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    posted a message on Where's all my Dfans at??
    A lot of people (myself included) are checking out the new WoW expac and waiting for season 2. I still play D3 a couple times a week but not daily like I was.
    Posted in: Looking For Group [NA]
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    posted a message on end game fun
    I tend to agree with the new over harder/same. The problem is of course that they have to balance whatever the new is so that it doesn't become the "you must play this way or you waste your time" kind of mode...
    Posted in: Diablo III General Discussion
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    posted a message on Better drops in seasons consensus?
    I think that in non-season play people tend to end up at a place where it is really had to replace one item at a time. Synergies or other factors make it hard to upgrade at times. This isn't necessarily because the gear people have is best in slot but rather RNG has led them down the path to the gear they have and moving forward is sometimes difficult.

    In season play this is much less of an issue due to the fact that you just don't have to work your way out of an awkward gearing phase to better gear. With the advent of legendary gems people are able to more quickly gear up all around and that leads to stronger play. Getting there sometimes seems faster in season because you have less gear decisions on the way to where you want to go.

    Obviously some people get bad luck and are stuck until that one gear piece drops but overall I think the odds are the same between season and non-season.
    Posted in: Diablo III General Discussion
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    posted a message on Paragon XP Farming
    What are your preferred methods to level paragon experience? I tend to find that I can do T5 bounties fairly quickly and get quite a bit of XP that way in a relatively short amount of time (along with a fairly decent shot at a RoRG upgrade) but it gets fairly repetitive. Higher GRifts give decent XP, but as I play HC mode I can't really push myself there until I get double unity.

    What works best for you when you want to add a couple paragon levels in short order? Looking for helpful, constructive ideas to spice things up a little.
    Posted in: Diablo III General Discussion
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    posted a message on Perm-Immunity Imp Spec?
    This happened to me yesterday - glad it was a mob that didn't do too much dmg since I play HC.
    Posted in: Diablo III General Discussion
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    posted a message on When does season one end?
    The only info/dates shared are that normally seasons will last 2-3 months. I don't believe anything more specific has been released yet. Interesting to see if the maintenance fixes the paragon boost method or not. At least they finally posted that they are "looking into it" and will get back to us...
    Posted in: Diablo III General Discussion
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    posted a message on RoRG drop buff
    Seasons are going to shape the game moving forward - if people farmed for a RoRG for the entire season and didn't get one it would be back luck (assuming 1000+ act1 bounties) and demotivating. There is a big difference in having a crappy RoRG (that still can greatly improve your toon) and having the "perfect" RoRG. Getting one nearly mandatory item shouldn't take months of farming. The current drop chance probably is a little too lenient but I would argue that it is a move in the right direction, however much they overshot the balance target.

    Not saying all "must have" items should be easy to obtain, but with RoRG it is the most widely referenced "must have" item so it makes sense to boost chances to get it. Not something to get worked up over, but an interesting discussion.

    Cheers!
    Posted in: Diablo III General Discussion
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    posted a message on new goblin realm gem PTR
    I think hope that the devs understand that what has been the most fun for a lot of people since RoS is getting that one oddball item that completely changes how a person plays. It is a careful balance of "Wow, that is oddly fun to play" and "OMG everyone needs to get one!!!" As long as there are enough of these type of fun items then each person has fun with the certain few (or maybe just one) that RNG blesses them with. Gems like this and others should make variety of play more common. Sure there will always be BiS for strict DPS reasons, but oddball effects like this are generally fun as well.
    Posted in: Diablo III General Discussion
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    posted a message on new goblin realm gem PTR
    This looks like a lot of fun. Thanks for sharing, I looking forward to playing around with it on live.
    Posted in: Diablo III General Discussion
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    posted a message on LF 57-70 PL - Will return favor or pay.
    Wow - paying for it is on the table, but not taking 10 seconds to reload a webpage and reach out to someone...
    Posted in: Looking For Group [NA]
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    posted a message on Updated forum rules
    Watch this video to see my reply: Video Link



    Just kidding - very good changes :)
    Posted in: Diablo III General Discussion
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    posted a message on question regarding clan management
    NP - good luck with a solution. One thing that just popped into my head is paying for a second account and use that account to "Friend" everyone in the clan. Then you don't have to worry about friend cap. Kind of stupid to have to pay for good clan management, but it is an option.
    Posted in: Clans [NA] [PC]
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    posted a message on question regarding clan management
    I have seen clan leaders "friend" all clan members so they can view the activity using the Offline Friends section of the social window. Since your clan allows all members to invite new members that could be a tad challenging to maintain as well as add 10-15 minutes per day of clan management to your plate. But it is a fairly easy way to see who has been offline for 3 weeks. Accounting for planned vacation is another matter. Probably the only way to do that is either let clan members post clan news or keep a website. Either of those solutions requires the person going on vacation to take action so it won't be 100% accurate but might be something to consider.



    Cheers!
    Posted in: Clans [NA] [PC]
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