloud.
I just want some love for the Witch Doctor going forward is all. It's still a fun class, but they could be even cooler with some small changes. - To post a comment, please login or register a new account.
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I'm 3/4 zuni's (loot 2.0 version) and I have Visage helm that spawns fetishes every 2 elite kills.
I'm wondering if I was to find that fourth piece of Zuni's, that makes your Fetishes last until death, along with a Fetish based build - could I essentially have 20+ fetishes ALL THE TIME?
I mean between Fetish Army, making fetishes with Visage, making Fetishes with Sycophant passive, dense areas that can lower cd on Fetish Army (via Grave Injustice and something like Zombie Bears / Swarm / Bats)...you can pretty easily and quickly find yourself rocking SILLY amounts of fetishes (which of course, is awesome).
If this is possible....this is basically my new goal at 70. I just gotta have those little dagger wielding dingles with me all the time.
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Like you said, its all about the legendaries.