To be honest, I haven't played much at all since the release of 1.10. But looking for D3 information on BNet forums ran across the 1.13 thread...
The top 3 that I've seen, and I liked...
1. Being able to Respec. This one is undoubtedly my favorite, hopes it would trickle to single player.
2. Shared Stashes between account.
3. Bigger Stash.
[Edit] Sorry did not see the main thread, my apologies... Don't wish to clutter.
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2) Nerf Runewords, buff RARES. I saw this mentioned above, and I do miss this about classic D2. Rares were the best, especially weapons/rings. Runewords are super over powered and lack diversity. I want Rares/Crafted items to be able to be top items, Runewords and Uniques strong but not BiS.
3) Remove Immunities. This was the worst change in the game's history for me. I need not explain. Also helps expand viable builds.
4) Level Cap on Acts. I.E. Can't advance to Act 2 before level 16, Act 3 before XX, Act 4 before XX... so on. You can complete the quests but traveling won't be available yet. Another tweak would be to go as far as needing all the quests done to advance as well.
5) Stackable Gems / Runes. Quality of life change.
6) Give Strength / Dexterity / Energy some worth. Beside just "gear minimums", "max block", "don't put any points into". Strength could add some health, not as much point per point as Vitality, in addition to add some to physical mitigation. Energy could increase health/mana regen rate as well as add more mana. Etc...
7) Don't exclude Single Player with changes or items... Until Bots/Hacks/Dupes can be controlled, Bnet enjoyment has been severaly gimped.
8) HIGHER RESOLUTIONS! Now this something that probably can't be done, but I wish... 800x600... pfft.
9) Stash Changes - Bigger and Account SHARED. Muling is the pits unless you know friends or sneaky enough not to get stuff stolen. Much rather have a mutual bank, even less cumulative space but able to get items from one to another without having to mule. Appplies to single player and Bnet.
10) Active and powerful RUST STORM! Kill all dupes, all the time. At the same time, track / ban bots. Disable maphack. Easier said than done. Dupes and Bots ruin the economy, with maphack being the least of my problems.
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Now Starcraft 2 on the other hand, could possibly meet that release date... not D3 though.
Remember this is Blizzard to, you have to calculate their release date. If they say Christmas Eve of 09 for "game" you have to add 6 months and 15 days to that date to get the "possible release date".
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The answer is hidden in your post... I can decode it for you.
People driving in florida are retarded.
I live in Tampa, just FYI. Florida has the dumbest people on the road of anywhere I've seen except 3rd world countries... I don't necessarily drive fast, 10 over at the most, but yes in Florida... its perfectly normal to drive 65 on the interstate in the fast lane side by side other idiots going 65 as well. While text messaging, reading a book, or wondering why the sky is fucking blue.
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I wouldn't call wagers on dueling a money sink either... I didn't add Buffs/Scrolls for a reason but when I started thinking about it in D2 terms and less WoW terms, I started to like it.
Scrolls, only 1 usable at a time, 5-10 minute time limit. 30 minute cooldown from using same scroll (can't use same scroll back to back). Takes the place, or adds to... Shrines.
+ EXP
+ Skills
+ Mana or Health Regen
etc...
Everything! I don't know, I rather not have to use one... It's not like an MMO where 2-3 same level mobs could kill you, and you just want to ride past. I rather have +speed gear and run faster, as it has been. If teleport is going to act the same, Wizards will never buy mounts after mid level.
Gotta say, best idea yet. Just to add some detail.
Town "X" to Waypoint 1, 1g... to waypoint 10, 10g. From waypoint # to town, free. During the same game, once you pay to go the a certain way point once, that same waypoint will be free. (Pay once per game, could have it incremental as well, 10g gets you all waypoints for that act, 1g each. 5g for the first half)
I already have a feeling they won't let you do Boss runs as easy as D2... i.e. Waypoint to Durance Lvl 2 for easy Meph farming. I think bosses will take much more time to do.
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What do you want to see that isn't over the top that is a way to spend gold? (Other then repairs, potions, scrolls...)
Some off the top of my head...just throwing out ideas, gets more creative responses. (Many WoW influenced...)
1) Respecs
2) Bigger Stash Sizes (WoW, think bank slots)
3) Jewelry, rings/amulets. Good ones but not best of the best.
4) Sockets, adding socket(s) for gold.
5) Gambling, this time with much better odds.
6) Armor Dye, good for individualization. Blizzard can make some terrible looking armor, now you can change it up...
7) Mercenaries, better customization options.
8) Horadric Cube Recipe Materials (WoW, think of vendor purchased materials for recipes)
9) Tabards, not guild related, more self representation and individualism.
10) Mounts, not a fan of this but some like it...
11) Weapon Enchants, like the runes in the gameplay video. Also for effects, different color blade effects, blood stained, rusted, etc...
Basically many of these are toward customization... I know I am not the only one that didn't like joining a channel to see 30 copies of myself.
What would you want to see?
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Blizzard could do it. In or out of game they have the capabilities to do both. Gheed's "Black Market", buy and sell items just like WoW's AH. The downside of this system, competition... everyone's going to know where to look and everyone will undercut everyone else.
Everyone says, including myself, we don't want a WoW influenced Diablo. Frankly, thinking of game mechanics and features... I will thank WoW before its over. Blizzard knows how to make great games (aside from balance issues), I am sure they will amaze us by what they will be doing.
Watch... d2jsp will start a whole new curreny for D3 items... Forum Platinum... and everyone is left with worthless Fg.
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The use of profanity does not mean the lack of morals. "F bombs" don't exactly fit in the Diablo world/time, so yes, none should show up. Others, are expletives that add to the emotion and depth of the feeling. Seriously, when watching a cinematic and seeing someones spine get ripped from their body or get a spike shoved through them, "Oh good heavens" just doesn't fit there either.
No, I do not want D3 filled with profanity in every sentence... but some, depending on their cinematics. I can count on both hands how many cuss words were in Fear 2, so I have a feeling whatever write ups on it, will try to make that sound like a lot more then that. If you played it, and saw where those explitives were used... it added immersion, added depth.
Fear 2 was M for a reason. Diablo 2 was M for a reason, Diablo 3 better be rated M.
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I would like to see 8-10 Main Quests per act and 12-15 side quests per act.
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The top 3 that I've seen, and I liked...
1. Being able to Respec. This one is undoubtedly my favorite, hopes it would trickle to single player.
2. Shared Stashes between account.
3. Bigger Stash.
[Edit] Sorry did not see the main thread, my apologies... Don't wish to clutter.
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In no particular order for the last 3 months.
Fallout 3 (Bought yesterday, haven't started up yet)
Fear 2, beat in 3 days of minimal play time. Short but fucking awesome.
Farcry 2, Xbox... decent at best... would be better on PC.
Starcraft / Diablo 2, single players on laptop...
SW Force Unleashed, Xbox, beat in 1 day but still fun...
CoD5, Xbox... Beat in 1 day... would be better on PC.
More... but probably were not good enough to remember.
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I don't think immunities will be an issue like D2 as it stands... they will learn from that mistake as they have already changed their ways. (The Wizard, is not an elementalist.)
I don't mind heavy resists, but I played D2 from launch. Immunities were basically band aided to the game because Sorcs were too strong. Frozen Orb being the primary spell of choice... non-FO Sorcs were just weak when in comparison. Then patches came along and buffed Meteor, Firewall, Nova, etc... also all too strong. So then they added immunities to stop pouring all points into 1 spell/tree and to increase difficulty. They should of NEVER made immunities, just made a cap for monsters to have 75% resistance, just like players. And revamped the Cold Mastery talent to not lower resists, that would of lessened the blow...
Since D3 is from scratch, they will not make the same mistake, but it is still a fear of mine...
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1) Immunities / High Resistances, remove them, step on them and spit at them while making the most angry face you can put on.
2) Band Aid fixes. Which ruin the game design, i.e. Immunities to balance OP spells like Frozen Orb.
3) Permanent choices. "Oh crap, I allocated the wrong points, need to reroll."
4) Generic Armor Sets. Last I saw this is actually there... Everyone will look like identical copies, and have no unique looks.
5) Uber Uniques. I loved in vanilla D2 rares were actually valuable and not sub par like LoD and current D2.
6) Uber RUNEWORDS. Runewords, if even added, should be semi-easy to get and low-mid strength value. Not best of the best.
7) WoW Clone. WoW was a great game for me... I have nothing terribly bad to say about it, but I don't want it to feel as a WoW 1.5...
8) PvE Based. Diablo is and should reign a PvE game, I love PvP, but from what it did to WoW... I don't wish the same fate for D3. World peace is an easier goal than PvP balance...
9) Blood, gore and profanity. After playing Fear 2, I want D3 have similar characteristics.
10) GREAT STORY LINE! Blizzard, except for WoW, has had the most amazing stories and cinematics... keep it up. Please no space goats.
11) ACTIVE RUST STORMesque system. Cheating/Duping ruined D2 for me. I want an AGGRESSIVE system.
12) Gold Value. As stated in inverviews, they want goaled to be valuable, I hope it is...
13) +X Skills. I hope this stat is as rare as in vanilla D2... 2-3 items in the entire game have it.
14) Stone of Jordan... Another over done/used item. Its power was far too great.
15) Transmuting/Crafting! Horadric cube style... was alot of fun, lets keep it going.
Ultimately, no matter whats in place... I will enjoy D3. Blizzard hasn't let me down yet.
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WoW is far far far from FAST PACED.
There is no way to incorporate Diablo into a WoW-like format without being a duplicate of WoW.
"WOD" / "World of Diablo", doesn't fit as there are still 2-3 more runes/pictures/letters.
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They aren't announcing till the 28th (possibly 29th, but my money will be Day 1). That leaves 3 more splashes possibly. W-O-R-L-D, 5 letters. They can't have it FINISH before the announcement actually happens, it would be pointless. If it does, it would still need to be as obscure as it is now which has good chances if they keep this up, meaning all the analyzing is half pointless.
Meaning also the picture of the purple guy will have 3 more squares.
Have you guys ever thought one of these clues might be a complete throw off? Who says all the clues have to match the announcement. Who says the blue monster or runes are there just to throw you off. Think of a maze with way that lead to dead ends.
The main picture could be advertising WWI for the most part, Blizzard = Ice, Runes are the different games, such as the SC2 count down.
I am still hoping for Diablo 3, don't forget its D2's birthday on the announcement. But they will not be releasing any other titles for Starcraft of Warcraft while they have other titles for THEM in production.
IMO, it will be one of the following.
1. New title, all together.
2. Diablo 3
3. Diablo MMO that is a hack n slash MMO, totally unlike WoW, but D2 on a massive scale.
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They announce D3 at WWI, but it hasn't been in production, and will debut in 2012.
>.<
I want something I can play by end of 09 at the latest.