I was able to get through T3 easily thanks to darklight. It gives a 40-60% chance to also cast a Fist of the Heavens at your location. Mine rolled 52%. I am also working on a build that uses the flail that gives your blessed hammers the dominion rune. It can be done, you just need the other gear to support it.
I pick up all blues and yellows. Then I sell a full inventory and smash a full inventory. Just alternating has helped a lot. I've also been rolling gear.
I was testing long arm of the law, and decided that it was not worth it. I was in a rift and changed the passive to insurmountable. After the passive had been changed, I noticed that the duration of my empowered law was still ten seconds. I tried it multiple times, and each time it lasted ten seconds. I then left the game, and tried again. It only lasted five. I switched back to the passive, long arm of the law, and am now not receiving the bonus. Is anyone else having this issue?
This achievement did not take my amulet into account.
I had only two rares left to replace for the achievement, a ring and an amulet. I replaced the ring and got the achievement with the rare amulet still on.
659 vitality or 7% CDR? I want to turn one of them into a socket, but not sure which. I'm a crusader, and I don't feel like I need the vitality, but is 7% CDR worth it?
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http://www.diablofans.com/forums/diablo-iii-misc-forums/theorycrafting-and-analysis/84392-legendary-drop-rate-modifiers-analysis-rifting
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I ended up rolling off the all res for 9.5% CC
If you guys haven't used this shield yet, the wolfs if shoots out are adorable. Good luck everyone!
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I got a defender of westmarch, and want to know what to roll for critical hit chance.
https://www.dropbox.com/s/f6gjpwadah8qvyb/2014-04-15 21.01.58.jpg
Thanks guys!
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I pick up all blues and yellows. Then I sell a full inventory and smash a full inventory. Just alternating has helped a lot. I've also been rolling gear.
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I want to see your wizard's gear.
Thanks.
Sweet video by the way.
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I have one for the crusader. It is a passive that allows them to dual wield two handed flails, but they can no longer move.
I need a good laugh, any other skills?
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I had only two rares left to replace for the achievement, a ring and an amulet. I replaced the ring and got the achievement with the rare amulet still on.
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659 vitality or 7% CDR? I want to turn one of them into a socket, but not sure which. I'm a crusader, and I don't feel like I need the vitality, but is 7% CDR worth it?
Thanks.