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    posted a message on Dislike the Wizard cut-scene
    What didn't you like about it?

    edit: Some of you drive me crazy sometimes. You just make these half-assed threads then disappear for the night. Cause I don't know if it was the gameplay, the actual cinematics, or whatever it was that you weren't liking about it. Does it not feel very Diablo-ish to you? What is it?
    :D

    Sorry about that.

    It looks like I'm watching a Guild Wars cut scene. I'm talking about the scene where she first enters the dungeon. I can't quite figure out whatever it is I don't like about it. I guess I've grown to like the walls of text and cg cuts from the previous installments. It just doesn't feel like Diablo to me. And it's kind of ugly. I'm not talking about the game play. Just the cut scene.
    Posted in: Diablo III General Discussion
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    posted a message on Dislike the Wizard cut-scene
    Am I the only person who dislikes the wizard cut scene in the latest trailer? Does anyone know if that was done just to show off the wizard or will it happen throughout the game with every class? I really don't like it. Am I alone in this?
    Posted in: Diablo III General Discussion
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    posted a message on Gamer tag as in Xbox 360 universe
    I think you would be the only one not using that function (microphone, right?) because then you can really get into the game that way, learn form people around you.

    I was talking about the tag. As for voice chat, I don't care if it's implemented if I'm given an option to turn it off. I'd probably end up using my own Vent or TS server anyway.
    Posted in: Diablo III General Discussion
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    posted a message on Should a bow/javelin class come back?
    There's a lot of potential for a bow using class that hasn't been touched on in the past games, so I'm sure we'll see another one.

    I don't understand some of the thinking in this thread. In my opinion, traps don't work well in this type of game. Neither does anything related to stealth or sneakiness. The game moves too fast for that kind of a class.
    Posted in: Unannounced Class
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    posted a message on Gamer tag as in Xbox 360 universe
    My opinion is that I'd rather not see it. If an option like this existed, I would expect an option to turn it off. Then it would not matter to me and everyone can be happy.
    Posted in: Diablo III General Discussion
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    posted a message on The Diablo 3 Rainbow T-Shirt Survey
    I'd like to have one. :thumbsup:
    Posted in: News & Announcements
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    posted a message on New Class Announced: The Wizard
    Skeleton King looks awesome.
    Posted in: News & Announcements
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    posted a message on Medievaldragon - Farewell
    Take care, man.
    Posted in: Diablo III General Discussion
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    posted a message on BlizzCon - Pick the Best Diablofans Questions
    • Are we going to see the same types of loot (i.e. normal, magical, ethereal, rare, set, unique)?
    - basekick - #8

    • I loved to collect set items in Diablo 2, but sometimes I never found a whole set, or the set was not as effective as having unique or runeword items. Will having full sets be more rewarding in Diablo 3? Will sets and the other kinds of items be more balanced in power?
    - jwest88 - #10

    • Will there be Magic Find in Diablo III, if so, how will it be different/similar? If not, how will the dropping of super rare items be dictated?
    - AcidReign - #14

    • Is there any interest to stop players from "rushing" others through the Acts in Diablo III? (Online)
    - AcidReign - #14


    • Will there be a Hardcore mode?
    - Romak - #16


    • What about shrines in Diablo 3?
    - hiDDen - #26

    • My question would be: is there going to be a world drop table that is different from the loot we get from bosses and minibosses. Is there going to be incentive to go around and fight monsters in different areas or is it just going to come down to grinding a couple of bosses with no specific loot tables at all. In other words, are they going to reward the player for exploring all areas in the game, and are there going to be more specific loot tables so that casters, for example, know generally where to look for items. Is there going to be a variety in what to kill and what loot to get?
    - Dimebog - #33


    • How will XP be shared while in Co-Op?
    - CuttySark - #36


    • How far along development is the diablo3-team? (acts, charachters, quests,...). Wich things have they finished since the announcement at WWI?
    - carnage665 - #40

    • Are lower level skills still going to be useful when we have higher level skills later on in the game? Or will we feel like we need to save our skill points for higher level skills?
    - jwest88 - #53

    Posted in: News & Announcements
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    posted a message on AusGamers Interview - Co-operative Gameplay
    Quote from "milanv" »
    can I just ask one question? what is mf? sorry, but I'm not such an experienced online diablo player.

    Magic Find
    Posted in: News & Announcements
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    posted a message on Diablo 3 Scavenger
    Night time screen shot. :cute:
    Posted in: News & Announcements
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    posted a message on Diablo 3 Death Mechanic and Town Portal
    I am definitely happy to hear about this. The portal system in Diablo 2 is flawed in so many ways already mentioned.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Bestiary: Dune Thresher
    Quote from "blizter" »
    http://www.blizzard.com/diablo3/_images/screenshots/ss41-hires.jpg

    LOL @ Ghouls climbing walls.

    Please don't tell me this is the first time you've noticed this. :D

    I think you need to do like the rest of us and watch that gameplay demo a few hundred more times.
    Posted in: News & Announcements
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    posted a message on Diablo 3 Bestiary: Dune Thresher
    Someone must've saw Tremors over at Blizzard. ^_^

    I can't wait to take an axe or two to that thing.
    Posted in: News & Announcements
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    posted a message on New character class to be revealed at BlizzCon 08.
    Any thoughts or expectations?
    Paragon

    It'll be the closest thing we get to a paladin. The Guild Wars design of a paragon is probably the best character I've seen since Diablo 2's paladin. But that's just like my opinion, man.

    I'll be happy no matter what happens, though.
    Posted in: Unannounced Class
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