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    posted a message on Cuddle teddey bears and pink unicrons in nephalem rift

    Truely, I wonder why Blizz hasn't crossed bears and unicons from rift monsters... That one supposed to be secret / fun level where we can go if we want. Instead they shove at us some pink shit at every occasion. I don't like it... maybe if it got some becon around it I would reconsider.

    Posted in: Diablo III General Discussion
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    posted a message on Season 14, end date

    Thanks, I missed this somehow.

    Posted in: Diablo III General Discussion
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    posted a message on Season 14, end date

    Hello,

    As far as the matter isn't important I cannot shake the thought. Season Overview shows the end date of season 14 on 16 Sep. Is this wild guess or there was an info somewhere? :) Sorry for trivial topic, but I'm just curious.

    Posted in: Diablo III General Discussion
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    posted a message on Season 13 (season journey bug)

    Problem has been reported dozen of times on Blizzard forums. I guess we just have to wait for them to resolve. May we please have a news as soon as you know it is done?

    Posted in: Technical Support
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    posted a message on How to transfer cosmetic gem

    Hi,

    If I remember correctly Red Shard Transmog is available account wide (SC/HC separated) after you unlocked it. That means you can use it even if there is no Darkening of Tristram event available.

    As for the gem itself it works just like other items in the game. It will be transfered to your non-seasonal characters and will be available to loot by seasonal chars in season parallel to Darkening of Tristram.


    PS: Conqueror Transmog works that way too.

    Posted in: Diablo III General Discussion
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    posted a message on So where do I go from here?
    Quote from Zhivago1180»

    I miss Baal runs. And that guy in front of that house with the undead......started with a P I think.

    I guess you refer to Nihlathak's Temple enterance and Pindleskin ;)
    Posted in: Diablo III General Discussion
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    posted a message on Primal Ancient question

    I think, yes. I have not seen any information that they want to change it in any way.

    Posted in: Diablo III General Discussion
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    posted a message on Runeword System Topic

    TAL - THUL - ORT - AMN!

    Posted in: Diablo III General Discussion
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    posted a message on Adding Sockets and Stats

    :) Take care and keep killing demons. :)

    Posted in: Diablo III General Discussion
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    posted a message on Adding Sockets and Stats
    dumb question again but if I do pick one up they'll be in my miscellaneous bag right?


    No, Ramaladni's Gift is an item in the bags.


    As for other questions. VRL was right, you can reroll legendary item in cube and it could be an ancient/primal. The other thing is you can reroll one primary stat on weapon to get socket (visit the Mystic in town). Sometimes when I got new weapon and no Ramaladni's (beginning of season:P) I take the less useful stat, change it into a socket and when RG drops I simply change socket do something good (ex. 10% damage) and add socket via RG.

    Posted in: Diablo III General Discussion
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    posted a message on Possible bug with Hellcat Waistguard and Cube - Xbox One

    Well, if it has got legendary power, so the item is definately new. I'll see If I have some in stash later and try to reforge some on my DH to cross check.

    EDIT: just fast checked my season mail and some chars and I don't have this belt... I could have sworn that I got at least one. If I got some time tomorrow I'll maybe be lucky to upgrade one ;) If I succedd I'll let you know.

    Posted in: Technical Support
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    posted a message on Possible bug with Hellcat Waistguard and Cube - Xbox One

    Maybe It will be some kind of long shot, but is it possible that you have this belt for very long time as well as you DH and belt itself is legacy item? That's the first thought that come to my mind after reading your post. It is possible that legacy items could reforge in different way.

    Posted in: Technical Support
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    posted a message on Patch 2.6 Adventure Mode Changes
    Quote from Kontinua»

    Quote from Viking84
    You got the point, but I don't think they will implement this since start town is based on "bounty bonus". It could be nice tho...



    There are no bonuses anymore.
    I got the feeling that someone point it out... There are no bonuses, but mechanism that selecting certain start town in adventure mode still works. That's why I used quote marks.
    Posted in: Diablo III General Discussion
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    posted a message on Patch 2.6 Adventure Mode Changes
    Quote from vinnehehe»

    That is one damn good change for sure (@ the solo resurect thing)


    One thing I'd like to see added is an option to select your "favorite town" so that once you make a game you'll always start in the selected town.

    It's sooo annoying joining a pub game and they're inn one of those garbage towns where everything is miles apart.

    You got the point, but I don't think they will implement this since start town is based on "bounty bonus". It could be nice tho...
    Posted in: Diablo III General Discussion
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    posted a message on Patch 2.6 Adventure Mode Changes
    • Players who die in solo Greater Rifts can now choose to immediately resurrect. When choosing this option, the time remaining on your death timer will be removed from the remaining Greater Rift time and your cooldowns will be advanced by the same amount.

    OMG! I've been waiting for that kind of solution for so long! No more wasted time and pointless looking at the screen. Just right back to the action!

    Posted in: Diablo III General Discussion
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